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Posted

Paidia ebala to oneo server pack to => build_oneo_1426 to katebasa apo ragezone...

kai ebala tin buffer pou eixe to preconf server pack tou TheMentaL k ta 9hour buffs

ta buffs pianoun 9hours (exw dancer k to dokimasa) alla to problhma einai oti h buffer

dn kanei buffs xD to .sql arxeio to ebala egw mannually gt dn kserw pos na to balw automatic XD eimai Noobas!:D

teCpa koita3te tis photos parakatw :/ (HELP PLEASE)

Shot00000-7.jpg

width=640 height=373http://i154.photobucket.com/albums/s245/titos13/Shot00001-3.jpg[/img]

Posted

file den petyxe pali ta idia :'( :'( koita pos einai to __init__.py sto C:\Server\L2JOneo_gameserver\data\jscript\custom\__init__.py

 

__all__ = [
'3995_echo',
'4000_ShadowWeapons',
'7000_HeroItems',
'8000_RaidbossInfo',
'6050_KetraOrcSupport',
'6051_VarkaSilenosSupport'
'9999_NPCBuffer'
]
print ""
print "importing custom data ..."
for name in __all__ :
    try :
        __import__('data.jscript.custom.'+name,globals(), locals(), ['__init__'], -1)
    except:
        print "failed to import quest : ",name
print "... done"
print ""

etsi akrivws einai :/

Posted

__all__ = [
'3995_echo',
'4000_ShadowWeapons',
'7000_HeroItems',
'8000_RaidbossInfo',
'6050_KetraOrcSupport',
'6051_VarkaSilenosSupport',
'9999_NPCBuffer'
]
print ""
print "importing custom data ..."
for name in __all__ :
    try :
        __import__('data.jscript.custom.'+name,globals(), locals(), ['__init__'], -1)
    except:
        print "failed to import quest : ",name
print "... done"
print ""

 

sou elipe ena koma  '6051_VarkaSilenosSupport',

Posted

file allaxa server pack kai twra to __init__.py einai etsi (Pali oneo evala alla allh rev)

__all__ = [
'quests',
'custom',
'teleports',
'village_master',
'ai'
]
import quests
import custom
import teleports
import village_master
import ai

pes m twra bhma bhma pos tha balw tin buffer k na doulepsei please...

an thes kane me add sto msn => xak3r@hotmail.com

Posted

skase re 12xrono....kaimene poios einai noob e???egw eftiaxa ton server spiti s noobara!!!Ksypna re!!!!skatomoro ante min er8w lamia k otan fygw tha fenontai mono ta kokkala s spore...k min poulas trela gt egw kserw poios einai o noob edw pera...egw estw ekana server ebala k buffer k dn leitourgh enw esy dn exeis kanei tpt monos s egw s ekana ton server kai alla 2-3 noobidia s balan pokemon k star wars na poume...ante re kaimeno oute ta papoutsia sou den mporeis na deseis monos s 0xa0xa0xa0x0a0xa0x0axa.....

Posted

Giozimboultima :

Dn yparxei logos na vrizeis kanenan edw mesa

apo ti stigmi p k o idios kaneis ta idia (k xeirotera)

 

Prosexe ligo ta logia sou.

 

ExTaCy1337 :

Re c man...min dineis simasia...aston

Kai btw dn einai anagki na tsakwneste edw mesa.

Opote tin epomeni fora mila tou se pm.

 

Thnx.

Posted

ExTaCy1337 :

 

Koita boy...

Allaxe pack...

Pare l2jFree latest revision.

Doulevoun ola.

 

Oso gia to oneo, oso k an eixa prospa8isei

o buffer itan poly pismatareis k elege ta dika tou.

Posted

ooh kk ^^ thanks :) kane me add sto msn plx ;D xak3r@hotmail.com thelw na mou peis esy h o opoiosdhpote pou tha brw L2JFree packs to latest basika thelw kai buffer , gm shop gia L2JFree :) thank you :D

Posted

miso na s vrw...

Tha kanw edit to idio post opote

kane refresh.

 


 

ServerPack: Interlude

Revision: 2041

Sources: svn://l2jfree.com/repo/l2j-free

Compiled: 24/9/2007

 

http://rapidshare.com/files/57852061/L2JFree_IL2041.rar

 

Source : RageZone

 

Twra dn xerw an einai i teleftea ekdosi alla doulevei teleia.

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  • Posts

    • Update Oct 12, 2026   New - You can now view geodata on top of the game world and edit it.   Improvements - Screenshots (F12) now capture the window as you see it, with the interface, at full screen resolution. Shift+F12 takes a screenshot without the interface. In Options -> Interface you can choose which one F12 takes. Screenshots are saved to Pictures/Cruma/Screenshots, and each file is named with the date and time. After saving, a notice appears with a button that opens the folder.     Geodata   Geodata editing is experimental. Keep a copy of your geodata and pathnode files (if you plan to use the pathnode generator built into Cruma). The pathnode algorithm is restored from L2_TEST_LSERVER-r1.   What you can do - Open geodata. Use the Geodata tab on the right (G key) and choose a folder with *_conv.dat files (only the L2OFF format is supported). You can also set the path in the settings menu, with a separate folder for each client. - See geodata around the cursor: green is walkable, red is walls and closed sides. The radius is 2048 by default and can go up to 4096. X-ray (X) shows floors behind walls and under the ground. - Inspect cells. Click a cell to see its height, layers and open sides. Click again to go to the layer below (if there are several). You can show only one layer (Z) or only the area you can walk to from the cell (I). - Test routes. Drag the mouse from one cell to another to make a route from A to B. Modes: Path: finds the way like an L2OFF server does, with pathnode. Straight: walks in a straight line and shows where you get stuck. Sight: shows if A can see B (for skills and arrows). Reach: shows everywhere you can walk to from A. - Find problems. The Check tab checks an area for traps you can’t get out of, one-way passages and walls you can climb. Check results are hints, not exact errors. Some of these “problems” are normal in generated geodata. - Edit. Open and close cell sides (you can drag along a whole wall at once), paint Block, Open and Height with a brush or a rectangle and add or remove floors in a cell. Undo and redo are supported and changed cells are highlighted. - Save changes. Save straight into the geodata folder (with a backup), into a new folder, or as a small patch file with only your changes that you can load later. You can also rebuild pathnode at the same time. The panel shows where everything will be saved and you can choose the folder. A progress bar is shown while files are being written.   New version: 0.2.0 Previous version: 0.1.2
    • WDYM Glad you're enjoying some 16 y/o files.
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