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Posted

Hello Again :D

 

So Today I Am Coming Up With My New Gm Shop...

 

~~~~~~~~~~~~~~~~~~~~~~~Shop Info~~~~~~~~~~~~~~~~~~~~~~~

Shop Is Using The Database (shopids) AND NO WITH MULTISELL.

HTML Based On Table.

 

 

~~~~~~~~~~~~~~~~~~~~~~~Screens~~~~~~~~~~~~~~~~~~~~~~~~

 

topic1.jpg

 

And

 

topic2t.jpg

 

~~~~~~~~~~~~~~~~~~~~~~~~Download~~~~~~~~~~~~~~~~~~~~~~~~

Rapidshare:

http://rapidshare.com/files/390111769/dns-A_GM_shop.rar

Megaupload:

http://www.megaupload.com/?d=C22VD0A0

 

Credits: ALL To Me. dns-A*.

 

Ty For Using My Gmshop.

I Hope You Like It. Enjoy!

Posted

good share and awesome i like this gm shop of course i download it and tested thanks a lot ;)

 

keep sharing !

Posted

ty :D Coming Up With Gatekeepers And Buffers :)

Hmm i have a request from you , if you can already, can you make an Aio Npc for interlude?
Posted

as i said in an other topic guys stop sharing shit npcs its all the same !!!

try to make somethings new....

 

u just edited a bit the html....

http://www.maxcheaters.com/forum/index.php?topic=144286.0

Haha Noobie?

Papaditsas Shop Is With Multisell...

Check Mine! ;)

Posted

its still the same npc for me... even if its with another or without multisell....

u used an already exist html and just edit it a bit....

 

HTML are easy to do so make a new one and stop c/p htmls...

Posted

First) Stop Spaming i Am Gona Report

Secnd) No Event The HTML Is Edited. SO THEY ARE NOT THE SAME.

third) i Change The Shop System. So The HOLE Npc I Based on DATABASE and No At MULTISELLs

So Even if they are THE SAME HTML(somthing that they arent) there is no problem.

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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