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Posted
/*

* This program is free software; you can redistribute it and/or modify

* it under the terms of the GNU General Public License as published by

* the Free Software Foundation; either version 2, or (at your option)

* any later version.

*

* This program is distributed in the hope that it will be useful,

* but WITHOUT ANY WARRANTY; without even the implied warranty of

* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

* GNU General Public License for more details.

*

* You should have received a copy of the GNU General Public License

* along with this program; if not, write to the Free Software

* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA

* 02111-1307, USA.

*

* http://www.gnu.org/copyleft/gpl.html

*/

 

package com.l2laif.gameserver.handler.voicedcommandhandlers;

 

import com.l2laif.Config;

import com.l2laif.gameserver.handler.IVoicedCommandHandler;

import com.l2laif.gameserver.model.actor.instance.L2PcInstance;

 

 

/**

*

* @author x.v3ndetta@yahoo.com

*

*/

 

public class base implements IVoicedCommandHandler

{

   private static final String[] VOICED_COMMANDS = { "base" };

 

   public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

   {  

     

       if (command.equalsIgnoreCase("base"))

       {          

            if(activeChar.isInJail())

           {

               activeChar.sendMessage("Sorry,you are in Jail!");

               return false;

           }

           else if(activeChar.isInOlympiadMode())

           {

               activeChar.sendMessage("Sorry,you are in the Olympiad now.");

               return false;

           }

                   

           else if(activeChar.atEvent)

           {

               activeChar.sendMessage("Sorry,you are in an event.");

               return false;

           }

           else  if (activeChar.isInDuel())

           {

               activeChar.sendMessage("Sorry,you are in a duel!");

               return false;

           }

           else if (activeChar.isDead())

           {

              activeChar.sendMessage("Sorry,you are dead.");  

  return false;

           }  

           else if (activeChar.getKarma() > 0 || activeChar.getPvpFlag() > 0)

           {

              activeChar.sendMessage("Sorry,you are in combat.");

  return false;

           }  

           else if (activeChar.inObserverMode())

           {

              activeChar.sendMessage("Sorry,you are in the observation mode.");

           }            

           else if (activeChar.isFestivalParticipant())

           {

               activeChar.sendMessage("Sorry,you are in a festival.");

               return false;

           }        

 

if (activeChar.isNoob())

{

activeChar.teleToLocation(-83995, 243373, -3755, true); // good Base

}

if (activeChar.isKoof())

{

activeChar.teleToLocation(45775, 49236, -3086, true); // evil Base

}

 

       }

       return true;

   }

   public String[] getVoicedCommandList()

   {

       return VOICED_COMMANDS;

   }

 

}

 

Credits to me ! [i use my friend account]

Posted

pff how can you do a that simple coding error

 

the PcInstance defined here public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

 

so why you use _activeChar for the teleport while its not defined jeez...

Posted

pff how can you do a that simple coding error

 

the PcInstance defined here public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

 

so why you use _activeChar for the teleport while its not defined jeez...

 

Sry Interpid,i didn't tested it and i made it verry fast xD Thx for help :P

Posted

So, does this work, in order to put it in the list, or it's a failure? =P

 

And btw, DominiQue, you are x.v3ndetta@yahoo.com ?

It works,and yes i am x.v3ndetta

  • 1 month later...
Posted
public class base implements IVoicedCommandHandler

 

in base it writes :

The public type base must be defined in its own file

 

:/ what i must do?

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