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Posted

Update with L2jServer BETA 8203

Fixed in this BETA:             

- BETA: Added Dirs for Custom MultiSells/Items/Skills?

- BETA: Added New Configs for e-mail System

- BETA: Support for target aura corpse mob. Thanks to Evilus, janiii and jurchiks for code and ideas.

- BETA: AdminEffects? Social Fixes, also added buttons for new social actions in admin menu, thanks Nyaran & tukune (//social 18 1000) xD.

- BETA: Sweeper fixes:

        * Skill handler reworked, now if player's inventory is full loot will be dropped.

        * Implemented Sweeper Festival (High Five skill), now sweeps all dead spoiled targets around caster, if caster is the spoiler or is in the target's spoiler party.

- BETA: Updating Surrender Skills by Adry_85.

- BETA: Updated stats for wolf and baby/improved pets like retail (others pet will come later), thanks Adry_85. NOTE: Require Core  [L4758].

- BETA: The amount of MP consumption when dealing common attacks with a bow has decreased according to grade:

    * S-Grade: (Before) 11-12, (Now) 6

    * A-Grade: (Before) 10, (Now) 5

    * B-Grade: (Before) 9, (Now) 4

    * C-Grade: (Before) 7-8, (Now) 3

    * D-Grade: (Before) 4-6, (Now) 2

    * No-Grade: (Before) 1-3, (Now) 1

- BETA: Minor fixes.

        * Newbie Coupons shouldn't send bypass to player after selecting a multisell.

        * Typo fix for class skill tree.

- BETA: Some Improvements for database_installer.bat now it will apply "Table Updates" automatically if you select "Upgrade" option.

- BETA: 00400-00499.xml adding missing magicLvl

Posted

go to gameserver/data/stats/skills

 

<skill id="10001" levels="1" name="Custom Mana Potion">

      <set name="itemConsumeId" val="728" />

      <set name="itemConsumeCount" val="1" />

      <set name="isPotion" val="true" />

      <set name="magicLvl" val="1" />

      <set name="operateType" val="OP_ACTIVE" />

      <set name="power" val="100" />  (increasing this one takes more mp).

      <set name="skillType" val="MANAHEAL" />

      <set name="target" val="TARGET_SELF" />

      <cond msgId="113" addName="1">

        <player flyMounted="False" />

Posted

thx but even i changed val to 1000 it still gives 0 mana ;s

This happends only to you?... If you have //invul turned on you cant recieve Mana from pots, so try take of //invul ;)
Posted

Update with L2jServer BETA 8220

Fixed in this BETA:             

- BETA: PVP items can be Augmented and Attributed, no need to remove it.

- BETA: Couple missing SQL updates

- BETA: Missing Conditions & Fixes in some skills.

- BETA: Couple minor fixes

- BETA: Adding some new skills.

- BETA: Skill Eva's Wrath

- BETA: Stakato boss skills

- BETA: Cleanup some duplicated conditions on items.

- BETA: Skill update:

    Implemented:

        * Extra Inventory (332)

        * Extra Sales Slots (333)

        * Bomb Installation (574)

        * Shooting Star (843)

        * Ordinary Mercenary (936)

        * Elite Mercenary (937)

        * Top Elite Mercenary (938)

        * Fake Attack (965)

        * Special Motion (966)

        * Disarm (996)

        * Fishing Expertise: C Grade (1316)

        * Fishing Expertise: B Grade (1317)

        * Fishing Expertise: A Grade (1318)

        * Fishing Expertise: A Grade (1319)

        * Chain Lightning (1450)

        * Courage of Pa'agrio (1534)

 

    Updated:

        * Escape Shackle (453)

 

    Restored:

        * Summon Cursed Bones (1387)

 

    Confirmed Null:

        * 392, 393, 394, 397, 398, 399, 491, 512, 635, 636, 805, 1377, 1378, 1379

- BETA: Fixed mpConsume for some summon skills

- BETA: Fixed Greater Heal, Greater Battle Heal and Greater Group Heal enchant Cost

- BETA: In H5 is possible to use (AI+FI) or (FI+BM) and some others combinations with SoS skill (thanks Tans for report & test), some other minor fixes included.

- BETA: Sweeper skill rework:

    * Added "can sweep" condition, now sweep is possible if all conditions are meet.

    * Fixed enchant magic level typo.

    * Fixed enchant MP drain typo.

    * Echanted Sweeper doesn't have reuse time in any enchant route.

- BETA: Kamaels can now take 3rd sub inspector thanks Zoey76

- BETA: Support for Abnormal Special Effect list (Multiple Special Effects for the same effect).

  Note: This will fix problem with skills Id 2897, 2898 and 2899 committed in [L8215].

- BETA: Sweeper skill rework:

 

        * Removed from target aura corpse sweep conditions.

        * Added corpse time check for sweeper, now sweep is possible if the corpse isn't too old.

        * Removed sweep conditions from L2PcInstance.

        * Added new function to check if player is spoil loot owner or is in the spoiler party.

        * Added new function to validate inventory slots and weight load for a list of items, now sweep is possible if max inventory slots and max weight load aren't exceed.

        * Added player condition "can sweep".

 

    Others:

 

        * Unhardcoded decay times and DecayTaskManager? reworked a bit.

        * Changed "corpse too old" check for DRAIN type skills.

        * Lucky skill Id is now read from L2Skill.

Posted

Update with L2jServer BETA 8221

Fixed in this BETA:             

- BETA: Retail like Party system messages by Nyaran.

        * Minor improves by Plim.

        * Some JavaDocs? by Zoey76.

Posted

Update with L2jServer BETA 8225

Fixed in this BETA:             

- BETA: Retail Like "Respawn Zones" by Nyaran.

    * Reworked MapRegion? system. Moved to xml, an put in spawn locations. Can add banned race for map regions.

    * Added respawn_zones.xml. Respawn locations are defined per race and link to MapRegion? by name.

    * Added support for banish respawn locations for Clan Halls, Fortress and Castles

    * Added retail support for other respawn locs (for siege towns)

    * Modified teleToLocation functions for add support to variable randomOffset. (booleans functions use config values, can be replaced with an integer value)

    * Added enum for castles

    * Added function for get random point in area

    * Added retail support for Residence zones (for mass teleporter). Only for castles now.

    * Enabled castle_teleport_zones and removed custom_castle_teleport_zones.

    * If player is in respawn zone, when dies, only appear To Village button

  NOTE: Require DataPack?  [DP8225]

- BETA: Possible Deadlock fix

- BETA: Other minor update for builders.

- BETA: Updating builders for Java 7.

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