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Sarpedon

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About Sarpedon

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    http://www.l2jserver.com/

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    Male
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    My own world.

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  1. Well, I didn't understand what exactly you are looking for.. If what you're asking about the way to add a reward, then: - For L2JServer: There's every single configuration in l2jmods.properties file - For L2JFree: You can either do it in-game, by using //tvt, or edit the tvt.sql file from the very beginning and then load it.
  2. That's because of the GB Engine. You are not supposed to find Antharas right inside the Forge of the Gods, are you? (That was an example)
  3. If you need a closed-source project, which will be private, you'll have to pay assembla. It's not a free option. Another alternative is to create your project in Xp-Dev, which has a private plan option. I beg your pardon, but how can a plan be "free & public & private" ? :D
  4. Everything is for every chronicle. Okay, some Gracia Epilogue buffs will certainly have problems being applied to interlude, but a hellbound, for example, buffer will have no problems being applied to CT2.4. The things you may just need to change are: 1) The imports. 2) The SQL File values. And that's all. It's not such a huge deal.
  5. That's totally wrong, pal! Why should he put "1" in both of these fields? He may not want the NPCs to have these names, or he may want to put it like that as default, and change it in the future.
  6. Why to buy something that others made with lots of efforts? I mean, since my interest is L2J Development, I know that it's terrible to see your code everywhere over the internet.. So, how about learning how to create your own stuff, instead of trying to buy others' ?
  7. Pretty simple. You first visit the doDie() method. Then you make a check, if the player is holding/generally possessing the item. If he does so, then you force him to drop it. If not, then nothing happens.
  8. Using a not-so-successful or stable project as a base for your pack is a really bad idea. You should take into consideration all the bugs that existed in this project before using it. But anyway, good luck with your project, I hope you'll reach a fine and stable stage on the development.
  9. stopAllEffectsExceptThoseThatLastThroughDeath() Did you think of some effects that MUST be removed after death? I won't tell you which ones exactly, think it by yourself and you'll understand what I mean =) Is it so hard to make a boolean?
  10. I will avoid to take the risk and point out your getTarget() method, since I suppose that i will be flamed as well. Let us take a look on what I have pointed out right now. 1. Isn't that check a little bit useless? And even if you decide to add it, make sure to inform the player with a message saying the reason why he can't transfer. 2. Avoid adding the item to the player first and removing them afterwards. 3. There is no check to see if the player has the proper quantity in his inventory. In this way, even if the player has 1 adena, the other adena will be successfully transfered, and the player will simply lose 1 adena. Pretty easy way to farm adena by making bots. 4. Kinda useless, ain't it? I mean, the result is the same even without it, check it out. As an overall comment, I'll have to say that you creation lacks of the proper checking and has some bad-written methods. Take your time to fix your errors and add the proper checks and I hope that you'll keep practicing on it. PS: Making mistakes is not bad, just try to avoid them in simple codes like this one.
  11. Tryskell thank you, you are quite right. As a matter of fact I prefer to test before sharing. While testing, I had to remove/add a few things. In this way, I accidentally left a few tables empty. Thank you for pointing out which these tables were. Fixed.
  12. Dreams are the result of our brain's information processing. That means that every person's dreams mean something else and the only person who can explain someone's dream is the one who saw it. Snakes,dogs,hot dogs,grills and anything else does not have a standard meaning because they either are random pictures,scenes OR are the result of some hormones produced by the brain in order to relax the person. If you saw something in your dream and then what you have seen happened is not a result of fate's involving but the result of the affection your dream caused to your unconscious. Also we can cause our dreams if we are in a specific psychological situation.As an example if we are quite stressed it is rather possible to see that we are falling into a huge black gap. If we want sex, then it is possible to see that we are having sex. In addition the fact that you do not remember your dreams doesn't mean that you do not see dreams.Everybody sees dreams,it is something 100% natural.If you did not see dreams then you would have died from neural crisis. But keep in your mind that in ANY situation the dreams do not control us. Either we or nobody controls them.
  13. Obviously because NCSoft designed the skill in order for it to be used? My point is that this skill is unbalanced in most servers and has to be fixed. I never told that this is a non-existing skill which has to be added.
  14. Rather useful for a MySQL user who is unable to detect an error on his MySQL server or the installation of it. Good Job, although it can be no help for an experienced user! Keep it up and we all hope to see you with more and prettier programs. Personal Statement: Written on VB 2008? Yours, Sarpedon.
  15. Kind of bad written. First of all, don't you think that we have 'overloaded' L2PcInstance? Trying to extend it with new and cleaner classes would be the best thing to do. Recently I saw B1ggBoss's share about manual scripts to extend any files without having to touch the 'core' side and/or modify it. Try using this way to make that code and I am more than sure that: 1) It will become more extensive. 2) It will be clearer and more.. 'well-written'. I hope you will take into consideration all I suggested above. Yours, Sarpedon.
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