vagos123 Posted April 17, 2010 Posted April 17, 2010 Lipon pedia exw ena provlima me to server m... Den einai sto login Screen einai ekei p lei to server status.... ta protocol m einai OK alal xrisimopiw to system tou death avenue... Mipws ftei to system :-\ na parw ena nude? HELP PLS HELP PLS
0 vagos123 Posted April 17, 2010 Author Posted April 17, 2010 Nai wmos den mas les ti problem ekei p lei to server status to leo ka8ara dld ekei p leei light ktlp
0 No1zy Posted April 17, 2010 Posted April 17, 2010 ekei p lei to server status to leo ka8ara dld ekei p leei light ktlp Den leei to name tou server sou ?
0 vagos123 Posted April 17, 2010 Author Posted April 17, 2010 Den leei to name tou server sou ? kanei login o ka8e player alla ekei p s lei To status tou Server opws Light,Heavy patas OK kai den benei......
0 Nox*Shine Posted April 17, 2010 Posted April 17, 2010 ta configs sou ftene Μην λετε οτι να ειναι. Τα Min/maxProtocolRevision σου ειναι Οκ ειπες?
0 vagos123 Posted April 17, 2010 Author Posted April 17, 2010 to exo kanei auto re gamwtot diavaste to topic leo loggaroun alla kolane ekei p leei an o server einai light /heavy / normal
0 vagos123 Posted April 17, 2010 Author Posted April 17, 2010 # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = myserver8anasis.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = 127.0.0.1 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to True, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Security Settings Login = root Password = MaximumDbConnections = 50 MaximumStateMents = 100 MaxPoolSize = 50 MinPoolSize = 10 AquireIncrement = 1 IdleConnectionTest = 10800 MaxIdleTime = 0 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 500 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # ------------------------------------------------ # # High Performance for your Database # # Auto Analyze, Check, Optimize and Repair tables # # L2jTeon Pack with High Performance # # ------------------------------------------------ # # If True, shutdown analyze all tables of GS DatabaseAutoAnalyze = False # If True, shutdown check all tables of GS DatabaseAutoCheck = False # If True, shutdown optimize all tables of GS DatabaseAutoOptimize = False # If True, shutdown repair all tables of GS DatabaseAutoRepair = False # ---------------------------------------------- # # L2j Teon: Anti Flooding # # Activate Protection for unknownPacket flooding # # ---------------------------------------------- # PacketProtection = True # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 auta einai tou gameserver
0 Trx Posted April 17, 2010 Posted April 17, 2010 # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = myserver8anasis.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = 127.0.0.1 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to True, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Security Settings Login = root Password = MaximumDbConnections = 50 MaximumStateMents = 100 MaxPoolSize = 50 MinPoolSize = 10 AquireIncrement = 1 IdleConnectionTest = 10800 MaxIdleTime = 0 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 500 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # ------------------------------------------------ # # High Performance for your Database # # Auto Analyze, Check, Optimize and Repair tables # # L2jTeon Pack with High Performance # # ------------------------------------------------ # # If True, shutdown analyze all tables of GS DatabaseAutoAnalyze = False # If True, shutdown check all tables of GS DatabaseAutoCheck = False # If True, shutdown optimize all tables of GS DatabaseAutoOptimize = False # If True, shutdown repair all tables of GS DatabaseAutoRepair = False # ---------------------------------------------- # # L2j Teon: Anti Flooding # # Activate Protection for unknownPacket flooding # # ---------------------------------------------- # PacketProtection = True # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 auta einai tou gameserver internalhostname = * κάνε και του login
0 vaggos909090 Posted April 17, 2010 Posted April 17, 2010 s ftaiei to internal server (prepei na baleis apo to enar3h>ektelesh>cmd kai grafeis ipconfig kai blepeis to internal ip (dieu8unsh ipv4 kati tetoia)kai to bazeis sto gameserver>server.properties kai sto loginserver fantazomai 3es pou
0 Trx Posted April 17, 2010 Posted April 17, 2010 sigoura??? το internal είναι για σένα το external είναι για άλλους
0 vagos123 Posted April 17, 2010 Author Posted April 17, 2010 ksero kai to exo dokimasei auto mallon auto p leei o sirbuttins katse na to dokimaso
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vagos123
Lipon pedia exw ena provlima me to server m... Den einai sto login Screen einai ekei p lei to server status.... ta protocol m einai OK alal xrisimopiw to system tou death avenue... Mipws ftei to system :-\ na parw ena nude? HELP PLS HELP PLS
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