Jump to content

+STR or -STR ?  

221 members have voted

  1. 1. +STR or -STR ?

    • +STR
      71
    • -STR
      150


Recommended Posts

Posted

no ch

So people voted for -str. Could someone give a link where is writed that str are good for daggers?

a

So people voted for -str. Could someone give a link where is writed that str are good for daggers?

 

no chance

Posted

I used -9 str +con+dex in official interlude servers.

But i noticed when i played in some epilogue servers STR gives more crit damage in skills. I have read 1 article that in epilogue str influence skill critical power. So what i did i tried to pvp with 1 of my friend using an adventurer with -str +con+dex i gave him 1.5-2.5 crit dmage on blows. But when i changed my dyes right after the duel testing i put +str+dex - con i gave him an amazing damage of 2.8k-4.3k crit damage on skill blows, that proves me in epilogue = +str is good /  official interlude -str.

 

This is just my opinion when i tested it.

Posted

The P.atk of a dagger hardly effect the dmg of the blows.

But the p.atk of a dagger does effect the chance of making a lethal blow, so with more p.atk you have a higher chance of making a lethal and that's for sho

  • 3 weeks later...
Posted

Interlude

+con-str

+dex-str

+wit-men or int, which of them is possible to cut

 

Gracia+

+str-con

+dex-con

+nothing-nothing or you can add int for success rate of Hex/CW in case you are AW/GH

 

well, str is not about skill dmg, although it affects them it's rarely seen on the dmg, and you won't see it except if you are playing on a lolfailjava server.

how will you understand? hit 2 times with blow, if the dmg is the same then the server fails.

dmg is random, you could make from behind 1k on the first hit, 870 the second,1.4k the third hit, if in your server you always make the same dmg then download this http://tinyurl.com/23rm5wb

 

so, with +str you got some dmg extra, and more chances on 1/1 lethal success, not lethal success generaly, i mean, if you have 10% chance to get lethal on stock, and 90% from this is to take lethal on cp and 10% on 1/1 lethal, then with +str you get 20% to get 1/1 and 80% to get cp lethal, it might affect it some, the general lethal chance, but it won't be seen as a BIG diffirence. only like 3?5? how much? don't even know (numbers are randoms)

also the MOST IMPORTANT that makes STR NEEDED is the double dmg, STR is slightly increasing the chances to get a double dmg on your skills (double dmg is daggers critical (although they all say critical they are not)

also G might and generaly p attack increase the dmg, not that much but it increases, at least those are for pvp servers,in retail it's diffirent, the whole story. the point that they always have the dagger blows nerfed on private servers is happening coz they are OPED on retail too, you might see a dagger dmging a mage for 15-20-30k with one stab without hex/cw (you don't want to imagine the dmg WITH hex/cw) also this depends on the elements too. anyway that's the story about daggers.

Posted

Interlude

+con-str

+dex-str

+wit-men or int, which of them is possible to cut

 

Gracia+

+str-con

+dex-con

+nothing-nothing or you can add int for success rate of Hex/CW in case you are AW/GH

 

well, str is not about skill dmg, although it affects them it's rarely seen on the dmg, and you won't see it except if you are playing on a lolfailjava server.

how will you understand? hit 2 times with blow, if the dmg is the same then the server fails.

dmg is random, you could make from behind 1k on the first hit, 870 the second,1.4k the third hit, if in your server you always make the same dmg then download this http://tinyurl.com/23rm5wb

 

so, with +str you got some dmg extra, and more chances on 1/1 lethal success, not lethal success generaly, i mean, if you have 10% chance to get lethal on stock, and 90% from this is to take lethal on cp and 10% on 1/1 lethal, then with +str you get 20% to get 1/1 and 80% to get cp lethal, it might affect it some, the general lethal chance, but it won't be seen as a BIG diffirence. only like 3?5? how much? don't even know (numbers are randoms)

also the MOST IMPORTANT that makes STR NEEDED is the double dmg, STR is slightly increasing the chances to get a double dmg on your skills (double dmg is daggers critical (although they all say critical they are not)

also G might and generaly p attack increase the dmg, not that much but it increases, at least those are for pvp servers,in retail it's diffirent, the whole story. the point that they always have the dagger blows nerfed on private servers is happening coz they are OPED on retail too, you might see a dagger dmging a mage for 15-20-30k with one stab without hex/cw (you don't want to imagine the dmg WITH hex/cw) also this depends on the elements too. anyway that's the story about daggers.

 

it can happen to make the same damage 2 times in a row but the chance is like 0.00000000000000000000000000000000001%

Posted

Interlude

+con-str

+dex-str

+wit-men or int, which of them is possible to cut

 

Gracia+

+str-con

+dex-con

+nothing-nothing or you can add int for success rate of Hex/CW in case you are AW/GH

 

well, str is not about skill dmg, although it affects them it's rarely seen on the dmg, and you won't see it except if you are playing on a lolfailjava server.

how will you understand? hit 2 times with blow, if the dmg is the same then the server fails.

dmg is random, you could make from behind 1k on the first hit, 870 the second,1.4k the third hit, if in your server you always make the same dmg then download this http://tinyurl.com/23rm5wb

 

so, with +str you got some dmg extra, and more chances on 1/1 lethal success, not lethal success generaly, i mean, if you have 10% chance to get lethal on stock, and 90% from this is to take lethal on cp and 10% on 1/1 lethal, then with +str you get 20% to get 1/1 and 80% to get cp lethal, it might affect it some, the general lethal chance, but it won't be seen as a BIG diffirence. only like 3?5? how much? don't even know (numbers are randoms)

also the MOST IMPORTANT that makes STR NEEDED is the double dmg, STR is slightly increasing the chances to get a double dmg on your skills (double dmg is daggers critical (although they all say critical they are not)

also G might and generaly p attack increase the dmg, not that much but it increases, at least those are for pvp servers,in retail it's diffirent, the whole story. the point that they always have the dagger blows nerfed on private servers is happening coz they are OPED on retail too, you might see a dagger dmging a mage for 15-20-30k with one stab without hex/cw (you don't want to imagine the dmg WITH hex/cw) also this depends on the elements too. anyway that's the story about daggers.

-con?are u sure in gracia?

Guest
This topic is now closed to further replies.



  • Posts

    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server! Create your free account here  
    • I've purchased the Samurai interface. Everything went smoothly, and the interface is excellent. Highly recommended!
    • For quick reference, I’ve been using the D12 dice roller when testing dice mechanics—clean design and instant results help a lot. It might give you a solid visual template to work from as you build your own games.
    • 🪙 GoldRush — High Five x20 🪙   A fresh High Five server focused on active progression, fair competition, and a healthy player-driven economy.   GoldRush is built for players who want a fresh spin on our beloved game that is connected to today's world via Web3 marketplace.    🏅 Gold Bar & Marketplace • Gold Bars are part of the server's custom economy — they can be used in Marketplace or Cosmetics shop. • Tokens are optional and used only for server Marketplace features.   ⚙️ Server Rates • EXP: 20x • SP: 20x • Adena: 10x • Normal Drop Chance: 8x • Spoil Chance: 12x • Raid Drop Chance: 3x • Quest Item Drop Amount: 5x • Quest EXP/SP Reward: 10x • Quest Adena Reward: 5x   ✨ Enchant Rates • Max Enchant: Weapons +16 / Armors +12 • +0 to +3 armor / weapon = 100% safe • +0 to +4 full body armor = 100% safe • +4 to +6 = 66% • +7 to +9 = 60% • +10 to +12 = 54% • +13 to +14 = 48% • +15 to +16 = 42%   🛒 Alt+B Services GoldRush includes useful Alt+B services: • GM Shop up to Dynasty • Buffer 1h • Teleports • Drop Search • Rankings   🎒 Auto-Loot • Normal mob drops: auto-loot • Adena: auto-loot • Raid drops: stay on the ground • Herbs: stay on the ground   🧙 Class Progression • 1st and 2nd professions are free with shadow weapon reward. • 3rd profession: 5kk • Auto Learn Skills • Subclass - No Quest • Noblesse - Full Quest     ⚔️ Olympiad • Hero period: 1 week • Olympiad time: 18:00–00:00 server time • Match duration: 5 minutes • Max enchant in Olympiad: +6   🏰 Sieges Castle sieges take place on Sundays at 16:00 and 20:00 GMT+3. The first siege will happen 2 weeks after launch.   🐉 Grand Boss Respawn Queen Ant: 24h + 2h random Core: 30h + 2h random Orfen: 48h + 2h random Baium: 120h + 3h random Antharas: 120h + 24h random Valakas: 120h + 24h random Beleth: 120h + 24h random   ⚔️ Fair Play Bots are strictly forbidden and will result in a ban without warning. Dualbox is limited to 1 box. GoldRush is built around a healthy player-to-player economy. Website : https://www.goldrushpvp.xyz/ Discord : https://discord.com/invite/v3zRZVV6ka Guide of how to make an account on our web3 server!  
    • Patch notes of update v1.0 is done regarding some feedbacks. Added Special Buffs category to the buffer. Queen Cat, Seraphim and Dwarf equipment buffs are now available. Special buffs last 1 hour and can be saved in schemes. Players can now Shift+Click monsters to check drops and spoil directly in-game.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..