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Posted

 

2hptau8.jpg

 

 

Trailer:

 

Rates:

* x1000 Xp

* x1000 Sp

* x1000 Adena

 

Enchant:  

* 66%

-Safe: +3

-Max : +15 (+16 from event)

 

Events:

* Team ss Team

* Capture The Flag

* VIP

* Fortress Battles

* Death Match

* GM's Events  

 

Others:

 

* Auto Account Create

* No Augments

* Olympiad Perioid: 7 Days

* 30 Buff Slots

* AutoLearn Skills

* No Custom Items/skills

* 3h Duration - All Buffs

* Special PvP Zones

* Newbie Safe Zone

 

Additional Information:

* GM Shop

* Buffer NPC

* Scheme Buffer

* Global Gatekeeper

* Skill Enchanter NPC

* Noblesse NPC

* Class Master NPC

 

New server Lineage 2 Started today 8 PM GMT+1

Custom rb for Epic Jewels

Now on forum there is  152 Guests, 71 Users > online +200 on start will be

Look Server Buffer  -    http://i48.tinypic.com/34i4uo4.jpg

Sublass its free

Noblesse from events

Mp potion gives 200 MP no reuse delay

No Custom Items here.

 

Hardware informations:

 

Athlon Dual Core x2 5600+

6 GB DDR2,

2 x 400GB SATA 2

100 Mbps

Location: Germany

 

 

Website     http://l2lad.com/

Forum    http://l2lad.com/forum

   

 

Posted

 

Now on forum there is  152 Guests, 71 Users > online +200 on start will be

 

check carefully why there are so many people online

 

202 Guests, 80 Users (2 Hidden)

Users active in past 1440 minutes:

 

1440 minutes=24 hours=1 day... now think again before saying that on the start will be 200++

Posted

i suggest you not to...

 

Thats correct i didnt see the post :P

 

He didnt lie about the people there are 50+ PPL on Start (LvL zone) but it lags as hell so i wont kill my nerves with this :P

Posted

Thats correct i didnt see the post :P

 

He didnt lie about the people there are 50+ PPL on Start (LvL zone) but it lags as hell so i wont kill my nerves with this :P

there are 300 ppl online as gm said (not sure tho he may be lying) but its not worth it

Posted

there are 300 ppl online as gm said (not sure tho he may be lying) but its not worth it

 

There are like 200+ I just stayed in game but u cant move u cant do nothing, also lvling area is PvP Zone so Fail :/

Posted

There are like 200+ I just stayed in game but u cant move u cant do nothing, also lvling area is PvP Zone so Fail :/

 

Lol, that's because they didn't expected so many people, there were about 500 people at start. Now they are modyfing something and today server will be without lags.

 

 

btw

Most Online Today: 486. Most Online Ever: 486 (Today at 03:37:39 PM)  and that's on forum!

Posted

Lol, that's because they didn't expected so many people, there were about 500 people at start. Now they are modyfing something and today server will be without lags.

 

 

btw

Most Online Today: 486. Most Online Ever: 486 (Today at 03:37:39 PM)  and that's on forum!

dude read my previous replies... its because its set to show people active on the last 24 hours... thats why... so if you were just directed to the forum as guest you will remain on that list for 24 hours.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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