SySt3MGaM3RFr3aKs Posted November 26, 2009 Posted November 26, 2009 wow i am really impressed ::) Is For Gracia Final / Interlude ? ..
Lucky Dice Posted November 26, 2009 Posted November 26, 2009 wow i am really impressed ::) Is For Gracia Final / Interlude ? .. Interlude
dj4moto Posted November 27, 2009 Posted November 27, 2009 hmm..okey you can start the event.....but how players register ? :\
Lucky Dice Posted November 27, 2009 Posted November 27, 2009 hmm..okey you can start the event.....but how players register ? :\ you must add
xAddytzu Posted November 29, 2009 Posted November 29, 2009 Everybody said "Nice work" , "GG" , "THX" but nobody said if it work..
zeusgz Posted November 29, 2009 Posted November 29, 2009 Thanks but this work correctly? path diff is compatible with rev 3692 ? xD
®ৠ♪Ŋαķαмοūŗα♪ৠ® Posted November 29, 2009 Posted November 29, 2009 I see somewhere this event and its pretty cool...Well now the event starts normaly but the voice commands to be able a character to participate in the event (.bhreg and .bhunreg) doesnt work at all....Any idea?
Albion™ Posted November 29, 2009 Posted November 29, 2009 English Please? ;p ... im not so good in english, well i read code and i will understand what excatly is ... if it is like l2infinite zombie event ... is ok.. is good idea! PS: + public void countBracket() + { + + } :-S What is return :D ... nothing :D Comands dont work? Index: castle.java =================================================================== --- castle.java (revision 6775) +++ castle.java (working copy) @@ -19,6 +19,7 @@ import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.entity.Castle; +import net.sf.l2j.gameserver.model.entity.Biohazard; /** * @@ -30,7 +31,9 @@ { "open doors", "close doors", - "ride wyvern" + "ride wyvern", + "bhreg", + "bhunreg" }; /** @@ -70,6 +73,10 @@ activeChar.mount(12621, 0, true); } } + else if (command.equalsIgnoreCase("bhreg")) + Biohazard.addParticipant(playerInstance); + else if (command.equalsIgnoreCase("bhunreg")) + Biohazard.removeParticipant(playerInstance); return true; } OMFG, What doing in castle.java :D anyway ... and i think you sayd is hardcoded :D ..... i see :D
xAddytzu Posted November 29, 2009 Posted November 29, 2009 English Please? ;p ... im not so good in english, well i read code and i will understand what excatly is ... if it is like l2infinite zombie event ... is ok.. is good idea! PS: + public void countBracket() + { + + } :-S What is return :D ... nothing :D Comands dont work? Index: castle.java =================================================================== --- castle.java (revision 6775) +++ castle.java (working copy) @@ -19,6 +19,7 @@ import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.entity.Castle; +import net.sf.l2j.gameserver.model.entity.Biohazard; /** * @@ -30,7 +31,9 @@ { "open doors", "close doors", - "ride wyvern" + "ride wyvern", + "bhreg", + "bhunreg" }; /** @@ -70,6 +73,10 @@ activeChar.mount(12621, 0, true); } } + else if (command.equalsIgnoreCase("bhreg")) + Biohazard.addParticipant(playerInstance); + else if (command.equalsIgnoreCase("bhunreg")) + Biohazard.removeParticipant(playerInstance); return true; } OMFG, What doing in castle.java :D anyway ... and i think you sayd is hardcoded :D ..... i see :D no, not code is hardcoded.. your comment is great ok, but it work ?:)
®ৠ♪Ŋαķαмοūŗα♪ৠ® Posted November 29, 2009 Posted November 29, 2009 Yes,The event start but you cant participate...If this is saying something to you...
streamss Posted December 3, 2009 Posted December 3, 2009 Interlude Event is made for l2jserver(Gracia final) but you can make it for other packs too. HOW I CAN REGISTER???
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