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Posted

bannerc.gif

 

[glow=red,2,300]Welcome to .::L][GodsWrath::.[/glow]

 

This server provides the players an exclusive gaming and a nice staff !

 

.::Server Features::.

 

 

Rates:

 

XP: 2000x

SP: 2000x

PartyXP: 2x

PartySP: 8x

Adena: 2500x

Drop: 1x

Spoil: 20x

Manor: 50x

PetXP: 500x

----------------------------------------------

 

Enchant:

 

Save: +7

Max [Weapon]: +30

Max [Armor]: +25

Chance [Normal]: 77%

Chance [Crystal]: 90%

Chance [blessed]: 100% <- Only From Olympiad

 

-----------------------------------------------------------

 

General:

 

AutoLoot: Working

AutoLearnSkills: Working

Delevel: Working

Crafting: Disabled

ClassMaster: Working

ClanPenalties: Disabled

ChampionMobs: Working

WeddingSystem: Working

AutomizedTvT: Working

VoicedCommands: Working

DropItems: Disabled

Manor: Working

Fishing: Working

Race: Working

Boat: Working

DeathPenalty: Disabled

PvPCountFromSameIP: Disabled

SpawnProtection: 60 Sec

InventorySlots: 200

WerehouseSlots: 250

BuffSlots: 48

WeightLimit: 99999%

MaxLevel: 85

Announce Raids Respawn System

Custom Castle Owners Announce

Working Clan Halls

Working Sieges

Working Curced Weapons

Towns are PvP Zone For Siege Participants

SkillsFixed: 90% [Rest Soon!]

Balanced Stats

Full Working GeoData

 

The server has Custom Armor and Custom Weapons WITH NO imba stats ! They are buyed for adena and are there just to replace S grade ones ! We worked hard to balance the classes and on the L2j packet ! We do not use any custom pack like l2jdot or archid we use only L2j which we worked on 3 mounths ! We hope the server proves to be good enough for your expectations ! Server hosted in Germany !

 

 

[glow=red,2,300]Website[/glow]

 

http://l2godswrath.sytes.net

 

Server patch :

 

http://www.4shared.com/file/182697779/f2a83ffc/Patch_v02.html

 

 

-server opened : 28.12.2009

Posted

another failz0r interlude private pvp server

 

 

and i think your just looking for comments :) you didnt join you didnt see maybe only looked the site xD

i think someone should add a rule about this kind of comments ...

Guest Рrototype
Posted

 

and i think your just looking for comments :) you didnt join you didnt see maybe only looked the site xD

i think someone should add a rule about this kind of comments ...

 

Agree You did not login to see the server insite ...

Posted

lol 80% normal...come on u join and in 10 mins all max? ffs

Update: New armors added,they have same stats as Ice sets but look as apella.

New weapons added: same stats as icarus but looks as those epic weapons(dusk and etc)

 

P.S.:Why you use my text under ur avatar? :O

 

Armors look:

Ice Crusader Sets:

 

iceheavy.jpgicelight.jpgicerobe.jpg

 

Legacy Sets:

 

legacyheavy.jpglegacylight.jpglegacyrobe.jpg

Posted

lol 80% normal...come on u join and in 10 mins all max?

P.S.:Why you use my text under ur avatar? :O

 

Haha, well normal chance now is 77%, Come one? LoL...

And yeah, If you remember me, Sevy, A moderator on your server's forum. Remember me :P ? That text i use on every site as a location so i can tell you put my location text to your signature ;)

Its like telling a guy named xxxKILLERxxx in CS that he stole your nick ^^ (Like 1kk people use that nick )

 

Anyways, you are dev or whatever there? I think i will join :)

Guest Рrototype
Posted

seems nice, what about community ?

 

today we hit 52 players online !

the server is online since 28.12.09 !

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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