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Interlude java error


Question

Posted

anyone know how to fix this?         

        String str = tb.stringValue();

i get it error in interlude mmocore and dont tell learn java or search cause i already did so if you know the answer reply

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  • 0
Posted

The error is in the server console or in the core?

maybe you can post me a screen ?

 

the error is in recievablepacket.java

 

   protected String readS()

   {

       TextBuilder tb = TextBuilder.newInstance();

       char ch;

       while((ch = getByteBuffer().getChar()) != 0)

           tb.append(ch);

       String str = tb.stringValue();

       TextBuilder.recycle(tb);

       return str;

 

 

the problem is

       String str = tb.stringValue();

  • 0
Posted

try to replace it with that

    protected String readS()
    {
        TextBuilder tb = TextBuilder.newInstance();
        char ch;
        
        while((ch = getByteBuffer().getChar()) != 0)
            tb.append(ch);

        String str = tb.stringValue();
        TextBuilder.recycle(tb);
        return str;
    }

  • 0
Posted

try to replace it with that

    protected String readS()
    {
        TextBuilder tb = TextBuilder.newInstance();
        char ch;
        
        while((ch = getByteBuffer().getChar()) != 0)
            tb.append(ch);

        String str = tb.stringValue();
        TextBuilder.recycle(tb);
        return str;
    }

what? this is exactly the same... and it doesnt work...

  • 0
Posted

 

Gosh, 4shared >_>

 

Anyway, it's as it should be.

It is probably connected with other mmocore packets that cause this error because of a chain reaction.

http://www.maxcheaters.com/forum/index.php?topic=110159.0

Use these. They'll work.

  • 0
Posted

You are not modifying the original string.

 

What happens is that you create a new String object with the expression "n" + str, and you assign that new String object to the variable str. The old String object that str was referring to is discarded.

 

Class String is indeed immutable, which means that the content of a String object cannot be modified after it has been created. But ofcourse you can make variables of type String refer to a different String object.

 

And btw ,

 

String str = Your string.

 

tb ( just see your edit ) = your string has been changed.

 

PS : If you don't understand something , do not hesitate to ask me.

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  • Posts

    • Thanks for the collection and the free advertising! These files have been in the public domain for a long time — you just saved people the trouble of searching. A true fan. 😄 Just to clarify for everyone reading: these files have nothing to do with this topic. They are 10+ year old builds, and since various third-party modifications exist in the wild, we cannot guarantee what may have been added or changed in those versions. Use them at your own risk. We have absolutely no judgment toward those who are on a tight budget and can't afford our current builds — these old shared files might genuinely help you get started. Just use them carefully and at your own risk. And please don't judge developers for the mistakes they made early in their careers — every developer goes through stages of growth, and what you see in those old builds is simply a snapshot of where we were back then. We've come a long way since. If you're interested in our older builds, we have a dedicated thread for that with significantly reduced prices — very accessible for any budget. We have also recently resumed full technical support for legacy builds, handled by a separate team that doesn't interfere with our private development direction for larger projects. You can find our legacy builds here: Our OLd L2-scripts Packs Actual revisions Our current private sources are a completely different story — which is exactly what this thread is about. Too bad all your time goes into collecting other people's old code instead of developing your own project. Though judging by "L2MID is currently offline, we will come back soon in 2026" — you clearly have plenty of time on your hands. 😉
    • SHARED alreaxy! Are these files yours? https://fex.net/ru/s/kdop2z4
    • You asked for examples of coping projects, we provided them, you asked for feedback from our clients, some of them wrote their reviews on the same mmodev, what else can I prove to you? you just asked your friends from mmodev to write nasty things, they have never been our customers and never will be, because they are used to downloading only free products and hacking it. You just don't respect the work of others, this is the conclusion that can be drawn from your inflammatory topic on mmodev, where there are many people who once could not buy our assemblies or whom we kicked out of work or for some other reason. But you are completely wrong and you are behaving very lowly. But let it be on your conscience. Good luck, keep busy with your project, and don't interfere with others.
    • I will never use L2J as the basis for my project but what i saw in MMODEV was enough for me. GL    
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