Jump to content

[GUIDE] Clan skills,clan reputation and items for clan skills


Recommended Posts

  • 2 weeks later...
Posted

Hello, althougth this is a great post, i see some errors in it, wich i don't understand.

 

1.

[Acquisition of Clan Reputation Score]

2)When a clan conquers a castle during a siege war, 100 points are deducted from the defending clan's

Where's the acquisition?

[Loss Of Clan reputation Score]

2)If a clan loses a combat-type clan hall to another clan, 600 points are deducted.

So, we loose 300, 600 or 900 rep. points?

 

2.

[Acquisition of Clan Reputation Score]

9)When the clan members kill members of an opposing clan during a clan war or siege war 1 point is deducted from the defeated clan's reputation score for each member killed.

Where is the acquisition?

[Loss Of Clan reputation Score]

3)If a clan member is killed by an opposing clan during a clan war or siege war, 1 point is deducted from the defeated clan's reputation score for each member killed.

So, we loose 1 or 2 points by beeing killed? We get any rep. point for killing?

 

Thanks in advance, and once again, great job ;)

Posted

@Amoguai

 

1 If your clan gets a castle you earn 100 points.

 

2 You loose 600

 

3 You loose 1 point if you die from an enemy clan each member killed from a guy in your war, you will lose                    1 point . However if you kill someone from your war you gain 1 point for your clan.

 

 

Posted

@Amoguai

 

1 If your clan gets a castle you earn 100 points.

 

2 You loose 600

 

3 You loose 1 point if you die from an enemy clan each member killed from a guy in your war, you will lose                    1 point . However if you kill someone from your war you gain 1 point for your clan.

Thanks bro, thats awesome :)
Guest
This topic is now closed to further replies.



  • Posts

    • aCis (“another Crappy interlude server”) is a commercial project I would not use even if paid. l2jfrozen yes, a 10 year old, effectively dead project produces more reliable results and at least works. l2jhellas also works. aCis might as well be renamed KPMIS (“Keep Paying My Interlude Server”): endless fixes, freemium, and no realistic path to true L2OFF parity, but its recommended like hell. lucera is even better the downside is you just need to dive into code and no sources   lets leave it at that
    • Download Here: https://sitehunterus.blogspot.com/2025/12/exelo-combo-tool-v2.html VirusTotal https://www.virustotal.com/gui/file/2acd067847ee092c7986f55c9f77620d89505d1c0bda34a0ee8f55b9c2905c11?nocache=1 Visit my Blogger list to download 100% free software https://www.freetoolss.com/ https://blackhat8.blogspot.com/ https://hack-crack9.blogspot.com/ https://hackernoons.blogspot.com/ https://sharetools99.blogspot.com/
    • Care to detail why ?   L2JHellas probably got the same issue, it's inherent to L2J if you don't rework Player intentions (and solving it with a Config < 500 attack is stupid, if it works for attack it works for other types of desires), also last time I checked L2JHellas he was using my changesets to fix its own stuff (which is ok, copy-paste my knownlist system which is 10y old is fine, but don't say it will act different since it's literally the same sub-system).   About Lucera code source isn't available so it's easy to say it's better, internally you got no clue what is happening and RU forks got the "feeling" to get everything, but everything is half done, everytime I put an eye on such sources (whatever based on l2ru, they only know how to copy-paste each other).   In the other hand, you seem to use aCis since years (I think I see your name since a decade, and you still use it since you made this topic :   Be a little more appreciative about the work done, it's not only mine but my community aswell, and if you find something, consider to report rather than getting such an idiotic behavior.   I understand you're not forced to share any type of fixes, and than people tend to feel superior when they fix something than aCis didn't yet fix. The thing is, for each bug you found, I found and fixed 10x more than you.   409 is way beyond 382 in all possible ways, if you believe the versus good for you, but don't make ppl believe it's the case, because it's not. There's at least 400+ fixed issues (and that's counting 10 issues by revision, which is kinda low) and entire new systems (spawns, SCHs, pathfind, whole AI implemented, Desire system,...).
    • better than using 409... Search for L2jHellas or Lucera and you won't have any headaches.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock