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1.looking someone to code for me antifeed system for pvp, bcs now if someone is trying to kill one char over and over he is still getting pvp reward, so make it like that he will get reward after being first time killed and then he can get again reward after xy minutes, also make it that same IP address wont get any pvp kill/reward,same goes for clan members
2.also create mode, that top 3 pvp players will be rewarded every day at xy hour - also make announcement in chat that players "name" get "itemname" as reward for 1/2/3 second place in pvp.
source : l2jeternity
if you are interested add me on disord - expllo#8222
Yes Anti-Kill steal. This prevent the other players to steal your monster. For example you have 1 lvl items and you start killing a medium hard mob, a player with 2 lvl items comes and start hitting the mob he will get the drop because he dealt more damage. I want to prevent that.
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