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Posted

Kalhspera exw ena provlima sto pack sou to katevasa ta ekana ola kanonika xwris errors alla otan ton anoiksa kanonika suniditopoihsa oti dn douleuoun ta quests sunepos kai ta oi buffer mias kai einai quest based opoiadhpote bohtheia tha mou htan xrusimh efxaristw ek twn proterwn!!!!

Βαλε τον Server σου στον C:\
Posted

παιδες..ολα καλα ..κατεβασα την 64 bit εκδοση java και δουλεψε και στον φορητο..αλλα εχω ακομη μερικες αποριες..

1. auto skill learn δεν κανει!

2. τα items δεν μπαινουν στον inventory

3. ανοιξα το gm shop και δεν μπορω να παρω κανενα item..ενω κοστιζουν 0 adena!

τωρα αν μπορει να βοηθησει καποιος απο εσας θα το εκτιμισω πολυ!

Ευχαριστω πολυ.. :)

Posted

το εχω στο auto learn ..εβαλα και στην db ενα ετοιμο αρχειο με τα skills

αλλα και παλι δεν ειδα καμια διαφορα..

ο client ειναι epilogue..

Posted

Loipon ekana ksana to compile kai ola eginan opws prwta oute errors oute provlimata...

 

Mia teleytea erwtish mono pws mporw na kane modify to buffer pou exei to pack eks arxhs...?

 

Den brisko to html tou

Posted

Loipon ekana ksana to compile kai ola eginan opws prwta oute errors oute provlimata...

 

Mia teleytea erwtish mono pws mporw na kane modify to buffer pou exei to pack eks arxhs...?

 

Den brisko to html tou

O baffer σου ειναι με htm σωστα?

Αν ναι θα πας Gamaserver/data/htm/default

Posted

O baffer σου ειναι με htm σωστα?

Αν ναι θα πας Gamaserver/data/htm/default

 

Oxi file einai ayth pou eixe arxika o server to pack gracia final l2j 2.3 alla dn vrisketai ekei mesa buffer

Posted

Oxi file einai ayth pou eixe arxika o server to pack gracia final l2j 2.3 alla dn vrisketai ekei mesa buffer

Τοτε κοιταξε στα config υπαρχει κανενα που να λεγετε "Buffer"?
Posted

εχει κανενας παρομοιο προβλημα με το δικο μου?

επισης η βαλιτσα ενω κανω pick up items δεν μου βαζει τιποτα..

αλλα καπου καπου εμφανιζει μερικα

εχει κανεις καμια ιδεα?

Posted

File exw ena problima loipon ta exw kanei ola ta bhmata akribws opws ta exeis kanei esu ston guide mexri pou ftano se auto to shmeio pou prepei na paw sto fakelo server/tools kai na treksw to database_installer. Trexw to database_installer kai koita ti mou bgazei l2sever1.png, pataw to ''r'' gia reconfigure kai mou bgazei l2server2.png pataw to enter kai mou bgazei l2server3.png ksana pataw to enter kai mou bgazei l2server4.png pataw to F kai mou bgazei l2server5.png pataw to C kai kleinei to ''cmd'' telios.

File apantise mou exw apelpistei...  :(

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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