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Good luck with your project - from the moment you take pleasure, it's the essential.
If you manage to improve performance over specific points compared to L2J (knownlist, geoengine, movement,...), don't hesitate to share back on your topic what/why you did it and the actual performance gain, if measured.
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BuTToNzZz
exw 3anakanei to idio post prin kt meres alla dn phra plhres apanthsh trww to e3hs critical error
2010.2.21 23:16:35
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel® Pentium® 4 CPU 2.40GHz @ 2405 MHz 2047MB RAM
Video : NVIDIA GeForce4 MX 440 (Microsoft Corporation) (5673)
PosCode : LS1(83) 0:0:0 1/0 [410]
Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910]
History: UClass::Bind <- (Class ADEN_CASTLE_T.Aden_c_base03) <- ULinkerLoad::CreateExport <- (Aden_c_base03 3430604) <- ULinkerLoad::Create <- UObject::StaticLoadObject <- (Engine.Texture ADEN_CASTLE_T.ADEN_C_BASE03 NULL) <- UOrcMove::CalculateCRC32 <- 1.510000::0 <- UGameEngine::Init <- InitEngine
enw o server m leitourgei kanonika..
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