Jump to content

Recommended Posts

Posted

Well , I used 3 methode and none ran for the interlude client.

1st : I made a new utx files  and modified the Location.ini files in case to have the new loading screen , don't display the new.

 

2nd : I Extracted one by one from the L2font-e.utx the textures as DDS , then I reloaded em in Unreal editor , just changing my loading-e texture created with photoshop and dds plugin.Then I encoded it with decoder.exe with 121 mod and I get the error written lower.

 

3rd : I took the original l2font.utx , used L2 encoder to decrypt , used L2Toolo to read it with UT editor , changed the Loading screen , saved as a new l2font.utx encrypted it with l2encdec.exe with -h 121 , I get the same error than in the 2nd method when i launch.

I tryed to launch with L2.exe or the loader.exe ( because i used a patcher.exe for the 3rd method ) , doesn't matter.

 

2007.8.21 21:37:34

OS : Windows XP 5.1 (Build: 2600)

CPU : GenuineIntel Unknown processor @ 2528 MHz with 767MB RAM

Video : NVIDIA GeForce FX 5500 (9371)

 

Insufficient Memory.

Please check the Virtual Memory Option and avilable hard drive space.

You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

 

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -151587080 FArray <- FArray::Realloc <- -555819297*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture L2Font-e.SmallFont-e NULL) <- UCanvas::UCanvas <- UViewport::UViewport <- UWindowsClient::NewViewport <- UGameEngine::Init <- InitEngine

 

Ps : My memory is enough to launch the game.

Does anybody have a solution please ?

 

Here are the link of my 2 L2font-e.utx , If you can fix em or look what goes wrong inside.

I have compressed em for 2x less weight.

 

The not encoded one : http://sd-8808.dedibox.fr/download/L2Font-e.clear.rar

The encoded one : http://sd-8808.dedibox.fr/download/L2Font-e.rar

 

Thanks in advance , because I rly need help this time , I tryed all possibilities.

Guest
This topic is now closed to further replies.


  • Posts

    • https://prnt.sc/Bkkc0ShGXv9m https://prnt.sc/-JFLvZXsn27A
    • Hello guys want to sell adena in L2 Reborn Signature x1  Stock =14kk good price 
    • Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.   L2jacis 409 Linux Server. The first gameserver has the following configuration: # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 190.25.103.103 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server1 Login = server1 Password = server1 I configured the second gameserver like this:   # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 0.0.0.0 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7788 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 2 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server2 Login = server2 Password = server2 apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
    • We have both old channels from 2006-2009 with the 3rd verification function enabled, and new ones.   For availability, please contact us below: Link - Telegram Link - Facebook WhatsApp - Click here to go to WhatsApp chat
    • You can contact me on skype: niedziolek50
  • Topics

×
×
  • Create New...