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Release Date : 27 Aug 2010

 

The game will be set from 1945 to 1955 in Empire Bay (originally called Empire City earlier in the game's development), a fictional city based on San Francisco and New York City, with influences from Chicago and Detroit. The name is a reference to New York's state nickname "The Empire State". The game will feature a completely open-ended game map of 10 square miles. No restrictions are included from the start of the game. There will also be around 50 vehicles in the game, as well as licensed music from the era.

 

Many firearms from the previous game will make a return, for example the Thompson M1928, the Colt 1911 and a pump action shotgun. As seen in screenshots, new WWII-era weapons like the MP40, the M3 Grease Gun, and the MP28 will make an appearance in the game as well as the MG42.

 

Interacting with objects in the environment involves two action buttons- a standard action and a "violent" action, used in context-sensitive situations. A map will be included as in the original Mafia game. The checkpoint system has been completely overhauled. New controls include a cover system that allows the player to hide behind objects (such as generators, walls and large crates) to shoot enemies, rather than just using a crouch while behind an object. Flanking may be a large part of the combat.

 

It has been stated by 2K Czech that the game's cutscenes are created by the game engine, in real time, rather than pre-rendered cutscenes.

 

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