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I saw Mobius was working on a Lindvior back in 2014 and the project was said to be stable enough for a live server but all of the links are dead and it's missing from their current repository. This was my favorite time in L2 and I'd really love to relive it before the game was ruined with Ertheia. Even willing to pay if I have to for some private files but I can't seem to find any leads.
Hi. I have an issue with the interface — I want to remove the autoshot option from the interface and leave only the standard functionality.
Make the red work like the green so it's easier to understand.
he options could be removed via .dat, but I want to keep the window — just with the normal manual activation function
Question
NeferTiti
Well I would like to know as a buffer (phyton), buffe me but I get the item, which required bone but I did not serve.
"st.takeItems" -> Take the item.
As I do so I would not take him out?
Thanks beforehand.
Thus provide but does not walk
My CODE:
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
qn = "8505_Buffer"
NPC=[85050]
GoldBar_ID = 3470
QuestId = 8505
QuestName = "Buffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "importing custom: 8505: Buffer"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event[/color
count=st.getQuestItemsCount(GoldBar_ID)
if count < 0 or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>Minimum Level for Buff is 1.</body></html>"
else:
st.needItem(GoldBar_ID,1)
st.getPlayer().setTarget(st.getPlayer())
if event == "2":
st.needItem(GoldBar_ID,1)
st.getPlayer().stopAllEffects()
This: "st.needItem" don't work.. the yellow, LOOK!
please help me.
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