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[Share][Script]Script for Lag in cs 1.6


AnimalMon

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Because the net through a lot of people like me who have just a huge lag where it is, because I decided to blocked a script to reduce laga.Ne guarantee that you will always work!

 

1.Safe this text into dielag.cfg:

Code: Select all code

echo "Fristys' Lag optimiser is executed. Thanks for using my script"

alias "dslow" "rate 2500; cl_updaterate 10; cl_cmdrate 10; ex_interp 0.100; echo d slow speed"

alias "vslow" "rate 3500; cl_updaterate 13; cl_cmdrate 13; ex_interp 0.077; echo very slow speed"

alias "slow" "rate 5000; cl_updaterate 15; cl_cmdrate 15; ex_interp 0.068; echo slow speed"

alias "norm" "rate 7500; cl_updaterate 20; cl_cmdrate 30; ex_interp 0.050; echo normal speed"

alias "fast" "rate 9999; cl_updaterate 30; cl_cmdrate 40; ex_interp 0.034; echo fast speed"

alias "vfast" "rate 20,000; cl_updaterate 60; cl_cmdrate 60; ex_interp 0.017; echo wtf speed: P"

alias "lfast" "rate 20,000; cl_updaterate 100; cl_cmdrate 100; ex_interp 0.010; echo LAN speed"

 

alias "rates" "rate; cl_updaterate; cl_cmdrate; ex_interp"

 

2.Look  you put the file in / cstrike, log into the game and type in console "exec dielag.cfg" (without quotation marks) and must prescribe that the script is loaded.

3.Options and how to use them

When you write a lag in console one of the commands depends on the size of poses:

- Dslow lag if you have more than 500

- Vslow lag if you have more than 400.

- Slow if you have a lag of more than 300.

- Norm if you have a lag between 150 - 300.

- Fast if you have a lag between 100 - 200.

- Vfast if you lag between 50 - 100

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