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Posted

Hello people. Here I am again with the second part of the multiple guides. Are you ready? I hope yes, since today we will talk about the creation of a new "type" of player. I will try to talk as simply as I can, in order to understand what I'm trying to tell you.

Let's Start!

 


 

Part 3: Let's Create!

 

First of all, we start by setting it at L2PcInstance.

Let's go at the place talking about CHARACTER's Restore/Update.

I mean these:

private static final String UPDATE_CHARACTER = "UPDATE characters SET

and

private static final String RESTORE_CHARACTER = "SELECT

 

Now you just have to update both with this:

,coyote

 

The new type will be a "coyote" (you can set whatever you want).

 

Now let's search for this:

private boolean _noble = false;

 

In order to add the new boolean.

Under this you have to put this:

private boolean _coyote = false;

 

Very well.

Let's now add it here as well:

"base_class,newbie,nobless,power_grade,last_recom_date

Update it again, in the same way (add the ",coyote")

 

Now let's search for this:

statement.setLong(57,System.currentTimeMillis());

Under this let's add our:

statement.setInt(58, iscoyote() ? 1 :0);

 

 

Okay, now listen up.

Since the player won't be able to get the "rank" without further modifications, we will set it as an admin command. What do I mean? We will create an "AdminCoyote" command. The admin will be able to make the player a coyote.

So, find this:

player.setClanJoinExpiryTime(rset.getLong("clan_join_expiry_time"));

And above it add this:

player.setcoyote(rset.getInt("coyote")==1);

 

Almost done!

Let's search for that now, in order to add the new type of player there.

statement.setInt(57, getObjectId());

Change it and from "57" make it "58.

Now above it, we will add our type (this will be the number 57).

statement.setInt(57, iscoyote() ? 1 : 0);

 

Let's finish it by defining some stuff.

Search for the:

{
return _isIn7sDungeon;
}

And under it place these:

public boolean iscoyote() 
{ 
	return _coyote; 
} 

public void setcoyote(boolean coyote) 
{ 
	_coyote = coyote;
}

 

The first boolean is for the whole shit and the following void is for the AdminCommand.

 

And, guess what!

We are done by creating it at L2PcInstance.

Now you have this new type.

 

Let's proceed by adding the admin command.

I won't start explaining what each line does.

I suppose that you can understand, from my previous lessons.

 

So, create a new file at admincommandhandlers and name it AdminCoyote.

Add these inside it:

package net.sf.l2j.gameserver.handler.admincommandhandlers;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;

import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;

public class AdminCoyote implements IAdminCommandHandler
{
private static String[] _adminCommands =
{
	"admin_setcoyote",};
private final static Log _log = LogFactory.getLog(AdminCoyote.class.getName());

public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
	if (command.startsWith("admin_setcoyote"))
	{
		L2Object target = activeChar.getTarget();
		L2PcInstance player = null;
		if (target instanceof L2PcInstance)
		{
			player = (L2PcInstance)target;
		}
		else
		{
			player = activeChar;
		}

		if (player.iscoyote())
		{
			player.setcoyote(false);
			Connection connection = null;
			try
			{
				connection = L2DatabaseFactory.getInstance().getConnection();

				PreparedStatement statement = connection.prepareStatement("SELECT obj_id FROM characters where char_name=?");
				statement.setString(1,target.getName());
				ResultSet rset = statement.executeQuery();
				int objId = 0;
				if (rset.next())
				{
					objId = rset.getInt(1);
				}
				rset.close();
				statement.close();

				if (objId == 0) {connection.close(); return false;}

				statement = connection.prepareStatement("UPDATE characters SET coyote=0 WHERE obj_id=?");
				statement.setInt(1, objId);
				statement.execute();
				statement.close();
				connection.close();
			}
			catch (Exception e)
			{
				_log.warn("Add a warning..", e);
			}
			finally
			{
				try
				{
					connection.close();
				}
				catch (Exception e)
				{
					//
				}
			}
		}
		else
		{
			player.setcoyote(true);
			Connection connection = null;
			try
			{
				connection = L2DatabaseFactory.getInstance().getConnection();

				PreparedStatement statement = connection.prepareStatement("SELECT obj_id FROM characters where char_name=?");
				statement.setString(1,target.getName());
				ResultSet rset = statement.executeQuery();
				int objId = 0;
				if (rset.next())
				{
					objId = rset.getInt(1);
				}
				rset.close();
				statement.close();

				if (objId == 0) {connection.close(); return false;}

				statement = connection.prepareStatement("UPDATE characters SET coyote=1 WHERE obj_id=?");
				statement.setInt(1, objId);
				statement.execute();
				statement.close();
				connection.close();
			}
			catch (Exception e)
			{
				_log.warn("Add a warning", e);
			}
			finally
			{
				try
                                        {
                                                connection.close();
                                        }
                                        catch (Exception e)
                                        {
                                                //
                                        }
			}

		}
	}
	return false;
}
  	public String[] getAdminCommandList()
{
	return _adminCommands;
}
}

 

The last thing you gotta do is to register the new admin command.

You know how (I have showed it at my previous guides).

 

 

And this is how you created a brand new thing like this by yourself!

If you want to make configurations or add new stuff, then you know how.

Just read my guide about Configurations ;]

 

 

NOTE: I am trying to explain stuff as simply as I can. Sometimes I may seem rediculous, although it's the only way for beginners to understand.

 

 

Best Regards,

Coyote™.

 

To be Continued..

Posted

Your guide, first post in this topic - 6389 words, its just notify.

 

 

 

If you're talking about this, then there is no space left.

If you're talking about part 1, then I suppose you're right.

When guide no.4 is finished, I will update this with No.4 and move No.3 to the other one.

Posted

This guide show as how we can create a race? such as kamael or human?

nonononono

 

Well, I can't explain it in order to understand it..

Let's say..

Create "ranks" like donators.

 

A player can be granted with the donator rank

For example, if (player.isDonator()) etc.

Posted

nonononono

 

Well, I can't explain it in order to understand it..

Let's say..

Create "ranks" like donators.

 

A player can be granted with the donator rank

For example, if (player.isDonator()) etc.

ahaa now i got it , i was searching for something like this before some months, thnx for sharing it Coyote...

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