Jump to content
  • 0

alo ena help plz...gia na kanw online ton server...


Question

Recommended Posts

  • 0
Posted

exw dei para pola topics gia to pws na ton shkwsw exw kanei ta panta swsta alla tpt..... pali ta dika tou kanei...xD bazw acc kai den kanei tpt....

 

 

mipos exeis kanei kanena lathos sta configs..

 

kai gt ekanes double post??

  • 0
Posted

 

                                  = TheMentaL's Preconfigure =

                                  ============================

 

 

 

 

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=edw tin no-ip m

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname=edw tin lan

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=edw pass mou

MaximumDbConnections=50

MaximumStateMents=100

MaxPoolSize=50

MinPoolSize=10

AquireIncrement=1

IdleConnectionTest=10800

MaxIdleTime=0

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate=.*

PetNameTemplate=.*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=1000

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

kai sto login properties to idio dld stin internal tin lan kai exterlan no-ip

  • 0
Posted

                                   = TheMentaL's Preconfigure =

                                  ============================

 

 

 

 

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=edw tin no-ip m

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname=edw tin lan

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=edw pass mou

MaximumDbConnections=50

MaximumStateMents=100

MaxPoolSize=50

MinPoolSize=10

AquireIncrement=1

IdleConnectionTest=10800

MaxIdleTime=0

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate=.*

PetNameTemplate=.*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=1000

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 1

MaxProtocolRevision = 999

 

kai sto login properties to idio dld stin internal tin lan kai exterlan no-ip

 

etsi prepei na einai..kai gw etsi ta exo

 

 

 

 

 

kai deuteron ama thes na deis ama o server s einai online i kapoiou allounou katevase auto---->http://www.4shared.com/file/7JHHqyW_/Status_Checker.html

 

gia na deis ama einai open o server soy vazeis tin ip sou enw gia na deis ton allonon vazeis tin no-ip tous ama tin kses...

  • 0
Posted

sto l2ini exw balei tin no-ip mou kai to exw kanei  sto 413...

 

re prepei na kaneis duo system ena gia esena kai ena gia tous pextes pou tha sindethoun mazi s...

 

sto prwto to system sto l2.ini vazeis tin ip sou...gia na mpeineis esy..

 

kai sto allo to system vazeis tin no-ip s gia na mporoun na sindethoun oi pextes mazi s..

Guest
This topic is now closed to further replies.
×
×
  • Create New...