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Posted

Mages akouste ti epatha! Loipon...exw ena server L2j apo ton Killer007 kai ekana mia mlkia! Mazi me olous tous account mou esbisa kai ton account tou admin ton arxiko... Username:Admin kai pass: Admin....Pws mporw na epanaferw auton ton account  i na kanw ena account me diko m Admin??? Prospathisa na to kanw apo Navicat alla enw ekana account kai ebala access lvl 300 mou ton bgazei kanoniko player....GT RE?? Sas parakalw apantiste!

Posted

Mages akouste ti epatha! Loipon...exw ena server L2j apo ton Killer007 kai ekana mia mlkia! Mazi me olous tous account mou esbisa kai ton account tou admin ton arxiko... Username:Admin kai pass: Admin....Pws mporw na epanaferw auton ton account  i na kanw ena account me diko m Admin??? Prospathisa na to kanw apo Navicat alla enw ekana account kai ebala access lvl 300 mou ton bgazei kanoniko player....GT RE?? Sas parakalw apantiste!

1on dn einai O account einai TO account

2on einai toso diskolo na ftiakseis ton char k na doseis to access lvl ap to navicat PRIN kaneis login???

Posted

2on einai toso diskolo na ftiakseis ton char k na doseis to access lvl ap to navicat PRIN kaneis login???

navicat?milame gia to pack t killer....
Posted

Re pedia kai egw newbie eimai alla dn eimai trelos na paw na parw to pack tou killer.Ftiaxnw diko m kalitero akou ekei navicat!!!Parte kapoio allo pack ayto sas sinistw.

Re file....ti paraxena pragmata les?

To Navicat einai gia diaxeirisi vasis dedomenwn.

Posted

re eleoc mpes gameserver>config>Gmacess.properties kai vres to  EverybodyHasAdminRights= False svise to False ke garapse True meta kane login kai o pextis s tha ine admin e meta ama thes na mpoune ke aloi oxi admin xanagrapse False

Posted

LoL >_< file subclass C:\Server\loginserver\StartAccountManager.bat h opws alliws to exei ekei mesa:P p.x. sto oneo einai startSQLAccountManager.bat

anoixe to

pata 1

pata username

pata password

kai pata access level 200

kai eisai etoimos

OXI 300 ELEOS!

Posted

ti malakies lete sto pedi re??

gameserver/config/gm access/ everybody have right admin=False kanto True kane new char k meta kanto false kai ise admin ^^

Posted

Mages to brika entaksei...alla exw allo provlima twra.... Akouste....tis proalles enas filos m esteile ena pack tis ONEO TEAM...alla dn douleuoun oi buffers kai ta GMshop...Mporei kapoios na m dwsei ena link na katebasw alla NPC pou zitisa?(buffers,GMshop) (Tha ithela ta buffs na kratane 1-2 wres oxi parapanw...an ginetai...)

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  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
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