Jump to content
  • 0

Account Creation Prob


Question

Posted

Καλησπέρα παιδιά , είμαι νεος εδω κ ετυχε να φτιάξω ενα σερβερ με βάση καποια αλλα ηδη ανοιγμενα topic. τα βρισκω μπαστουνια στη δημιουργια account καθως δεν το δεχεται. εχω ρυθμισει απο login> config να ειναι auto create τα account αλλα δεν γινεται κατι, εχω δοκιμασει κ μεσω του account manager να φτιαξω κ παλι μου δινει πορτα. έχετε καμια ιδέα?  login/ gameserver τρεχουν κανονικα κατα τη διαρκεια. ευχαριστω εκ των προτερων

5 answers to this question

Recommended Posts

  • 0
Posted

Καλησπέρα παιδιά , είμαι νεος εδω κ ετυχε να φτιάξω ενα σερβερ με βάση καποια αλλα ηδη ανοιγμενα topic. τα βρισκω μπαστουνια στη δημιουργια account καθως δεν το δεχεται. εχω ρυθμισει απο login> config να ειναι auto create τα account αλλα δεν γινεται κατι, εχω δοκιμασει κ μεσω του account manager να φτιαξω κ παλι μου δινει πορτα. έχετε καμια ιδέα?  login/ gameserver τρεχουν κανονικα κατα τη διαρκεια. ευχαριστω εκ των προτερων

Εισαι σε λαθος Section.

Και οσο για το θεμα σου τι project εχεις?

  • 0
Posted

1000 συγνώμη για το λαθος τοπικ , το project ειναι σε kamael επανω, τωρα η αληθεια ειναι οτι ο xfrost με διαφωτισε κ εβαλα 127.0.0.1. τωρα εμφανιστηκε ενα αλλο προβλημα κ 1 ερωτηση. τωρα φτιαχνει account κανονικα αυτοματα μετα την προταση του xfrost  :D αλλα πλεον εμφανιζει ping 9999 κ φυσικα δεν μπαινει με τιποτα..εχω κανει τα παντα με no-ip , τωρα δεν ξερω παλι τι προβλημα ειναι αυτο. εχετε καποια ιδεα μηπως?  :-[ , τωρα οσον αφορα με την ερωτηση με βαση οτι το 127.0.0.1 ειναι ρυθμισμενο εκει , αλλοι μπορουν να συνδεθουν σε μενα καθως ειχα διαβασει παλι απο εδω (maxcheaters) οτι εκει επρεπε να ειχα την στατικη ip βαση no-ip.biz. συγνωμη κ παλι για το λαθος section.

  • 0
Posted

δυστυχως δεν βρισκω ακρη με το ζητημα , το προβλημα με το ping συνεχιζει

login server

# ===========

# Connection

# ===========

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostName = 0.0.0.0

LoginServerPort = 2106

 

# The port, ip on which login will listen for GameServers

LoginPort = 9014

LoginHostName = 127.0.0.1

 

# The delay between IP Update Time.

# set this delay in minutes after which the login updates the gameservers IP's

# (usefull when ip is dynamic)

# (0 = disabled) in Minutes

IpUpdateTime = 10

 

Game server

# -----------------

# Connection Config

# -----------------

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname = 0.0.0.0

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network,

# so it has to be a public IP or resolvable hostname

ExternalHostname = 100.no-ip.biz

 

# This is transmitted to the client from the same network,

# so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

InternalNetworks =

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks =

 

# --------------

# Port Forwading

# --------------

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# ------------------------

# Section: Network Options

# ------------------------

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.

NetworkTrafficOptimization = false

NetworkTrafficOptimizationMs = 1100

 

# how character will be logged out on //kick command

# Options: 1 - closeclient - closes client: WARNING: this method sometimes crash client :P

#          2 - relogin - send client to relogin screen

KickType = relogin

 

# ----------------

# Section: Packets

# ----------------

#Packet LifeTime in milliseconds, 0 - disabled feature

PacketLifeTime = 0

 

# Packet ExecutionTime in milliseconds, 0 - disabled feature

PacketExecutionTime = 0

 

# -------------------------

# Section: Flood Protection

# -------------------------

# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked

# warning not tested made a quickhack for squeezed :)

FloodProtection = false

PacketLimit = 500

PacketTimeLimit = 1100

 

αν εχετε καμια ιδεα τι παιζει θα το εκτιμουσα. αυτα τα 2 ειναι properties που εχω σχετικα με login/gameserver.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hi I would like to buy your panel, please reach me out from discord: doncarlo thanks in advance 🙂
    • Hi,   I am looking for experienced L2J developer who can handle Java work – systems, shops, buffer, custom features and client-side edits. Paid work. If you are interested, contact me: Discord: doncarlo
    • Hi all, I am looking for very experienced L2J developer to join and help with my Lineage 2 Interlude project (server launching soon). What I need: Build and manage shop system (manager shops) Buffer service, GM shop, custom services Good understanding of server-side (L2J) and also client-side edits Clean, stable and professional work (no random fixes) Important: Must have real experience with L2J / Interlude Must understand how to properly structure systems, not just copy-paste This is paid work, I respect your time and effort. If you are serious and experienced, contact me on Discord: doncarlo Thanks.    
    • Hey, I went through your NimeraCP and honestly, it looks really solid. Instantly bought for my server! Compared to most L2 panels, this is on a completely different level — the UI is clean, modern, and doesn’t feel like some 15-year-old system. I really like how everything is in one place — shop, referrals, rewards, roll & lucky wheel. The automation and real-time features (If you ask Splicho nicely, hahaha) are a big win too, since most panels are missing that. Overall though, great job. It feels like a next-gen panel, not just another copy. Definitely has the potential to be one of the top solutions in the L2 scene.
    • Helloo i was wonder if in interlude there is a way to increase font ui size ?  becouse sometimes when i put the game in full screen all the bars buff inventory etc are very  small  and i dont see very good .. , some one know if i can edit something in system?
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..