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Posted

Hi MxC users!

We are working on a new Gracia Epilogue Highrate with the coorperation of WOW Rising Gods.

We will launch the open beta in 1-2 weeks and will inform you about it. But for now, we need your opinion about our ideas.

Our level up zones are the jungle in fantasy island and parnassus. Our farming zone is the lowest level of Garden of Eva. We ask you how do you think our farming zone looks like and what we can improve. here are now some screenshots:

 

shot00000bs.jpg

 

width=842 height=768http://img704.imageshack.us/img704/9844/shot00001ji.jpg[/img]

 

width=842 height=768http://img291.imageshack.us/img291/7732/shot00005j.jpg[/img]

 

width=842 height=768http://img340.imageshack.us/img340/1729/shot00004zw.jpg[/img]

 

width=842 height=768http://img80.imageshack.us/img80/9637/shot00003tw.jpg[/img]

 

width=842 height=768http://img256.imageshack.us/img256/1737/shot00002ak.jpg[/img]

 

 

(agression and quest monster status will be deleted, of course)

 

So what is interesting for us:

 

1.) What do you think about the zone in general?

 

2.) What do you think about our farming monsters? should we make a difference in day / night spawn like:

the unicorns + white sand mirage + naiads will spawn at daytime,

sharks, alligators, light worm and light bringer at night time.

 

3.) What other monsters could we use / what monsters should we delete?

 

We are thankfull for any idea you give us.

Regards, st4ffer.

Posted

well, in my opinion this farm zone it's too small if you expect to have high population on the server.

elven fortress or varka would be better. and 1 more thing... this area haves water and this may cause some computer breaks and not so good for whose have lower computers

Posted

well, in my opinion this farm zone it's too small if you expect to have high population on the server.

elven fortress or varka would be better. and 1 more thing... this area haves water and this may cause some computer breaks and not so good for whose have lower computers

 

the idea of garden of eva is, that you can improve the size of the zone nearly unlimited.

There are different rings of garden of eva. We just spawned monster in the smallest, inner ring (5). There are 4 more rings that get bigger.

So we can fit the size of our farming zone to the amount of players, so that you have enough monsters to farm but dont need to search too long to pvp.

 

About the computer problems in this zone: I enabled all improved shader effects with a 2 years old computer and it worked perfectly.

W/O the shaders and maybe with lowered details, there wont be any problems for even too old cmputers.

Posted

I dont know the area of Garden of Eva verry well but I can suggest you .. if it have or to find a place where you can put a RB, that will respawn every 6h or so .. because it's a high rate and so :D

 

And I dont think that Garden Of Eva is one of the best farm place because of the Water ...

Posted

I dont know the area of Garden of Eva verry well but I can suggest you .. if it have or to find a place where you can put a RB, that will respawn every 6h or so .. because it's a high rate and so :D

 

And I dont think that Garden Of Eva is one of the best farm place because of the Water ...

 

We see it as one positive aspect that GOE isnt so known. We farmed our self 5 years ago at chronicle 4 there, but it lost it's attractivenes after c4. Its too much work to get there and the drops / exp arent worth the wide way.

 

We just spawned raids there. I will add some screenshots later, when I post the advertisement.

 

Atm we think about making a difference between day and night.

 

the unicorns + white sand mirage + naiads will spawn at daytime,

sharks, alligators, light worm and light bringer at night time.

 

What is your opinion about it?

Posted

We see it as one positive aspect that GOE isnt so known. We farmed our self 5 years ago at chronicle 4 there, but it lost it's attractivenes after c4. Its too much work to get there and the drops / exp arent worth the wide way.

 

We just spawned raids there. I will add some screenshots later, when I post the advertisement.

 

Atm we think about making a difference between day and night.

 

the unicorns + white sand mirage + naiads will spawn at daytime,

sharks, alligators, light worm and light bringer at night time.

 

What is your opinion about it?

 

yes.. but if you make that way that some mobs spawn at day and the others night .. there should be also a diffrence at drop or smth, not?

 

anyway this Idea is realy cool :D

Posted

I dont know why hellbound is "cooler" or "better". for us, we know that places too much. We botted there since hellbound, so like 2 or 3 years. but GOE is a beautifull place, not so common and perfect as a farming zone (improvable size, special rooms for raidbosses).

About the difference drop: that would make our farming zone more like real l2, because differnce monsters -> difference drops is real l2 (forest of the dead, for example). But I think that it isn't a good idea for a highrate.

Posted

i cant see rates and other information about server, so i cant tell me opinion..

 

our advertisement will be soon on this forum. We aren't done with it yet because there are still things we discuss about. you may can help us with saying your opinion to the points.

 

1) different spawn at day and night time in our farming zone

2) pvp / pk stats in title (no normal title possible anymore)

3) adjusting of cancel and steal diffinity. nurf it to avoid flame and accept the fact, that this would may unbalance the server?

4) buff up time in olympiad. regular 60 seconds, may be 90 on our server.

 

edit: 200 posts yeah ^^

 

Posted

too many mobs imo... make lesser mobs but they to be more hard and harder to kill... and delete the gates that are there so it will be bigger and hide somewhere bosses

Posted

too many mobs imo... make lesser mobs but they to be more hard and harder to kill... and delete the gates that are there so it will be bigger and hide somewhere bosses

 

read the whole thread before you post something -.-*

custom raids spawned, walls deleted.

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