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Ti einai h GEODATA gia ena server


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Posted

Δεν πιάνουνε πολλά "bug" ΄σε έναν σέρβερ άμα έχεις GEODATA πάραδειγμα αυτά που σου είπε ο Fighter.

 

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Posted

nai pio analutika? dn pernas mesa apo kapoios toixous kai tetoia??

kai an nai laggarei perisottero o server h oxi?

h geodata 8elei peripou 2-3GB Ram..... gia na tre3ei ara saafos kai lagareis perisotero.... 

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Posted

Τα geodata είναι αρχεία που δημιουργούνται από τα αρχεία του client ώστε ο server να "βλέπει" που ο client έχει τοίχους, πατώματα κλπ. Με αυτό τον τρόπο, ο server ξέρει ότι ο παίκτης πάει να περάσει από έναν τοίχο ή πάει να χτυπίσει μέσα από έναν τοίχο.

 

Να ξέρεις ότι τα geodata φορώνονται εκτός του heap size που θα ορίσεις στον gameserver. Άρα αν δώσεις στον gameserver 4Gb RAM να υπολογίσεις αλλό ένα για τα geodata, άρα θες 5Gb RAM. (παράδειγμα όλο αυτό και οι τιμές που σου έδωσα)

 

16Gb RAM σημαίνει:

~500Mb για MySQL

~150Mb για Login

~7000Mb για Game

 

άρα σου περισσέυουν!

αυτό που πρέπει να κοιτάξεις είναι η mysql να είναι σε δεύτερο δίσκο, δίχως τίποτα άλλο, λειτουργικό σύστημα 64Bit (για να μπορείς όχι μόνο να εκμεταλευτείς όλη την RAM αλλά για να μπορέσεις κιόλλας να δώσεις μεγάλο heap size).

 

Heap size: Τα xms / xmx στο GameServer_loop.sh (LINUX) ή startGameServer.bat (WINDOWS).

Να φροντίσεις επίσης ο garbage collector να κάνει παράλληλο καθάρισμα (concurrent).

 

Google 'em!

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Posted

Καλά ναι, να σε δω με 8-πύρηνο μηχάνημα, με 48Gb RAM να lagάρεις με 100 άτομα να δούμε ποιος είναι καλός! Χα-Χα!

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Posted

Καλά ρε συ δεν σε φάγαμε, κουβέντα κάνω για τον κάθε ενδιαφερόμενο. Στην τελική ο dantee1 άνοιξε, όχι εσύ άρα μπορεί να τον ενδιαφέρουν λεπτομέρειες. ;-)

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