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Help Augment Skill


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Posted

i have prominamce skill augment but hits massive how i do hiting normal?


<table name="#mpConsume_Init"> 7 7 8 8 9 9 9 10 10 11 </table>
  <table name="#mpConsume"> 27 28 30 31 33 35 36 38 39 41 </table>
  <table name="#power"> 61 66 72 77 82 87 92 97 102 110 </table>
  <set name="mpInitialConsume" val="#mpConsume_Init"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="element" val="2"/>
  <set name="reuseDelay" val="6000"/>
  <set name="hitTime" val="4000"/>
  <set name="skillType" val="MDAM"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="900"/>
  <set name="effectRange" val="1400"/>
  <for>
  </for>
</skill>

6 answers to this question

Recommended Posts

  • 0
Posted

this hits not massive because its  <set name="target" val="TARGET_ONE"/> if you want massive change for ONE TO AREA

  • 0
Posted

Come on!

You see, there are 3 augments skills named "Prominence".

The first one, hits one target with power 110, the other one hits one target with power 55 and the other one hits multiple targets with power 55.

You were just unlucky to get the mass prominence on your augmented weapon.

That's not XML knowledge, that's pure l2.

 

Oh, and by the way, the XML you have provided above is not the one of the massive prominence, but the one of the one target and 110 power.

  • 0
Posted

i know but the others are undone and i just asking how to make this to hit only on target

 

this is pure understanding

  • 0
Posted

u already got your answer.... in the first reply and dude.... such things can be done alone if u would use your brain a bit :s just compare the one which hits mass and the one which hits one target....

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