NeferTiti Posted February 2, 2010 Posted February 2, 2010 Well I would like to know as a buffer (phyton), buffe me but I get the item, which required bone but I did not serve. "st.takeItems" -> Take the item. As I do so I would not take him out? Thanks beforehand. Thus provide but does not walk My CODE: import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "8505_Buffer" NPC=[85050] GoldBar_ID = 3470 QuestId = 8505 QuestName = "Buffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 8505: Buffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event[/color count=st.getQuestItemsCount(GoldBar_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>Minimum Level for Buff is 1.</body></html>" else: st.needItem(GoldBar_ID,1) st.getPlayer().setTarget(st.getPlayer()) if event == "2": st.needItem(GoldBar_ID,1) st.getPlayer().stopAllEffects() This: "st.needItem" don't work.. the yellow, LOOK! please help me. Quote
0 Commodus Posted February 2, 2010 Posted February 2, 2010 Replace with : st.takeItems(GoldBar_ID,1) Quote
0 NeferTiti Posted February 2, 2010 Author Posted February 2, 2010 Replace with : st.takeItems(GoldBar_ID,1) "Take the item, the item leave from ppl" i need: I do not want the item is consumed, but with only 1 item,1 Gold bar, you can whenever you want.. Quote
0 Commodus Posted February 2, 2010 Posted February 2, 2010 i need: I do not want the item is consumed, but with only 1 item,1 Gold bar, you can whenever you want.. I can't understand anything from your words.Try to explain it better. Quote
0 NeferTiti Posted February 2, 2010 Author Posted February 2, 2010 I never want that the article desaparesca of the personage, bony with an article (gold bar, quantity=1) could buffearte all the times that you want, without problem. NO CONSUME THE ITEM... Quote
0 NeferTiti Posted February 2, 2010 Author Posted February 2, 2010 No, i want "THE ITEM NEVER LEAVE FROM PLAYER", no consume.. Quote
0 `Rοmeο Posted February 2, 2010 Posted February 2, 2010 why dont you try to use google translator and explane us ? Quote
0 Commodus Posted February 2, 2010 Posted February 2, 2010 why dont you try to use google translator and explane us ? He is using google translator , that's why i can't understand him with any way. Quote
0 NeferTiti Posted February 2, 2010 Author Posted February 2, 2010 I want that the article desaparesca of the personage, bony with an alone article, you could never buffearte the times that you want, a style to the buffer vip. The item NEVER DISAPPEARED.. Quote
Question
NeferTiti
Well I would like to know as a buffer (phyton), buffe me but I get the item, which required bone but I did not serve.
"st.takeItems" -> Take the item.
As I do so I would not take him out?
Thanks beforehand.
Thus provide but does not walk
My CODE:
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
qn = "8505_Buffer"
NPC=[85050]
GoldBar_ID = 3470
QuestId = 8505
QuestName = "Buffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "importing custom: 8505: Buffer"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event[/color
count=st.getQuestItemsCount(GoldBar_ID)
if count < 0 or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>Minimum Level for Buff is 1.</body></html>"
else:
st.needItem(GoldBar_ID,1)
st.getPlayer().setTarget(st.getPlayer())
if event == "2":
st.needItem(GoldBar_ID,1)
st.getPlayer().stopAllEffects()
This: "st.needItem" don't work.. the yellow, LOOK!
please help me.
9 answers to this question
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