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[help] Condition skill - weapon

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Hi

Sorry for my bad English

 

That would have to be modified so that a skill "the Totten Tyran" just give the effect using the claws.

and use:

name="weaponsAllowed" <set val="1280"/> but still giving the effect with other weapons.

 

In the event that it is not possible, such a condition would have to get the skill for using certain weapons "Dagga and bow" the skill of adverse effects.

 

You've tried this way but I still does not work:

 

Equipped msg="An hand-to-hand <cond combat weapon is required to use this skill.">

  Dual kind="Fist, <using Fist"/>

  </ Cond>

  <for>

    count="1" <effect name="Buff" time="120" val="0" stackOrder="1" stackType="possession">

      order="0x30" <mul stat="runSpd" val="1.20"/>

      order="0x40" <add stat="accCombat" val="3"/>

    </ Effect>

</ For>

Gives weapon <cond negative msg="This effetcs.">

  kind="Dagger"/> <using

  </ Cond>

  <for>

    count="1" <effect name="Buff" time="120" val="0" stackOrder="1" stackType="possession">

      order="0x30" <sub stat="runSpd" val="1.50"/>

      order="0x40" <sub stat="accCombat" val="30"/>

    </ Effect>

</ For>

 

What would be the right way to prevent the use of other weapons with Totten?

 

Thanks ..

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