xSyleRx Posted January 8, 2010 Share Posted January 8, 2010 someone attacks my server. i think send pack to server. then server has lagss. noone moves... i have that eror in gameserver console http://yfrog.com/0xerrorwpj Link to comment Share on other sites More sharing options...
0 disast3r Posted January 8, 2010 Share Posted January 8, 2010 u can only fix it from java side.... from MMOCore Link to comment Share on other sites More sharing options...
0 xSyleRx Posted January 8, 2010 Author Share Posted January 8, 2010 but how? before this problem when someone attacks server goes shut down. but i fixed it but now attacker makes lagg. i have this problem now. Link to comment Share on other sites More sharing options...
0 disast3r Posted January 8, 2010 Share Posted January 8, 2010 try flood protects =] Link to comment Share on other sites More sharing options...
0 Coyote™ Posted January 8, 2010 Share Posted January 8, 2010 I suppose that it's Serk's killer. Try the temporary fix that House made for l2j. try flood protects =] lol. u can only fix it from java side.... from MMOCore It's not the NOOBISH ERROR.. Link to comment Share on other sites More sharing options...
0 ExTrEmEDwarf Posted January 9, 2010 Share Posted January 9, 2010 i think its serk's exploit which none found a solution for it yet ^^ Link to comment Share on other sites More sharing options...
0 Coyote™ Posted January 9, 2010 Share Posted January 9, 2010 i think its serk's exploit which none found a solution for it yet ^^ House has tried to fix it, he did it, but it needs more rework.. So yes, you can say that there are almost 0 fixes for it ;p Link to comment Share on other sites More sharing options...
0 xAddytzu Posted January 9, 2010 Share Posted January 9, 2010 http://www.l2jserver.com/trac/changeset/3774 Link to comment Share on other sites More sharing options...
0 Coyote™ Posted January 9, 2010 Share Posted January 9, 2010 http://www.l2jserver.com/trac/changeset/3774 Oh, so he updated it. That's good ^^ Link to comment Share on other sites More sharing options...
0 xSyleRx Posted January 9, 2010 Author Share Posted January 9, 2010 thanks i will try it does it work? will fix that problem? Link to comment Share on other sites More sharing options...
0 Coyote™ Posted January 9, 2010 Share Posted January 9, 2010 thanks i will try it does it work? will fix that problem? If you compiled the source files of l2j or any other project, then proly yes. If you are using a pack created by another user then no. Link to comment Share on other sites More sharing options...
0 xSyleRx Posted January 9, 2010 Author Share Posted January 9, 2010 yes i compiled the source files.. but what do i have to do now? whats next step? Link to comment Share on other sites More sharing options...
0 Zeeyo Posted January 9, 2010 Share Posted January 9, 2010 i think its serk's exploit which none found a solution for it yet ^^ Both l2jserver and l2jfree had quick-hack fixes quite shortly after the tool was released... Now both packs cleaned them up, that means soon every pack will have it fixed... If you are wondering about l2jfree, Login and GameServer: 7675, 7676, 7679 on 18 December 2009, 12:45:03 +0100 (21 days ago) And currently there was a mmocore rework in l2jfree, which is still protected against serk's tool. Link to comment Share on other sites More sharing options...
0 ExTrEmEDwarf Posted January 9, 2010 Share Posted January 9, 2010 Both l2jserver and l2jfree had quick-hack fixes quite shortly after the tool was released... Now both packs cleaned them up, that means soon every pack will have it fixed... not yet, it sents undetected packets and u cant see them from the gameserver.. So if they find the 3 packets which shows up when server crashes, there are still packets which u cant find ^^ @xSyleRx, extended firewall is another one solution (Dont forget to add exceptions) Link to comment Share on other sites More sharing options...
0 Zeeyo Posted January 9, 2010 Share Posted January 9, 2010 not yet, it sents undetected packets and u cant see them from the gameserver.. So if they find the 3 packets which shows up when server crashes, there are still packets which u cant find ^^ @xSyleRx, extended firewall is another one solution (Dont forget to add exceptions) You don't want to remember that there's been IOFloodManager in l2jfree for ages (like since Kamael P1), which refuses to accept packets either if too many of them are sent or an absolute limit (of all packets) is reached. And it, unlike the logging, doesn't depend on opcodes. Link to comment Share on other sites More sharing options...
0 Coyote™ Posted January 9, 2010 Share Posted January 9, 2010 Both l2jserver and l2jfree had quick-hack fixes quite shortly after the tool was released... Now both packs cleaned them up, that means soon every pack will have it fixed... If you are wondering about l2jfree, Login and GameServer: 7675, 7676, 7679 on 18 December 2009, 12:45:03 +0100 (21 days ago) And currently there was a mmocore rework in l2jfree, which is still protected against serk's tool. mmocore? This is for the noobish error. Serk's tool attacks different packets in very different areas. Take House's fix. http://www.l2jserver.com/trac/changeset/3774 Link to comment Share on other sites More sharing options...
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xSyleRx
someone attacks my server. i think send pack to server. then server has lagss. noone moves...
i have that eror in gameserver console
http://yfrog.com/0xerrorwpj
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