Jump to content

Recommended Posts

Posted

zerix ... i ve botted enough to know the differnce between follow and botting :p

 

 

 

That train had a) a pattern (they went around in circles hiting the mobs) sometimes a mob would spawn behind the train but they would ignore it and continue on their pattern

 

 

 

b) the bots went through gfx to hit mobs (dwarf would target a mob behind a tree the whole train would go through the tree not around it to hit it)

 

 

 

c) buffer auto healed the dwarf and auto buffed every 20mins no matter what was happening

 

 

 

d)all 3 members tried to rez the dead 4th member (happened 3 times)

 

 

 

e)no one answered to pms .. simple pms like are you there etc

 

 

 

f) I PKed the dwarf the other 3 tried to rez him ... I PKed the mage the other 2 tried to rez him... noone hit me

 

 

 

g) brought em a train of matriarchs ... all died (dagger didn't bother to fd) and their corpses were still there about 2 hours later when I went back to the spot

 

 

 

Soz man they were bots

Posted

pilgrim, den me pi8is :)

 

 

 

pilgrim, i know u are trying to be someone but, la2.gr isnt like other servers :) bots died.

 

 

 

maybe u saw them before antibot system np but after its impossible :)

Posted

Trying to be someone? Didn't say I was botting ... I bot official, there is a point botting there, I see no point botting a private x5 server :)

 

I just play eglobal on weekends .. mostly to see friends etc and get away from the grind

 

Oh and check this out Clicky

Posted

Vlaka zerix ta bots yparxoyn oti anti bot system kai na baleis an ta dedomena poy tha steilei to l2waker einai ta idia me ayta toy client tha mpeiiii arkei na mas pei o quest007 pos na to rytmisoymeeeeeeeeeeeeee :D :D :D :D :x :x :x :x :D :D :evil: :evil: :evil: :D :D :D

Posted

paniblaka zerix ante traba ftiakse to login pou to exeis kanei pou**** ... kai ase auta pou exei ftiaksei o rwsos na ta nomizeis dika sou :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:

Posted
den peirazi pexte kai mia fora timia :)

 

 

 

bots last year

 

I fasi re c omos ksereis poia einai?

 

Apo tote pou evales to "antibot" o server exei ksekolothei sta crash...

 

Ego eimai edelos asxetos..katse na katalavo..koveis ta bot....ligotero lag..koveis to 2o client..ligotero lag..koveis kai to allo client....no lag!!

 

 

 

Yea!!!...Ta kataferes man!!

 

 

 

Koita...ego se paradextika pou kataferes na kopseis ta bot..

 

Paradeksou omos ki esi aftous pou kataferan na ksanavaloun bot...mi kaneis san paidaki..

 

 

 

Kai telos....vrisko poio simantiko..na katseis kai na ftiakseis alla pragmata sto server opos ss...server crashing..c4 skills/items/areas/mobs ktl...

Posted
pilgrim' date=' den me pi8is :)

 

 

 

pilgrim, i know u are trying to be someone but, la2.gr isnt like other servers :) bots died.

 

 

 

maybe u saw them before antibot system np but after its impossible :)[/quote']

 

 

 

personally I'm not someone, Im just a 21 year old boy that cracks those lame bought-from-china protections for breakfast. tip to those who are still iterested: use ollydb, create a point of your system's memory. run the client loader and make another point. Now compare 2 points and see what's changed. voila, your bypass is in there. The rest is a matter of minutes.

 

 

 

la2 surely isnt like other servers, it's the only server that the owner pays anonymous to the public contributors for the updates. but still they sell him crap :oops:

 

 

 

I wonder if you even have an account at the retail servers of L2 to see what is going on there

Posted

Guest007 its the third time u say that we buy code from the chinese

 

 

 

except that u dont have any proof of those u're saying

 

 

 

why u think that chinese do all the work ?:) and they are best in l2servers

 

 

 

if i were u i would say "you buy from russians" this would make me fell someone good

 

 

 

except u think chinese are better than russians.

 

 

 

in my server money never involved between develop administration and users.

 

 

 

everything is made because we love lineage.

 

 

 

as for the lag, has nothing to do with bots remove etc.

 

 

 

server is getting full from NORMAL USERS already.

 

 

 

we will upgrade again. its not that simple if u are sponsored to demand stuff asap.

 

 

 

 

 

u can go play in l2j servers i dont care

 

 

 

maybe we'll loose noobs like u and server wont lag :)

 

 

 

sorry for my crappy english i prefere

 

write with mov eax call invoke xor esp

 

 

 

good luck with your cracking

 

 

 

today is day 8

 

 

 

//EDIT

 

 

 

a little something for our L2X funs :))

 

 

 

clicky

 

 

 

enjoy your time at this server

 

 

 

gmevos5jp.jpg

Posted
...u can go play in l2j servers i dont care

 

 

 

maybe we'll loose noobs like u and server wont lag :)...

 

 

 

Plz...define noobs..

 

Is a man 29 years old..noob...coz he cant crack a lineage 2 server?

 

Or because he doesnt use bad words to argue with you or anyone else?

 

Maybe coz he manage to play in many l2 servers...for many hours and still...he has conection with the real word?

 

 

 

 

 

Oh shit!!...I am a noob!!!

Guest
This topic is now closed to further replies.



  • Posts

    • Where I can buy a cheap domain .com? cheapest I found was on Godaddy for 12 euro and Hostinger for 10 euro.
    • Hello everyone, here's a simple and useful idea for any type of server.   This code applies a discount when a player makes a purchase inside a clan’s castle or clan hall, offering a benefit to clan members who own a castle or clan hall. Important: Merchant transactions must be handled through multisell, not buylist. The discount is directly applied within the multisell, so the price shown is already reduced.   "For example, if a scroll costs 1000 Adena and you set a 20% discount in the config, the final price when purchasing inside a castle or clan hall will be 800 Adena."   This code is developed on the public aCis 401 revision.   public static int CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT; CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT = clans.getProperty("ClanBaseOwnershipMechantDiscount", 20); # If clan owns a clan hall or castle, all members have a discount of X% at merchant transactions (multisell). # Discount applies only inside the base (castle or clan hall). ClanBaseOwnershipMechantDiscount = 20   /** diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java index 556e111..bbf8e69 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java @@ -101,7 +101,7 @@ do { // send list at least once even if size = 0 - player.sendPacket(new MultiSellList(list, index)); + player.sendPacket(new MultiSellList(list, index, player)); index += PAGE_SIZE; } while (index < list.getEntries().size()); diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java index 7c82c5b..1654abc 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java @@ -6,6 +6,7 @@ import net.sf.l2j.Config; import net.sf.l2j.gameserver.enums.FloodProtector; import net.sf.l2j.gameserver.enums.StatusType; +import net.sf.l2j.gameserver.enums.ZoneId; import net.sf.l2j.gameserver.enums.items.CrystalType; import net.sf.l2j.gameserver.model.Augmentation; import net.sf.l2j.gameserver.model.actor.Player; @@ -225,6 +226,20 @@ return; } + if (player.isInsideZone(ZoneId.CLAN_HALL) && player.getClan() != null && player.getClan().hasClanHall()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + + if (player.isInsideZone(ZoneId.CASTLE) && player.getClan() != null && player.getClan().hasCastle()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + if (Config.BLACKSMITH_USE_RECIPES || !e.getMaintainIngredient()) { // if it's a stackable item, just reduce the amount from the first (only) instance that is found in the inventory diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java index 9269b06..c6102a0 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java @@ -2,6 +2,9 @@ import static net.sf.l2j.gameserver.data.xml.MultisellData.PAGE_SIZE; +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.multisell.Entry; import net.sf.l2j.gameserver.model.multisell.Ingredient; import net.sf.l2j.gameserver.model.multisell.ListContainer; @@ -15,7 +18,9 @@ private boolean _finished; - public MultiSellList(ListContainer list, int index) + private Player _player; + + public MultiSellList(ListContainer list, int index, Player player) { _list = list; _index = index; @@ -28,6 +33,8 @@ } else _finished = true; + + _player = player; } @Override @@ -74,7 +81,14 @@ { writeH(ing.getItemId()); writeH(ing.getTemplate() != null ? ing.getTemplate().getType2() : 65535); - writeD(ing.getItemCount()); + + if (_player.isInsideZone(ZoneId.CLAN_HALL) && _player.getClan() != null && _player.getClan().hasClanHall()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else if (_player.isInsideZone(ZoneId.CASTLE) && _player.getClan() != null && _player.getClan().hasCastle()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else + writeD(ing.getItemCount()); + writeH(ing.getEnchantLevel()); writeD(0x00); // TODO: i.getAugmentId() writeD(0x00); // TODO: i.getManaLeft()  
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/uthciha-services https://campsite.bio/utchihaamkt
    • WTB EXP ETERNAL 10x new dm.
    • This project is based on the latest public aCis sources (revision 401) and supports a multi-client system (C4 & IL), making it suitable for custom usage but not for retail.   You can configure the SelectedClient option in server.properties and loginserver.properties to switch between C4 and IL.  Both clients are fully synchronized, including login, server selection, packets, and geodata.   Notable Features: - Completed the login and server selection phase for both clients. - Synchronized all packets to support both clients (including some specific features). - Reworked the datapack and SQL files (excluding HTML files) to work seamlessly with both clients. - Added geodata support for both clients. - Adapted nearly all AI, scripts, bosses, HTML, and MULTISELL files to match C4 functionality. - Reduced the maximum clan level from 8 to 5 (C4 feature). - Rewrote clan HTML to remove C5-C6 features.   Disabled the following C5 and C6 features: - Divine Inspiration (C6 feature). - Clan skills and clan reputation points (C5 feature). - Pledge class (C5 feature). - Hero skills (C5 feature). - Dueling system (C6 feature). - Augmentations (C6 feature). - Cursed weapons (C5-C6 feature).   General Improvements: - Performed a general HTML cleanup and optimized features based on the client version. - Added an option to display the remaining time of disabled skills. - Skill timestamps now update when using the skill list.   This flexibility allows you to create a unique progression system tailored to your needs. The price for the diff patch, which can be applied to aCis public sources, is €150. For inquiries, please contact me via PM or Discord (ID: @Luminous).
  • Topics

×
×
  • Create New...