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Sell ready interlude server files, with all popular features and tested, stable source + fully functional premium geodata for free.
Features include:
Events: DM CTF TVT LM
Dressme system
Custom Buffer
GM Shop
Custom community board
Donation manager
Auto Farm
Album:
sell c6 — ImgBB
Test Server online:
Patch link: https://drive.google.com/file/d/1mvEbv9XESsvfWwc638xFyyzyESeE2U95/view?usp=drive_link
Auto acc create and auto admin
Price: 300$.
Discord: l2retro
Faltan demasiados archivos, y lógicas en clases claves como L2pcInstance, entre otras. si bien muchas cosas están y el flujo es valorable. Gracias por tu esfuerzo es bastante... pero realmente no esta completo el código, falta que subas todas las modificaciones en clases colaterales... podrías intentar subir un diff de todo el mod completo de tu pack y bueno ahí si que cada uno adapte... pero faltan muchas cosas, dudo que haya gente que lo haya echo funcionar con esto...
I know people who have fully bypassed and reversed AAC. One day, they might even release the full source code, but for now, they’re still making money off it. I won’t name anyone, but it’s clear that there aren’t any truly solid anticheats for Lineage2. As I’ve said before, kernel level anticheats are the only real solution. Anything that runs as Internal and injects gets flagged, and your account ends up getting kicked or banned. That’s just how most games handle it nowadays.
To TL;DR the whole thing cheating will always exist because there are people out there smart enough to bypass any protection and run private cheats. Public cheats are always detected eventually, so I don’t see any point in buying AAC, especially when they claim it blocks adr, which simply isn’t true.
🌐 Website: https://l2adonis.com
📅 GRAND OPENING: July 18, 2025 – 20:00 (UTC+2)
💬 Discord: https://discord.com/invite/tZBj8JxAwx
🚫 No auto-farm • No auto-macro • No pay-to-win • No custom
Some Basic Info's (More detalied info's on website)
EXP/SP: x25
Adena: x15
Drop: x15
Spoil: x15
Seal Stones: x15
Raid Boss Drop: x10
Epic Boss Drop: x1
Manor: x10
Safe Enchant: +4
Max Enchant: +16
Normal Scroll Chance: 50%
Blessed Scroll Chance: 66% (If enchant fail item remain +4)
Buff Slots (30+4 extra with Divine Inspiration)
Dances/Songs Slots 14
Auto-learn skills
⚔️ Real PvP • Real Progression • Retail-like experience
JOIN NOW and relive the real L2 experience!
Question
labros
hi pedia exo afto edo to event mesa to gameserver ala dn exodi pote na ine on afto ine kitaxtes
# ==================== # # ==================== #
# L2J-Infinity Project # # Event Settings #
# ==================== # # ==================== #
# This will alow you to control all the events.
# ========================== #
# Team vs Team Engine #
# ========================== #
# Enable TvTEvent
TvTEventEnabled = False
# Time Between TvT events (in minutes, 300 = 5 hours)
TvTEventInterval = 300
# Registration timer (in minutes) from start of event.
TvTEventParticipationTime = 60
# Event running time, in minutes
TvTEventRunningTime = 20
# TvT Event NPC Details (create a custom npc of type L2TvTEventNpc)
TvTEventParticipationNpcId = 70010
TvTEventParticipationNpcCoordinates = 83425,148585,-3406
# Join Commands
# Usage: .tvtjoin | .tvtleave | .tvtinfo
TvTEventCommands = False
# Minimum amount of players allowed in each team
TvTEventMinPlayersInTeams = 1
TvTEventMaxPlayersInTeams = 20
# Level rules
TvTEventMinPlayerLevel = 1
TvTEventMaxPlayerLevel = 80
# Teleport delay Timers (in seconds)
TvTEventRespawnTeleportDelay = 10
TvTEventStartLeaveTeleportDelay = 10
# First Team Details (name, start and death x,y,z tp point)
TvTEventTeam1Name = Team1
TvTEventTeam1Coordinates = 148695,46725,-3414
# Second Team Details (name, start and death x,y,z tp point)
TvTEventTeam2Name = Team2
TvTEventTeam2Coordinates = 149999,46728,-3414
# Reward for winning team
# itemId,amount;itemId,amount;itemId,amount;...
# no ";" at the start or end
TvTEventReward = 57,100000;5575,1000
# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = True
TvTEventPotionsAllowed = False
TvTEventSummonByItemAllowed = False
# Door id's to close/open on start/end
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTEventDoorsCloseOpenOnStartEnd =
# ========================== #
# Capture The Flag Engine #
# ========================== #
# Setting for Capture The Flag
# CTFEvenTeams = NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to the event and not direct to a team. Teams will be shuffled on teams teleport.
CTFEvenTeams = SHUFFLE
# Players that are not participating in CTF can target ctf participants?
CTFAllowInterference = False
# CTF participants can use potions?
CTFAllowPotions = False
# CTF participants can summon by item?
CTFAllowSummon = False
# Remove all effects of CTF participants on event start?
CTFOnStartRemoveAllEffects = True
# Unsummon pet of CTF participants on event start?
CTFOnStartUnsummonPet = True
# On revive participants regain full HP/MP/CP?
CTFReviveRecovery = False
# Announce all team statistics
CTFAnnounceTeamStats = False
# Announce reward
CTFAnnounceReward = False
# Players with cursed weapon are allowed to join?
CTFJoinWithCursedWeapon = True
# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
CTFReviveDelay = 20000
ti prepi na kano plz pite mou na to valo na ine on
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