Im using latest l2jserver pack. Then i try to login it show me ping 9999 and i can't login, i first time creating server on dedicated server and linxu...
login server configs
# Default: 127.0.0.1
ExternalHostname = 77.79.12.207
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = *
# ---------------------------------------------------------------------------
# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers
# local IP if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# RouterHostname =
# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = *
# Default: 2106
LoginserverPort = 2106
# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
LoginHostname = *
# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014
Game server configs
# Default: *
ExternalHostname = 77.79.12.207
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
InternalHostname = *
# Where's the Login server this gameserver should connect to
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Default: *
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
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Hello,
I’m working on decrypting the Init packet that the server sends to the client during login. This packet is treated specially and contains the Blowfish keys used to encrypt and decrypt subsequent packets. Although it isn’t encrypted irreversibly and should be reversible, I haven’t succeeded yet.
My goal is to extract the Blowfish key to decrypt certain client packets without disrupting the normal session flow. I can inject a DLL to sniff the packets, and with that I plan to develop a module that extends the client’s functionality. For example, after logging in, this module would capture all the data the client receives (character data, etc.). Additionally, it could listen for real-time server events, enabling integrations with Discord SDKs or other systems, thereby expanding Lineage 2’s capabilities.
Init packet(0x00) LoginServer.
Currently in the java Cores I checked there is no decode function for this package, only encript.
Information
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Includes Git support and access to compiled or full source code.
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General Project Specifications:
JDK Version: 23 -> 24
Chronicle: HighFive
Structure: Core & Datapack merged into a single project
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Database Driver: HicariCP
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Features include (but are not limited to):
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15. Daily Mission (Check Youtube Video)
16. A.I. Bot (Check Youtube Video)
17. Rebirth
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19. Skill Tree - Ability System
20. Craft System
21. Twitch Automatic Reward (Check Youtube Video)
22. Quiz Game (Check Youtube Video)
23. Automatic Item Enchant (Check Youtube Video)
24. Secondary Auth Using Google Authenticator (Check Youtube Video)
25. Gm Shop - Gatekeeper - Scheme Buffer
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Question
bauwbas
Im using latest l2jserver pack. Then i try to login it show me ping 9999 and i can't login, i first time creating server on dedicated server and linxu...
login server configs
Game server configs
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