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NPE are boring :/
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Hi guys, this is a CMS im sharing for lineage 2 servers, im tired of the crap i see on new release servers. Dont let me start on the IA developed ones lmao. 📋 Description Free and open source template to create landing pages for Lineage 2 private servers. Designed with a dark fantasy theme and modern animations. ✨ Current Features This FREE version includes: Complete Landing Page - Professional design ready to use Multi-language Support - Spanish, English, Portuguese Dark Fantasy Theme - With animated UI elements Server Information - Rates, features, and rules Olympiad Ranking - Rankings display Download Section - For game client Skins and Animations Gallery Streaming Widget - Twitch/Kick integration Fully Customizable - Via configuration files ❌ Not Included in Free Version ❌ User Registration System ❌ Online Players Counter ❌ Donation Panel 💎 Premium Integrations IntegrationPrice Registration System $50 USD Online Players Counter $50 USD Donation Panel $50 USD 📧 Contact: https://gh0tstudio.com 🛠️ Tech Stack Technology Version Description React 19.2.0 UI Library TypeScript 5.8.2 Static typing Vite 6.2.0 Build tool TailwindCSS CDNCSS Framework Lucide React 0.554.0 Icons i18next 23.16.0 Internationalization react-i18next 15.1.0 React bindings for i18n All documentation provided for AI AGENTS to make changes on the ui texts and so on. u can have a look on the cms fully working with donation panel, online count and register via: https://crmlineage2.vercel.app/ https://github.com/6h0T/CRM-LINEAGE2-FREE If u are in the lookings to develop a unique website for ur projects, u can dm me or contact me throw my socials on my profile. all code has encrypted references so any type of rebranding, copying or selling without authorization will result in take downs
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Hello dude, i can help u out, i reached to u via DM, my studio is https://gh0tstudio.com i have worked with almost 40 brands on developing Private Lineage and Mu online servers, dashboard for vote pages and more. I sent u some examples too
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L2 TARTARUS - HTML DESIGN L2 KOMBAT - ANIMATED BORDER L2 SERENITY - ANIMATED LOGO L2 ARCANE - COMMUNITY BOARD L2 AMERIKA - ADVERTISING BANNER L2 ZERON - ADVERTISING BANNER
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Tryskell
Hi all,
as I have lost my pack (L2J archid) forum account (I still wait for ya Sethek :P), I post here, as it can help more people, and it's not a relative question to L2Jarchid, but java in general.
NPE... For NullPointerException. I got a lot of those errors, for many different things.
- my voicedcommandhandlers bug cause of that ;
- sieges doors make this error, but work ;
-throne siege is buggy too, when i try to sit on it i got an NPE.
So I would like to ask : what are those errors, and how I can fix it. I ask for theory, and perhaps if u got an existing exemple to show (from any pack, I don't care) it would be cute.
I got a really lil idea about it ; I think it's an exception which come when something is null. But got no idea if I have to set a variable for that, etc.
Those errors seem to occur when I double click, or more accuratly, when I already made that action one time.
For example, castle doors ; one click on any door and i can still move. If I click on one door, and click one time on another door, no error too. But if I double click on any gate, I got NPE error, and my character is "stuck" until I click on me.
About my voicecommand, it's more drama as it bugs the entire command : when you type .stats you got stats (shared on this forum :P), it's bug differently according if i'm an admin or no. I didn't understand how, but it happens and block the command (only show one NPE error w/o show something anymore) until a client restart...
I "coded" this voicecommandhandler 3 times, 3 differents ways (using or no the npchtmlmessage, and reading sources from L2j interlude, l2jfree interlude, and l2jumbrella gracia 1.5). I don't understand, cause my voicecommander is P.E.R.F.E.C.T and it makes me cry to see I spend so much time on a stupid NPE error lol.
Well, any point of view can help... If you need screenshots of errors, just tell me.
(xx = number of the error, it goes ++ each time...)
And no I didn't mod L2gameclientpacket... And ofc, it's not ihateNPE :p.
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