Jump to content

Recommended Posts

Posted

I folow the steps pls help

 

http://img213.imageshack.us/my.php?image=omgap6.jpg

 

My hosts

 

127.0.0.1 localhost

127.0.0.1 vip.tt2xz.com

127.0.0.1 vip1.tt2xz.com

127.0.0.1 vip2.tt2xz.com

127.0.0.1 vip3.tt2xz.com

127.0.0.1 vip4.tt2xz.com

127.0.0.1 vip5.tt2xz.com

127.0.0.1 vip6.tt2xz.com

127.0.0.1 vip7.tt2xz.com

127.0.0.1 vip.towalker.com

127.0.0.1 vip1.towalker.com

127.0.0.1 vip2.towalker.com

127.0.0.1 vip3.towalker.com

127.0.0.1 vip4.towalker.com

127.0.0.1 vip5.towalker.com

127.0.0.1 vip6.towalker.com

127.0.0.1 vip7.towalker.com

192.168.1.4 L2authd.lineage2.com

192.168.1.4 lineage2

127.0.0.1 nprotect.lineage2.com

 

I dont know wath hapened. My server is L2Revenge.

I search ip and see two diferents ips

75.126.0.178 ports 2106

74.86.34.10 ports 7777

Posted

Because so many people wanted to log in with L2 walker Revenge and they couldn't,i thought that i must search.So i searched.L2walker For Revenge doesn't work anymore (so many updates?WTF?).I had revenge system and i couldn't log in.I donwloaded the updater and it said that i must download so many files!So now i apologise to u all about L2Revenge,but i didn't have time (i am working).L2REVENGE DOESN'T WORK ANYMORE.

Posted

Because so many people wanted to log in with L2 walker Revenge and they couldn't,i thought that i must search.So i searched.L2walker For Revenge doesn't work anymore (so many updates?WTF?).I had revenge system and i couldn't log in.I donwloaded the updater and it said that i must download so many files!So now i apologise to u all about L2Revenge,but i didn't have time (i am working).L2REVENGE DOESN'T WORK ANYMORE.

LOL

it was useless to wait :s

Posted

my antyvir found key loger ;/

Guys..So many people downloaded and found nothing.I am not going to give u a keylogger!

Posted

so i run WP406F.exe and then l2walker.. i always get this message ->Link VerifyServer Fail. My hosts file is this

 

127.0.0.1 vip.tt2xz.com

127.0.0.1 vip1.tt2xz.com

127.0.0.1 vip2.tt2xz.com

127.0.0.1 vip3.tt2xz.com

127.0.0.1 vip4.tt2xz.com

127.0.0.1 vip5.tt2xz.com

127.0.0.1 vip6.tt2xz.com

127.0.0.1 vip7.tt2xz.com

127.0.0.1 vip.towalker.com

127.0.0.1 vip1.towalker.com

127.0.0.1 vip2.towalker.com

127.0.0.1 vip3.towalker.com

127.0.0.1 vip4.towalker.com

127.0.0.1 vip5.towalker.com

127.0.0.1 vip6.towalker.com

127.0.0.1 vip7.towalker.com

 

Can u guys help me out a little bit?

 

Remove

127.0.0.1 vip.tt2xz.com

127.0.0.1 vip1.tt2xz.com

127.0.0.1 vip2.tt2xz.com

127.0.0.1 vip3.tt2xz.com

127.0.0.1 vip4.tt2xz.com

127.0.0.1 vip5.tt2xz.com

127.0.0.1 vip6.tt2xz.com

127.0.0.1 vip7.tt2xz.com

Guest
This topic is now closed to further replies.



  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..