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[Request]Skills Code for gracia final server..


Question

Posted

hi pedes...xreiazomai epigontws to path twn parakatw skill....

 

1. Hide(ID:922)-Adventurers/ghost hunters/Wind Riders

2.evas's will(ID:786)-Evas templars

3.touch of eva(ID:787-Evas Templars

4.Spirit of Phoenix(ID:784-Phoenix Knights

5.Seed of Revenge(ID:761-Hell Knights

6.Insane Crusher(ID:762-Hell Knights

7.Demolition Impact(ID777-Titans

8.Lightning Shock(ID791-Soul Hounds

 

(Xreiazomai dld to code p prepei na valw sto kathe ap ayta ta skill sto l2server/data/stats/skills)

p.x. <skill id="922" levels="1" name="Hide">

  <set name="target" val="TARGET_SELF"/>

  <set name="skillType" val="BUFF"/>

  <set name="operateType" val="OP_PASSIVE"/>

  <set name="hitTime" val="500"/>

  <set name="reuseDelay" val="180000"/>

</skill>

 

then leitourgei m ayto to code...k etc psaxnw to swsto...

 

 

Y.g. Kserw oti tha peite  yparxoun ametrhta tetoia post ktlp..alla epsaksa k then vrhka tpt...ta link then douleuoun h exoun ginei remove...h then kserw k egw ti....g ayto apla zhtaw thn voitheia kapoioo p hdh exei ta skill...

 

eyxaristw gia to xrono sas.. 8)

12 answers to this question

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  • 0
Posted

exis 1 Text Arxio p legete skillname-e?an nai,anikse to pata alt + f grapse to onoma tou skill kai ise ok

 

oxi then to exw ayto to arxeio.... ena tetoio arxeio vriskete mes sto system tou l2 alla then einai patched oute text keimeno ...

  • 0
Posted

-1 Hide

<set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="reuseDelay" val="180000"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <for>
   <effect count="1" name="Hide" time="30" val="0">
     <mul order="0x30" stat="runSpd" val="0.7"/>
   </effect>
 </for>
</skill>

 

-2 Eva's Will

<set name="mpConsume" val="37"/>
 <set name="magicLvl" val="83"/>
 <set name="hitTime" val="2500"/>
 <set name="skillType" val="BUFF"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="reuseDelay" val="15000"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <for>
   <effect name="ChanceSkillTrigger" time="60" triggeredId="5563" triggeredLevel="1" activationChance="30" chanceType="ON_ATTACKED_HIT" stackOrder="1" stackType="increaseTrigger" val="0">
     <add order="0x40" stat="mDef" val="200"/>
   </effect>
 </for>
</skill>

 

-3 Touch of Eva

<set name="aggroPoints" val="811"/>
 <set name="castRange" val="40"/>
 <set name="effectRange" val="400"/>
 <set name="hitTime" val="1800"/>
 <set name="hpConsume" val="1253"/>
 <set name="magicLvl" val="83"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <set name="power" val="50"/>
 <set name="reuseDelay" val="150000"/>
 <set name="skillRadius" val="1000"/>
 <set name="skillType" val="HEAL_PERCENT"/>
 <set name="target" val="TARGET_PARTY"/>
 <cond msgId="113" addName="1">
   <player active_effect_id_lvl="5563,3"/>
 </cond>
 <for>
   <effect count="20" name="HealOverTime" time="3" val="150">
     <mul order="0x30" stat="cancelVuln" val="0.4"/>
     <mul order="0x30" stat="debuffVuln" val="0.7"/>
     <mul order="0x30" stat="gainHp" val="1.3"/>
   </effect>
 </for>
</skill>

 

-4 Spirit of Phoenix

<set name="mpConsume" val="37"/>
 <set name="magicLvl" val="83"/>
 <set name="hitTime" val="2500"/>
 <set name="skillType" val="BUFF"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="reuseDelay" val="15000"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <for>
   <effect name="ChanceSkillTrigger" time="60" triggeredId="5562" triggeredLevel="1" activationChance="30" chanceType="ON_ATTACKED_HIT" stackOrder="1" stackType="increaseTrigger" val="0">
     <add order="0x40" stat="pDef" val="200"/>
   </effect>
 </for>
</skill>

 

-5 Seed of Revenge

<set name="mpConsume" val="37"/>
 <set name="magicLvl" val="83"/>
 <set name="hitTime" val="2500"/>
 <set name="skillType" val="BUFF"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="reuseDelay" val="15000"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <for>
   <effect name="ChanceSkillTrigger" time="60" triggeredId="5561" triggeredLevel="1" activationChance="30" chanceType="ON_ATTACKED_HIT" stackOrder="1" stackType="increaseTrigger" val="0">
     <add order="0x40" stat="pAtk" val="100"/>
   </effect>
 </for>
</skill>

 

-6 Insane Crusher

<set name="baseCritRate" val="15"/>
 <set name="hitTime" val="1300"/>
 <set name="ignoreShld" val="true"/>
 <set name="isDebuff" val="true"/>
 <set name="lvlDepend" val="1"/>
 <set name="maxNegated" val="5"/>
 <set name="magicLvl" val="83"/>
 <set name="mpConsume" val="80"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <set name="overHit" val="true"/>
 <set name="power" val="6468"/>
 <set name="reuseDelay" val="45000"/>
 <set name="skillRadius" val="200"/>
 <set name="skillType" val="PDAM"/>
 <set name="SSBoost" val="2.0"/>
 <set name="target" val="TARGET_AURA"/>
 <set name="weaponsAllowed" val="18444"/>
 <cond msgId="113" addName="1">
   <player active_effect_id_lvl="5561,3"/>
 </cond>
 <for>
   <effect name="Debuff" time="120" val="0" effectPower="40" effectType="DEBUFF">
     <mul order="0x30" stat="maxCp" val="0.1"/>
     <mul order="0x30" stat="debuffVuln" val="1.3"/>
     <mul order="0x30" stat="gainHp" val="0.7"/>
   </effect>
 </for>
</skill>

 

-7 Demolition Impact

<set name="castRange" val="40"/>
 <set name="effectRange" val="400"/>
 <set name="baseCritRate" val="15"/>
 <set name="hitTime" val="1200"/>
 <set name="magicLvl" val="83"/>
 <set name="mpConsume" val="160"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <set name="overHit" val="true"/>
 <set name="power" val="5750"/>
 <set name="reuseDelay" val="21000"/>
 <set name="skillRadius" val="150"/>
 <set name="skillType" val="PDAM"/>
 <set name="SSBoost" val="2.0"/>
 <set name="target" val="TARGET_FRONT_AREA"/>
 <set name="weaponsAllowed" val="18432"/>
</skill>

 

-8 Lightning Shock

<set name="hitTime" val="1080"/>
 <set name="isDebuff" val="true"/>
 <set name="lvlDepend" val="1"/>
 <set name="magicLvl" val="83"/>
 <set name="mpConsume" val="52"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <set name="power" val="1510"/>
 <set name="reuseDelay" val="6000"/>
 <set name="skillRadius" val="200"/>
 <set name="skillType" val="PDAM"/>
 <set name="soulMaxConsumeCount" val="5"/>
 <set name="SSBoost" val="2.0"/>
 <set name="target" val="TARGET_AURA"/>
 <for>
   <effect name="Paralyze" time="9" val="0" effectPower="20" effectType="PARALYZE"/>
 </for>
</skill>

 


 

Orismena isws xreiastoun Core Support.

 

exis 1 Text Arxio p legete skillname-e?an nai,anikse to pata alt + f grapse to onoma tou skill kai ise ok

 

...

 

Regards.

  • 0
Posted

na se kala filos..pragmatika eyxaristw...!!!

 

alla telika exw ena provlimataki .... enw twra douleuoun ta skill twn tank...then pernoun lvl...dld oso k na mevarane menoun lvl1...

ti mporei na fteei??

 

episis to hide meta thn metatroph to exasa teleiws...k an paw na m to dwsw leei skill not found..episis vghke k error panw sto  panel tou server gia to hide..:P..

 

exeis kamia lysh?

  • 0
Posted

file vale photo gia to error ..ta skills pou les oti menoun 1 lvl mipos  toso pane kai den anebenoun allo giati uparxoun skills pou einai 1 lvl gia koita3e kai pes mas sigoura..

  • 0
Posted

na se kala filos..pragmatika eyxaristw...!!!

 

alla telika exw ena provlimataki .... enw twra douleuoun ta skill twn tank...then pernoun lvl...dld oso k na mevarane menoun lvl1...

ti mporei na fteei??

 

episis to hide meta thn metatroph to exasa teleiws...k an paw na m to dwsw leei skill not found..episis vghke k error panw sto  panel tou server gia to hide..:P..

 

exeis kamia lysh?

 

Se proeidopoihsa pws orismena skills isws xreiazontai core support.

Isws eprepe na perimeneis na ta ftiaksei h team tou project pou xrhsimopoieis..

  • 0
Posted

[table][tr][td]Error in file C:\Program Files\Lineage II\server\L2JOffiCial_Prec.PaCk\L2Server\

data\stats\skills\0900-0999.xml

java.lang.RuntimeException: java.lang.ClassNotFoundException: net.sf.l2j.gameser

ver.skills.effects.EffectHide

        at net.sf.l2j.gameserver.templates.effects.EffectTemplate.<init>(EffectT

emplate.java:87)

        at net.sf.l2j.gameserver.skills.DocumentBase.attachEffect(DocumentBase.j

ava:350)

        at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.

java:156)

        at net.sf.l2j.gameserver.skills.DocumentSkill.parseSkill(DocumentSkill.j

ava:417)

        at net.sf.l2j.gameserver.skills.DocumentSkill.parseDocument(DocumentSkil

l.java:121)

        at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:93)

 

        at net.sf.l2j.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.jav

a:89)

        at net.sf.l2j.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine.

java:98)

        at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:42

)

        at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:29

)

        at net.sf.l2j.gameserver.datatables.SkillTable$SingletonHolder.<clinit>(

SkillTable.java:130)

        at net.sf.l2j.gameserver.datatables.SkillTable.getInstance(SkillTable.ja

va:37)

        at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:213)

        at net.sf.l2j.gameserver.GameServer.main(GameServer.java:554)

Caused by: java.lang.ClassNotFoundException: net.sf.l2j.gameserver.skills.effect

s.EffectHide

        at java.net.URLClassLoader$1.run(Unknown Source)

        at java.security.AccessController.doPrivileged(Native Method)

        at java.net.URLClassLoader.findClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        at java.lang.ClassLoader.loadClassInternal(Unknown Source)

        at java.lang.Class.forName0(Native Method)

        at java.lang.Class.forName(Unknown Source)

        at net.sf.l2j.gameserver.templates.effects.EffectTemplate.<init>(EffectT

emplate.java:83)

        ... 13 more

[/table]

 

Ayto einai to error...xrisimopoiw l2official then pezei na mn exw support gia to hide...:/..k prepei na to kanw na doulepsei...

 

kamia idea kaneis?

tnx

 

  • 0
Posted

[table][tr][td]Error in file C:\Program Files\Lineage II\server\L2JOffiCial_Prec.PaCk\L2Server\

data\stats\skills\0900-0999.xml

java.lang.RuntimeException: java.lang.ClassNotFoundException: net.sf.l2j.gameser

ver.skills.effects.EffectHide

        at net.sf.l2j.gameserver.templates.effects.EffectTemplate.<init>(EffectT

emplate.java:87)

        at net.sf.l2j.gameserver.skills.DocumentBase.attachEffect(DocumentBase.j

ava:350)

        at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.

java:156)

        at net.sf.l2j.gameserver.skills.DocumentSkill.parseSkill(DocumentSkill.j

ava:417)

        at net.sf.l2j.gameserver.skills.DocumentSkill.parseDocument(DocumentSkil

l.java:121)

        at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:93)

 

        at net.sf.l2j.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.jav

a:89)

        at net.sf.l2j.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine.

java:98)

        at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:42

)

        at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:29

)

        at net.sf.l2j.gameserver.datatables.SkillTable$SingletonHolder.<clinit>(

SkillTable.java:130)

        at net.sf.l2j.gameserver.datatables.SkillTable.getInstance(SkillTable.ja

va:37)

        at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:213)

        at net.sf.l2j.gameserver.GameServer.main(GameServer.java:554)

Caused by: java.lang.ClassNotFoundException: net.sf.l2j.gameserver.skills.effect

s.EffectHide

        at java.net.URLClassLoader$1.run(Unknown Source)

        at java.security.AccessController.doPrivileged(Native Method)

        at java.net.URLClassLoader.findClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)

        at java.lang.ClassLoader.loadClass(Unknown Source)

        at java.lang.ClassLoader.loadClassInternal(Unknown Source)

        at java.lang.Class.forName0(Native Method)

        at java.lang.Class.forName(Unknown Source)

        at net.sf.l2j.gameserver.templates.effects.EffectTemplate.<init>(EffectT

emplate.java:83)

        ... 13 more

[/table]

 

Ayto einai to error...xrisimopoiw l2official then pezei na mn exw support gia to hide...:/..k prepei na to kanw na doulepsei...

 

kamia idea kaneis?

tnx

 

 

 

file poia version exeis ?

  • 0
Posted

vasika pisteuw oti then exw valei sto pack m to "hide effect" gi ayto then mporei na diavasei to code tou skill hide tou coyote....g ayto tha thela o idios o coyote h opoios kserei na m kanei reply legontas m to code tou "hide effect" & pou k pws to prosthetw...

 

eyxaristw gia to xrono sas...

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