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[Bug]PWS BORITE NA PARETE KASTRO XORIS NA ISASTE STO SIEGE [L2MAFIA.GR TESTED


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Posted

Na rwthsw kati??

Posh wra to skeftikes??

Pistebw oti 5atoma sto kosmo pou pezoun L2 den to 3eroun!

K pleon exw pe3ei se server pou to exoun fixarei!(Den anaferw name)

ego su ipa se pio server piani apo ki ke pera an den piani se alo p to exune ftiaksi den ime igiume kati tetio

  • 2 weeks later...
Posted

Na rwthsw kati??

Posh wra to skeftikes??

Pistebw oti 5atoma sto kosmo pou pezoun L2 den to 3eroun!

K pleon exw pe3ei se server pou to exoun fixarei!(Den anaferw name)

den ksero an ta 5 atoma p pezune l2 sto kosmo den to kserune ego s leo oti piani se afto to server p exo grapsi ke an den saresi i den exis kapia aporia min kanis post ke min anaferis name gt den iparxi o server p les
Posted

dn gnt n mn dulepsei gt pl apla dn ein bug...ein trick t kaname k meic mafia aut k ken abigail k 04!!!xD

 

 

OffTopic:skills name stn abigail???

albagang name ala epeza ke me DragonBlu3

sto thema:ego pandos to dokimasa ke epiane tora apo ki ke pera ine bug ine trick den me poli apaskoli ala simasia exi oti piani ke den to ekana gia spam to share :P

mpravo ty

efxaristo file m :P
Posted

Eleos den einai bug  auto kai e3alou o ''clan leader'' diaferei apo tous alous epidi exei to stema dipla sto name tou k den pusteuw na einai straboi oi aloi na min to doune ektos an einai full kolozwa.

Posted

Eleos den einai bug  auto kai e3alou o ''clan leader'' diaferei apo tous alous epidi exei to stema dipla sto name tou k den pusteuw na einai straboi oi aloi na min to doune ektos an einai full kolozwa.

na sou po agori mu ipa ego oti den tha tin exi ti korona  to mono p boro na s po ine oti ginete na alaksis to clan leader en ora siege
Posted

an afto einai bug egw eimai o arxiepiskopos ieronimos... ante more m to pezete oloi edw mesa exploiters epeidi sas katevenei mia mlkia ston egefalo.. ele0s dld ti na pw giafto... epeidi allazeis clan leader einai bug ouaou dld egw arxizo na petaw stn alithini zwi eimai pouli?? ele0s dld ti allo tha doun ta politima matia m...

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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