Jump to content

You wake up with Megan Fox in your bed(w/o knowing what happened yesterday), what you do?  

107 members have voted

  1. 1. You wake up with Megan Fox in your bed(w/o knowing what happened yesterday), what you do?

    • I rape her
      54
    • I ask for a dinner
      20
    • Boring, i send her home
      7
    • I'm too young to think about sex, i ask for a autograph though
      3
    • Obviously i still rape her, its a hallucination
      23


Recommended Posts

Posted

Sometimes you just end up in a situation where you see kids desperately trying to maintain their power and instead of doing the right thing they just ban the ones who know/talk too much :)

 

Think about like that: i got banned for calling raule a retard while he is indeed a retard so everyone should be banned who says that to a staffer(there would be 100+ ban instantly) IF ofcourse the forums staff would know what is community management :)

Posted

By the way raule if you want to bring up something against me atleast try to do a research to proove your point because bringing up quotes from topics where staff abuses are commented like a reason to flame against staff is useless. :)

Posted

Damn right i have it feels so great :D

as i can see u already used it

 

« Last Edit: Today at 20:00:56 by L2EmuProject »

 

but take care and don't abuse of it . lol

Posted

as i can see u already used it

 

« Last Edit: Today at 20:00:56 by L2EmuProject »

 

but take care and don't abuse of it . lol

 

Nobody knows how necessary edit priv is until you dont loose it :D

Guest
This topic is now closed to further replies.



  • Posts

    • Hello everyone, people often ask me how to help me. Here I will describe the general principle of how to create a simple window for ui (unity l2)   Here I am looking at an already created ActionWindows window   1. Assets\Resources\Data\UI\_Elements\Game 2.    Let's call it ActionWindows 3. Let's go to the newly created window 4.as you can see it is empty. But we already have a ready-made window template so that we don’t have to assemble it again every time. We will connect a ready-made design for a new window 5. open the window code 6. 7. Add new code  <ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xmlns="UnityEngine.UIElements" editor-extension-mode="False"> <ui:Template name="DefaultWindowsAction" src="project://database/Assets/Resources/Data/UI/_Elements/Template/DefaultWindowsAction.uxml?fileID=9197481963319205126&amp;guid=2fdd4636702f00a4e98644cfa7468b14&amp;type=3#DefaultWindowsAction" /> <ui:Instance name="defaultWindowsAction" template="DefaultWindowsAction" style="width: 317px; height: 575px; position: absolute;"> <AttributeOverrides element-name="windows-name-label" text="Actions" /> <ui:VisualElement name="Background" class="background_over" style="flex-grow: 1; min-width: auto; min-height: auto; justify-content: flex-start; align-items: flex-start; position: absolute; background-image: resource(&apos;Data/UI/Window/Frame_DF_Large_Bg_Darker_Center_Alpha&apos;); height: 91%; top: 38px; width: 95%; left: 8px; display: flex; visibility: visible; overflow: visible; opacity: 1;" /> <ui:GroupBox name="BoxHeader" class="drag-area" style="margin-top: 0; margin-right: 0; margin-bottom: 0; margin-left: 0; padding-top: 0; padding-bottom: 0; padding-left: 0; position: absolute; top: 15px; align-self: stretch; height: 4%; width: 88%;" /> </ui:Instance> </ui:UXML>   8.We take a template  project://database/Assets/Resources/Data/UI/_Elements/Template/DefaultWindowsAction.uxml 9. This piece of code can be taken from other windows so as not to write every time 10. Save 11.Drag the GroupBox node   12. Изменяем его настрой Changing its position settings   I can change all the settings from the editor. But if you knew, then a very similar technology to CSS is better   if you open the window code you can notice everything is the same as in css you can create settings in the window code or use a file with all the styles   Assets\Resources\Data\UI\_Elements\L2StyleSheet.uss In the next issue we will write code to connect it to the game logic. Unless of course you delete the article.  
    • Hey, can you please renew download link?
    • Looks like pretty decent.
    • GRAND OPENING FROM - 14 FEBRUARY 2025, FRIDAY, 20:00 +2 GMT !
  • Topics

×
×
  • Create New...