XoDD Posted June 27, 2010 Posted June 27, 2010 What are the best Augmentation for a dagger because im planning to get 4 s84 weapon all crit damage, the 4 augmentation im thinking about getting are Passive: P.def Passive: M.def Active: P.def Active: M.def Obviously if you are an average person you would know why im getting these augs anyone know any better ones would be great and explain your reason. Quote
56k Posted June 27, 2010 Posted June 27, 2010 On HB+ daggers get boosted evasion, so why not agility lvl 10. Quote
Reptant_ Posted June 27, 2010 Posted June 27, 2010 Duel might=+20% to ur overal dmg in pvps Celestial(regarding duration time)=nice to not get dmg Or Agility lvl10 Pdef=obvious Mdef=Obvious (all passive) now,if in server chances work,it would be nice a fear/paralyze (in 1 srv in dagger i had fear chance,they hit me and start run(from fear)and i was backstamping them :D Quote
XoDD Posted June 27, 2010 Author Posted June 27, 2010 I'm playing in a server where it's usually okay guys SPAM KSILLS GOGOGOGO UNTIL DEATH I can reach 190 evasion but going to take some time to enchant skills xD But duel might will work on skills?| Server is gracia final im on Quote
EvilDeviL Posted June 27, 2010 Posted June 27, 2010 best 4 augments u can get on WR are: Evasion passive on ur main wep,evasion active on 2nd,m def active on 3rd and any acyove skill that u want (celestial active would be awesome) Quote
MoirazwPastes Posted June 27, 2010 Posted June 27, 2010 Passive Agility Main Weap Active Agility Active Mdef Active Pdef... You Gonna Pwn All Fighters Cause Miss Miss And 4/10 Hit With Active Shield Will Be Low Anyway And Mages Gonna Get Pwned Too Dunno If Exists But Active Mental Shield Is Something Really Good..You Gonna Avoid Slow And Sh1ts Quote
~CrazyAssassin~ Posted June 27, 2010 Posted June 27, 2010 i prefer to dagger duel might or m def cause of ur evasion +ue u can beat fighters Quote
secretakoc Posted June 28, 2010 Posted June 28, 2010 Active Aggility Active shield Active skill refresh active M.Def i think that are the best for Daggers .. :D Quote
WeirdSituation Posted June 28, 2010 Posted June 28, 2010 passive agility active agility active p def active m def Quote
~CrazyAssassin~ Posted June 28, 2010 Posted June 28, 2010 i think we are talking about 1 aug per time cause if u can stuck on ur buffs actives so active duel might active p def active mdef active agility passive duel might Quote
`Willowy^ Posted June 29, 2010 Posted June 29, 2010 Duel might=+20% to ur overal dmg in pvps Celestial(regarding duration time)=nice to not get dmg Or Agility lvl10 Pdef=obvious Mdef=Obvious (all passive) now,if in server chances work,it would be nice a fear/paralyze (in 1 srv in dagger i had fear chance,they hit me and start run(from fear)and i was backstamping them :D Quote
xpsx Posted June 29, 2010 Posted June 29, 2010 well! i allways played dagga! and there is somthgn missing on ur list: passive: shield the augment depends on the situation u play! -> for solo pvp PASSIVE: shield -> for party pvp PASSIVE: duel might there r no such a advantage on having actives, unless u play'ing oly! cause (at least at my server) u get 1min skill and 10 of re-use! so...pointless Quote
XoDD Posted June 30, 2010 Author Posted June 30, 2010 Active M.def Active P.def Active Duel Might Active Agility Those are the main 4 i should get? because im playing on a server where you need to use skills in battles so i don't think that Agility would help against tyrants who spam skills... How would i be able to defeat a tyrant? Stacking up p.def maybe? Quote
d00d Posted June 30, 2010 Posted June 30, 2010 Duel Might Passive on dagger, Duel Might Active on buff stick. When you stab its like 800 crit power. Quote
XoDD Posted July 1, 2010 Author Posted July 1, 2010 KK now about +con How much Hp does each con point increase your hp by? Quote
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