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Posted

I readed articles and saw that all want mmocore fixed

I decided to put my mmocore

:It's for Interlude (Used on L2J)

:L2j Server Attacker (Fixed)

 

AbstractPacket.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

import java.nio.ByteBuffer;


/**
* @author KenM
*
*/
public abstract class AbstractPacket<T extends MMOClient>
{
   protected ByteBuffer _buf;
   
   protected T _client;
   
   protected void setClient(T client)
   {
       _client = client;
   }
   
   public T getClient()
   {
       return _client;
   }
   
   protected void setByteBuffer(ByteBuffer buf)
   {
       _buf = buf;
   }
   
   protected ByteBuffer getByteBuffer()
   {
       return _buf;
   }
}

=====================================

IAcceptFilter.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

import java.nio.channels.SocketChannel;

/**
* @author KenM
*
*/
public interface IAcceptFilter
{
   public boolean accept(SocketChannel sc);
}

=====================================

IClientFactory.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

/**
* @author KenM
*
*/
public interface IClientFactory<T extends MMOClient>
{
   public T create(MMOConnection<T> con);
}

=====================================

IMMOExecutor.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;


/**
* @author KenM
*
*/
public interface IMMOExecutor<T extends MMOClient>
{
   public void execute(ReceivablePacket<T> packet);
}

=====================================

IPacketHandler.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

import java.nio.ByteBuffer;


/**
* @author KenM
*
*/
public interface IPacketHandler<T extends MMOClient>
{
   public ReceivablePacket<T> handlePacket(ByteBuffer buf, T client);
}

=====================================

MMOClient.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

import java.nio.ByteBuffer;

/**
* @author KenM
*
*/
public abstract class MMOClient<T extends MMOConnection>
{
   private T _connection;
   
   @SuppressWarnings("unchecked")
   public MMOClient(T con)
   {
       this.setConnection(con);
       con.setClient(this);
   }
   
   protected void setConnection(T con)
   {
       _connection = con;
   }
   
   public T getConnection()
   {
       return _connection;
   }
   
   public void closeNow()
   {
       this.getConnection().closeNow();
   }
   
   public void closeLater()
   {
       this.getConnection().closeLater();
   }
   
   public abstract boolean decrypt(ByteBuffer buf, int size);
   
   public abstract boolean encrypt(ByteBuffer buf, int size);
   
   protected void onDisconection()
   {
   }
   
   protected void onForcedDisconnection()
   {
   }
}

=====================================

MMOConnection.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

import java.nio.ByteBuffer;
import java.nio.channels.CancelledKeyException;
import java.nio.channels.SelectionKey;
import java.nio.channels.SocketChannel;


import javolution.util.FastList;

/**
* @author KenM
*
*/
public class MMOConnection<T extends MMOClient>
{
   private final SelectorThread<T> _selectorThread;
   private T _client;
   
   private SocketChannel _socketChannel;
   private FastList<SendablePacket<T>> _sendQueue = new FastList<SendablePacket<T>>();
   private SelectionKey _selectionKey;
   
   private ByteBuffer _readBuffer;
   private ByteBuffer _writeBuffer;
   
   private boolean _pendingClose;
   
   public MMOConnection(SelectorThread<T> selectorThread, SocketChannel sc, SelectionKey key)
   {
       _selectorThread = selectorThread;
       this.setSocketChannel(sc);
       this.setSelectionKey(key);
   }
   
   protected void setClient(T client)
   {
       _client = client;
   }
   
   protected T getClient()
   {
       return _client;
   }
   
   public void sendPacket(SendablePacket<T> sp)
   {
       sp.setClient(this.getClient());
       synchronized (this.getSendQueue())
       {
           if (!_pendingClose)
           {
               try
               {
                   this.getSelectionKey().interestOps(this.getSelectionKey().interestOps() | SelectionKey.OP_WRITE);
                   this.getSendQueue().addLast(sp);
               }
               catch (CancelledKeyException e)
               {
                   // ignore
               }
           }
       }
   }
   
   protected SelectorThread<T> getSelectorThread()
   {
       return _selectorThread;
   }
   
   protected void setSelectionKey(SelectionKey key)
   {
       _selectionKey = key;
   }
   
   protected SelectionKey getSelectionKey()
   {
       return _selectionKey;
   }
   
   protected void enableReadInterest()
   {
       try
       {
           this.getSelectionKey().interestOps(this.getSelectionKey().interestOps() | SelectionKey.OP_READ);
       }
       catch (CancelledKeyException e)
       {
           // ignore
       }
   }
   
   protected void disableReadInterest()
   {
       try
       {
           this.getSelectionKey().interestOps(this.getSelectionKey().interestOps() & ~SelectionKey.OP_READ);
       }
       catch (CancelledKeyException e)
       {
           // ignore
       }
   }
   
   protected void enableWriteInterest()
   {
       try
       {
           this.getSelectionKey().interestOps(this.getSelectionKey().interestOps() | SelectionKey.OP_WRITE);
       }
       catch (CancelledKeyException e)
       {
           // ignore
       }
   }
   
   protected void disableWriteInterest()
   {
       try
       {
           this.getSelectionKey().interestOps(this.getSelectionKey().interestOps() & ~SelectionKey.OP_WRITE);
       }
       catch (CancelledKeyException e)
       {
           // ignore
       }
   }
   
   protected void setSocketChannel(SocketChannel sc)
   {
       _socketChannel = sc;
   }
   
   public SocketChannel getSocketChannel()
   {
       return _socketChannel;
   }
   
   protected FastList<SendablePacket<T>> getSendQueue()
   {
       return _sendQueue;
   }
   
   protected void setWriteBuffer(ByteBuffer buf)
   {
       _writeBuffer = buf;
   }
   
   protected ByteBuffer getWriteBuffer()
   {
       return _writeBuffer;
   }
   
   protected void setReadBuffer(ByteBuffer buf)
   {
       _readBuffer = buf;
   }
   
   protected ByteBuffer getReadBuffer()
   {
       return _readBuffer;
   }
   
   public boolean isClosed()
   {
       return _pendingClose;
   }
   
   protected void closeNow()
   {
       synchronized (this.getSendQueue())
       {
           _pendingClose = true;
           this.getSendQueue().clear();
           this.disableWriteInterest();
       }
       this.getSelectorThread().closeConnection(this);
   }
   
   public void close(SendablePacket<T> sp)
   {
       synchronized (this.getSendQueue())
       {
           this.getSendQueue().clear();
           this.sendPacket(sp);
           _pendingClose = true;
       }
       this.getSelectorThread().closeConnection(this);
   }
   
   protected void closeLater()
   {
       synchronized (this.getSendQueue())
       {
           _pendingClose = true;
       }
       this.getSelectorThread().closeConnection(this);
   }
   
   protected void onDisconection()
   {
       this.getClient().onDisconection();
   }
   
   protected void onForcedDisconnection()
   {
       this.getClient().onForcedDisconnection();
   }
}

=====================================

ReceivablePacket.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;


import javolution.text.TextBuilder;

/**
* @author KenM
*
*/
public abstract class ReceivablePacket<T extends MMOClient> extends AbstractPacket<T> implements Runnable
{
   protected ReceivablePacket()
   {
       
   }
   
   protected int getAvaliableBytes()
   {
       return this.getByteBuffer().remaining();
   }
   
   protected abstract boolean read();
   
   public abstract void run();
   
   protected void readB(byte[] dst)
   {
       this.getByteBuffer().get(dst);
   }
   
   protected void readB(byte[] dst, int offset, int len)
   {
       this.getByteBuffer().get(dst, offset, len);
   }
   
   protected int readC()
   {
       return this.getByteBuffer().get() & 0xFF;
   }
   
   protected int readH()
   {
       return this.getByteBuffer().getShort() & 0xFFFF;
   }
   
   protected int readD()
   {
       return this.getByteBuffer().getInt();
   }
   
   protected long readQ()
   {
       return this.getByteBuffer().getLong();
   }
   
   protected double readF()
   {
       return this.getByteBuffer().getDouble();
   }
   
   protected String readS()
   {
       TextBuilder tb = TextBuilder.newInstance();
       char ch;
       while((ch = getByteBuffer().getChar()) != 0) 
           tb.append(ch);
       String str = tb.stringValue();
       TextBuilder.recycle(tb);
       return str;
   }
}

=====================================

SelectorConfig.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

import java.nio.ByteOrder;

/**
* @author KenM
*
*/
public class SelectorConfig
{
   
   private int READ_BUFFER_SIZE = 64*1024;
   private int WRITE_BUFFER_SIZE = 64*1024;
   private HeaderSize HEADER_TYPE = HeaderSize.SHORT_HEADER;
   private int HELPER_BUFFER_SIZE = 64*1024;
   private int HELPER_BUFFER_COUNT = 20;
   private ByteOrder BYTE_ORDER = ByteOrder.LITTLE_ENDIAN;
   
   /**
    * BYTE_HEADER: unsigned byte, max size: 255 <BR>
    * SHORT_HEADER: unsigned short, max size: 65535<BR>
    * INT_HEADER: signed integer, max size: Integer.MAX_SIZE<BR>
    * @author KenM
    */
   public static enum HeaderSize
   { 
       BYTE_HEADER,
       SHORT_HEADER,
       INT_HEADER,
   }
   
   public SelectorConfig()
   {
   }
   
   public int getReadBufferSize()
   {
       return READ_BUFFER_SIZE;
   }
   
   public int getWriteBufferSize()
   {
       return READ_BUFFER_SIZE;
   }
   
   public int getHelperBufferSize()
   {
       return HELPER_BUFFER_SIZE;
   }
   
   public int getHelperBufferCount()
   {
       return HELPER_BUFFER_COUNT;
   }
   
   public ByteOrder getByteOrder()
   {
       return BYTE_ORDER;
   }
   
   public HeaderSize getHeaderType()
   {
       return HEADER_TYPE;
   }
}

=====================================

SelectorServerConfig.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;

import java.net.InetAddress;

/**
* @author KenM
*
*/
public class SelectorServerConfig extends SelectorConfig
{
   private final int SERVER_PORT;
   private final InetAddress SERVER_ADDRESS;
   
   public SelectorServerConfig(int port)
   {
       this(null, port);
   }
   
   public SelectorServerConfig(InetAddress address, int port)
   {
       SERVER_PORT = port;
       SERVER_ADDRESS = address;
   }
   
   public int getPort()
   {
       return SERVER_PORT;
   }
   
   public InetAddress getAddress()
   {
       return SERVER_ADDRESS;
   }
}

=====================================

SelectorThread.java

http://www.4shared.com/file/183645656/a50d2d56/SelectorThread.html

=====================================

SendablePacket.java

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jserver.mmocore.network;


import com.l2jserver.mmocore.network.SelectorConfig.HeaderSize;

/**
* @author KenM
*
*/
public abstract class SendablePacket<T extends MMOClient> extends AbstractPacket<T>
{
   protected void writeC(int data)
   {
       this.getByteBuffer().put((byte) data);
   }
   
   protected void writeF(double value)
   {
       this.getByteBuffer().putDouble(value);
   }
   
   protected void writeH(int value)
   {
       this.getByteBuffer().putShort((short) value);
   }
   
   protected void writeD(int value)
   {
       this.getByteBuffer().putInt(value);
   }
   
   protected void writeQ(long value)
   {
       this.getByteBuffer().putLong(value);
   }
   
   protected void writeB(byte[] data)
   {
       this.getByteBuffer().put(data);
   }
   
   protected void writeS(CharSequence charSequence)
   {
       if (charSequence == null)
       {
           charSequence = "";
       }
       
       int length = charSequence.length();
       for (int i = 0; i < length; i++)
       {
           this.getByteBuffer().putChar(charSequence.charAt(i));
       }
       this.getByteBuffer().putChar('\000');
   }
   
   protected abstract void write();
   
   protected void writeHeader(HeaderSize ht, int pos)
   {
       switch (ht)
       {
           case BYTE_HEADER:
               this.getByteBuffer().put(pos, (byte) this.getByteBuffer().position());
               break;
           case SHORT_HEADER:
               this.getByteBuffer().putShort(pos, (short) this.getByteBuffer().position());
               break;
           case INT_HEADER:
               this.getByteBuffer().putInt(pos, this.getByteBuffer().position());
               break;
       }
   }
}

Posted

jeeez "learn to add a share" thats like argh...as i see you dont have a clue about diff file...

 

and btw we dont give  +1 karma for c/p karma restored.

Posted

He made some modifications to avoid, L2JAttack. You idiot.

 

you idiot the fix is posted in l2j forum its just delete the result 0 content.

Posted

+1 Karma from me for all  of his shares that they rocking!!!

Also about Interpid why you dont share somthing and you only know to dekarma and collecting posts??

STFU NooB Interpid Is L2JMod

Try To Give +1 And I Will Dekarma You

Posted

+1 Karma from me for all  of his shares that they rocking!!!

Also about Interpid why you dont share somthing and you only know to dekarma and collecting posts??

 

1st still i have the most shares in this section with 16 java share(own shares not c/p like you biatchs do)

2nd im mod i need to show activity and yes with that comes i need to post too.

 

PS.:i have over 900 post in the dev help section so shut your little mouth you can talk like that when you did what i did bb

Guest
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    • I search job: posting your advertisement(sale,service) on various forums. Contacts for communication. You can find link for download messenger using Google search.   Telegram https://t.me/negotiato_r @negotiato_r   Element(based in United Kingdom) You can find me using this name. @negotiato-r:matrix.org   Session(based in Switzerland) You can find me using this name. 05770c2eda571fc8d10ec0e79e258ec0d9189def2a3e1f2ace1cd29a2174d40723   Delta Chat(based in Germany) You can find me using the link below. https://i.delta.chat/#1ABEBFFCBC1AEE629111387073FFDA1835BB423E&i=6WtJxcgJGcFD3vIpglQfhe5J&s=f2EkRsqxAeFYep9g9s1y1aIf&a=xuozjaudg%40nine.testrun.org&n=negotiator   I ask administrator or moderator not to consider this link an advertisement for messenger.  This is only link that people can use to contact me.  There is also QR code option,but you have to use mobile phone to access QR code.  This means you have to install VPN app on your mobile phone,then sync your account from your mobile phone to your laptop or computer.  This is a very cumbersome process.  It's much easier to use pre-made link for laptop or computer. Hello. I intermediary. I search job: posting your advertisement(sale,service) on various forums.  My service is free: posting your advertisement(sale,service) on various forums. I know these forum addresses,i can post your ad(for sale,service) on various forums. Dear sellers and those who provide any services. I offer you cooperation. My commission is not taken from your amount,my commission is added to your amount. From money received from guarantor,you pay me my commission.  Payment is made on Tether USDT TRC20 or on Tron TRX. Commission for sending from your wallet to my wallet paid by buyer. When communicating via messenger,please tell me what your commission is for sending on Tether USDT TRC20 or on Tron TRX.  Amount(fees) you'll pay as shipping fee to my wallet will be added to total amount. Payment will be made by guarantor to your payment details. Buyer deposits total amount with my percentage. Send me in messenger your ad copy with price(s). Independently from that through which messenger will be communication,buyer suggests using forum guarantor,gives forum address(http address) and send link(http address) to me,link i will pass on to you(seller) for consideration. If you as seller are not satisfied garant service on proposed forum,i say buyer goodbye and he goes to look for his product(service) from someone else,as result i will wait new buyer.   If sale amount is less than $1000,i receive 20 percent above your total amount. If sale amount is more than $1000,i receive 10 percent above your total amount. I do not deal with either buyers or sellers from Ukraine(i do not cooperate with this country). I will not accept any advertising related to Ukraine,as i do not cooperate with this country. For buyers from other countries guarantor's services are entirely at buyer's expense. You can offer me any other area cooperation that does not violate law.  I do not give 100% guarantee that i will accept your offer,which is not initially related to my advertising area.  It is 50/50 that i will either refuse you or accept your offer.  Everything will depend on whether this offer does not violate law.  I will read information about your product(service) in Google search engine that you offer me for advertising and make decision,which i will inform you in messenger for communication.  I will need some time to familiarize myself with information from Google search engine. I'm currently interested in 4 areas: 1)promotional offers with discounts only(coupons or promo codes):food,shoes,clothing,furniture,cosmetics,household appliances,consumer electronics,taxis,bus tickets,train tickets,plane tickets,hotel tickets,gas coupons or promo codes for car owners I do not advertise Ukraine,do not cooperate with it and have no dealings with it. I will not advertise anything related to carding.  Buyer deposits amount for product(service) plus my commission(20 percent based on amount for product or service) into guarantor and then receives their product(service) in forum transaction.  I would be grateful if it were possible for buyer to receive their goods somehow after depositing money with guarantor,without return address or contact information for future purchases. It's not in my best interests for buyer to communicate directly with you after first purchase. If this isn't possible,then you will simply agree with buyer to receive money with my percentage higher than your initial payment each time. If same customer purchases from you second time,customer pay you together with my percentage and i receive this percentage from you,this will provide additional incentive to advertise,i will promoting you on other forums.     2)selling real estate(houses or apartments) I'm not interested renting. I'm willing to advertise all countries except Russia and Ukraine.  I won't advertise these two countries. I don't advertise Ukraine,don't cooperate with it and have no dealings with it. I'm not interested house or apartment listings that appear on Google search pages,as buyer can find information there themselves without my help and buy house or apartment in desired country. I'm interested house or apartment that aren't listed on Google search. How i see this ad:buyer sees my listing for desired country and if they're interested,they deposit 10 percent listed price for house or apartment in Garant Service. Buyer sets  deadline in forum transaction,during which i either receive my money or don't.  Then buyer receive an address,day and time to meet with seller. Buyer takes lawyer and notary with them and flies(or is driving car) to  given address. If purchase transaction falls through,buyer collects their percentage from guarantor. I don't think buyer willing to buy  house or apartment worth more than 12545$ is willing to cheat me out  that 10 percent by making up  fake story about  failed deal.       3)selling telegram premium status Buyer has two options: 1) transaction through guarantor 2) transaction without guarantor   If transaction is through guarantor. I(intermediary) conduct transaction with guarantor. Buyer specifies following terms in terms transaction: 1) i authorize the disclosure of the transaction name to third parties(that is to you) 2) i authorize the disclosure of the seller's payment details(your payment details) to third parties(that is to you) 3) i authorize the disclosure of the total transaction amount to third parties(that is to you) 4) i do not authorize the disclosure of my profile link on this forum to third parties 5) i do not authorize the disclosure of my contact information(if i have any in my profile on this forum) to third parties   If activating premium status requires logging into buyer's account,i will do this.  You will provide me with instructions on how to activate premium status for buyer's account. If you want to contact me about selling premium status on telegram, but my telegram account is unavailable(account is frozen or telegram system has deleted it),you can contact me using my other contact information. To activate premium status by logging into buyer's account,i will download portable version telegram from official website and launch it on my laptop.  I will enter mobile phone number buyer provides me in messenger they originally contacted me through and send login code to this number.  Buyer will then send me login code. Once transaction is finalized and buyer has deposited funds into guarantor's account I'll notify you via messenger. You register on  forum suggested by buyer.  Message guarantor privately on forum,asking them to share all points I've outlined above.  Buyer will provide  link to guarantor's forum profile in advance or you can find guarantor's forum profile on forum yourself,it's up to you to decide. After verifying that your payment details are included and that transaction amount matches amount agreed upon in messenger, you upgrade buyer to premium status. Your payment details are specified in application,in formquestionnaire for forum transaction,but you won't receive money from guarantor until buyer will not receive service(product),as soon as buyer receives service from you,guarantor will pay you. If buyer has received premium status,you receive funds from guarantor and then pay me my commission using my payment details. The fee for sending from your wallet to my wallet is covered by buyer,not you. When communicating via messenger please tell me your fee for sending to Tether USDT TRC20 or Tron TRX. Buyer deposits funds into guarantor with total amount already including my percentage plus buyer's fee for sending,which you will spend by paying me my percentage when transferring from Tether USDT TRC20 or Tron TRX. If transaction is without guarantor. Buyer pays money to your payment details received from me via messenger and waits for service to be rendered. I will inform buyer total amount when communicating via messenger. You upgrade buyer to premium status through me and then you pay me my percentage to my payment details.  If activating premium status requires logging into buyer's account. I will do so.  You will provide me with instructions on how to activate premium status for buyer's account. Fee for sending from your wallet to my wallet is covered by buyer,not you.  When communicating via messenger please tell me your fee for sending to Tether(USDT TRC20) or Tron(TRX). Buyer pays you total amount,including my percentage plus buyer's fee for sending,which you will spend by paying me my percentage when transferring from Tether USDT TRC20 or Tron TRX.       4)i offer cooperation to specialists who provide services for collecting and submitting documents to consulate for citizenship,residence permits,visas and schengen visas I will advertise service collecting and sending documents to consulate only for following countries:Commonwealth of Independent States,Europe,Mexico,United states america,Canada,United Kingdom,Asia,Africa. Russia and Ukraine:these two countries i will not advertise. Buyer pays guarantor(amount from seller) for service for collecting and sending documents to consulate plus my commission(10 or 20 percent based on service fee). Buyer sets deadline in forum transaction within which they must receive service. Then in forum transaction buyer wait provision service. If after specified period(which will be specified in transaction),consulate refuses client's service,you as specialist have right to charge exact amount for your work through guarantor,since you spent your time on it(this clause will be specified in transaction). What will be amount you will decide,send solution through me.I'll let the buyer know. Client does not pay my percentage if consulate refuses client's service(this clause will be specified in transaction).  In case refusal to buyer from consulate you will need to confirm this refusal through website. Whenever you collect and submit documents on country's website,request is created through their website.  You will provide access to this request to guarantor.  This is necessary to ensure that buyer doesn't pay for nothing,meaning amount you will be required to receive through  guarantor for service provided if  consulate's request is unsuccessful.
    • Hey MaxCheaters! 👋 Introducing L2Soon.com — a free international platform for Lineage 2 server announcements.   Why L2Soon? No more searching through dozens of forums and Discord servers. All new L2 server openings are in one place — updated daily, with real player online counts so you always know where people actually play.   Features: 🔔 Telegram Bot (@l2Soon_bot) — alerts 24h & 1h before server launch 📅 Accurate launch times — in your local timezone ⚔️ All chronicles — Interlude, High Five, GoD, Classic, Essence, Grand Crusade and more 🎯 Filters — by chronicle, rates (x1–x1000+) and server type (PvP, RvR, GvE, Craft, Low Rate...) ⭐ VIP servers — verified projects pinned at the top 🌍 Multi-language — EN, UK, RU, PT   Listing is completely FREE. 🔗 https://l2soon.com/en Feedback welcome — drop a comment or contact us via Telegram @l2Soon_bot
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