roska Posted November 9, 2009 Posted November 9, 2009 I got a problem with resetting hotkeys, I try to change the default skillbar hotkeys under enter chat tab, but they will always get reset to default after client restart. I do the changes like they are supposed to, first hit apply and after that confirm. It works fine until client restart. Changes After restart Have anyone come up with same problem? I already tried with different system folder, no change. Could this be a server sided problem? I know that the keys are account bounded. Quote
NLObP Posted November 10, 2009 Posted November 10, 2009 this hot key you must change in user.ini ..... Quote
roska Posted November 10, 2009 Author Posted November 10, 2009 I don't see them there, what do I need to change? [DefaultPlayer] Name=Player ;Class=WarClassLight.WarCOGSoldier Class=LineageWarrior.MFighter team=255 skin=SoldierSkins.blkt Face=SoldierSkins.Othello [Engine.Input] ;Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) ;Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) ;Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) ;Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) ;Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) ;Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) ;Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) ;Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) ;Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) ;Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) ;Aliases[10]=(Command="Button bLook",Alias=Look) ;Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) ;Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) ;Aliases[13]=(Command="NextItem",Alias=InventoryNext) ;Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) ;Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) ;Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) ;Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) ;Aliases[18]=(Command="Button bRun",Alias=Walking) ;Aliases[19]=(Command="Button bStrafe",Alias=Strafe) ;Aliases[20]=(Command="NextWeapon",Alias=NextWeapon) ;Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator) ;Aliases[22]=(Command="ActivateHint",Alias=ActivateHint) ;Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook) ;Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam) ;Aliases[25]=(Command="Button bTurnToNearest",Alias=TurnToNearest) ;Aliases[26]=(Command="Button bTurn180",Alias=Turn180) ;Aliases[27]=(Command="CameraRotationOn | UseAutoTrackingPawnOff | StopMouse",Alias=CameraRotationModeOn) ;Aliases[28]=(Command="OnRelease CameraRotationOff | OnRelease UseAutoTrackingPawnOn | OnRelease MoveMouse",Alias=CameraRotationModeOff) ;Aliases[29]=(Command="",Alias=None) ;Aliases[30]=(Command="",Alias=None) ;Aliases[31]=(Command="",Alias=None) ;Aliases[32]=(Command="",Alias=None) ;Aliases[33]=(Command="",Alias=None) ;Aliases[34]=(Command="",Alias=None) ;Aliases[35]=(Command="",Alias=None) ;Aliases[36]=(Command="",Alias=None) ;Aliases[37]=(Command="",Alias=None) ;Aliases[38]=(Command="",Alias=None) ;Aliases[39]=(Command="",Alias=None) ;LeftMouse=Fire ;RightMouse=AltFire ;MiddleMouse=Zoom ;Tab=Type ;Enter=InventoryActivate ;Shift=Walking ;Ctrl=Jump ;Alt=Fire Pause=set Engine.LineagePlayerController MaxZoomingDist 65500 ;CapsLock=LookToggle ;Escape=Pause ;Space=Jump|mode selectionlock=-1 ;PageDown=LookDown ;End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1 ;Left=StrafeLeft ;Up=MoveForward ;Right=StrafeRight ;Down=MoveBackward ;Insert= ;Delete=LookUp ;0=SwitchWeapon 10 ;1=SwitchWeapon 1 ;2=SwitchWeapon 2 ;3=SwitchWeapon 3 ;4=SwitchWeapon 4 ;5=SwitchWeapon 5 ;6=SwitchWeapon 6 ;7=SwitchWeapon 7 ;8=SwitchWeapon 8 ;9=SwitchWeapon 9 ;C=Duck ;G=Grab ;L=Taunt wave ;M=Look ;O=TurnToNearest ;P=Turn180 ;S=MoveBackward ;T=Talk ;Z=Strafe ;F1=ShowScores ;F2=ShowServerInfo ;F3=ShowObjectives ;F4=SwitchTeam ;F5=ViewTeam ;F6=Stat Net ;F7=CycleLoadout ;F8= ;F9=shot ;F10=Gamma + ;F11=Brightness + ;F12=Contrast + ;Equals=GrowHUD ;Comma=StrafeLeft ;Minus=ShrinkHUD ;Period=StrafeRight ;Slash=NextWeapon ;LeftBracket=InventoryPrevious ;Backslash=ChangeHud ;RightBracket=InventoryNext ;MouseX=Axis aMouseX Speed=6.0 ;MouseY=Axis aMouseY Speed=6.0 ;MouseW= none=Show Radii ;Cancel= ;Backspace=Jump ;PageUp= ;home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0 ;Select= ;Print= ;Execute= PrintScrn=OnRelease shot ;Help= ;A=StrafeLeft ;B= ;D=StrafeRight ;E= ;f=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true ;H=Taunt Thrust ;i= ;j=Taunt Taunt1 ;K=Taunt Taunt2 ;l=Taunt Taunt3 ;Q=WeaponZoom ;R=ForceReload ;U=actor update ;V=writetolog ;W=MoveForward ;X= ;Y=TeamTalk ;NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384) ;NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384) ;NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768) ;NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0) ;NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384) ;NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384) ;NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0) ;NumPad7= ;NumPad8= ;NumPad9= ;GreyStar= ;Separator= ;NumPadPeriod=Duck ;GreySlash= ;F13= ;F14= ;F15= ;F16= ;F17= ;F18= ;F19= ;F20= ;F21= ;F22= ;F23= ;F24= ;NumLock= ;ScrollLock= ;LShift= ;RShift= ;LControl= ;RControl= ;Semicolon=ThrowWeapon ;Tilde= ;SingleQuote=Strafe ;Attn= ;CrSel= ;ExSel= ;ErEof= ;Play= ;Zoom= ;NoName= ;PA1= ;OemClear= ;MouseZ= ;MouseWheelDown=Zoom ;MouseWheelUp=Zoom ;Joy1=Fire ;Joy2=Jump ;Joy3=AltFire ;Joy4=Duck ;Joy5=NextWeapon ;Joy6=SwitchWeapon 2 ;Joy7=SwitchWeapon 3 ;Joy8=SwitchWeapon 4 ;Joy9=SwitchWeapon 9 ;Joy10=SwitchWeapon 0 ;Joy11=InventoryPrevious ;Joy12=InventoryActivate ;Joy13=InventoryNext ;Joy14= ;Joy15= ;Joy16= ;JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.4 ;JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.4 ;JoyZ= ;JoyR= ;JoyU=Axis aBaseX SpeedBase=300.0 DeadZone=0.4 ;JoyV=Axis aLookup SpeedBase=300.0 DeadZone=0.4 ;JoyPovRight=SwitchWeapon 6 ;JoyPovLeft=SwitchWeapon 7 ;JoyPovUp=SwitchWeapon 8 ;JoyPovDown=SwitchWeapon 5 ;¿ì¸®²¨ (Ç×»ó ¿¡ÇȲ¨º¸´Ù µÚ¿¡ ÀÖ¾î¾ß ÇÔ) ; joypad - config by yohan ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ÇØ´ç Ä¿¸Çµå ¾Õ¿¡ JOYPAD¸¦ ºÙ¿©¾ßÇÔ Joy1=JOYPAD ShortcutUse OnRelease num=1 | JOYPAD ShortcutUse OnRelease Extend1 num=5 |JOYPAD ShortcutUse OnRelease Extend2 num=9 Joy2=JOYPAD ShortcutUse OnRelease num=2 | JOYPAD ShortcutUse OnRelease Extend1 num=6 |JOYPAD ShortcutUse Onrelease Extend2 num=10 Joy3=JOYPAD ShortcutUse OnRelease num=3 | JOYPAD ShortcutUse OnRelease Extend1 num=7 |JOYPAD ShortcutUse Onrelease Extend2 num=11 Joy4=JOYPAD ShortcutUse OnRelease num=4 | JOYPAD ShortcutUse OnRelease Extend1 num=8 |JOYPAD ShortcutUse Onrelease Extend2 num=12 Joy5=JOYPAD NPCTargetPrev OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetPrev OnRelease range=2048 | JOYPAD TargetCancel OnRelease Joy6=JOYPAD NPCTargetNext OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetNext OnRelease range=2048 Joy7=JOYPAD Extend1 Joy8=JOYPAD Extend2 Joy9=JOYPAD StatusOpen OnRelease Joy10=JOYPAD InventoryOpen OnRelease Joy11=JOYPAD Ctrl Joy12=JOYPAD FixedDefaultCamera OnRelease UP Joy13=JOYPAD ShortcutUp OnRelease Joy14=JOYPAD ShortcutUp OnRelease Joy15=JOYPAD ShortcutDown OnRelease Joy16=JOYPAD ShortcutDown OnRelease JoyX=JOYPAD MOVE aBaseX DeadZone=0.2 JoyY=JOYPAD MOVE aBaseY DeadZone=0.2 JoyZ=JOYPAD CameraYaw Factor=33000 DeadZone=0.2 Direction=1 JoyV=JOYPAD CameraPitch Factor=33000 DeadZone=0.2 Direction=1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;PlayerPawnMoveTo > x.yÁÂÇ¥·Î À̵¿ ;OnRelease > ¹öư ¶ª¶§ ;StopPawnMoving > À̵¿Á¤Áö ;DefaultCamera > µðÆúÆ® Ä«¸Þ¶ó ;MaxPressedTime=200.0(200msÀ» ³ÑÀ¸¸é ¾ÈÇÑ´Ù) Yaw=65536 Pitch=65536 Distance=999999 > µðÆúÆ® Ä«¸Þ¶óÀÇ ÆÄ¶ó¸ÞÅÍ ;CameraRotationModeOn > ÀÌ ¸í·É¾î°¡ ½ÇÇàµÇ¸é ¸¶¿ì½ºÀÇ À̵¿°ª¿¡ µû¶ó¼ Ä«¸Þ¶ó°¡ À̵¿ÇÑ´Ù. ;CameraRotationModeOff > OnRelease CameraRotationOff | OnRelease MoveMouse(stopMouse°¡ ÇØÁ¦µÊ) °¡ ÇÕÇØÁø ¸í·É¾î ;TurnLeft,TurnRight,MoveForward,MoveBackward ;CameraRotationModeOn > CameraRotationOn | StopMouse(¸¶¿ì½º Ä¿¼°¡ ȸ鿡¼ »ç¶óÁü) LeftMouse=PlayerPawnMoveTo RightMouse=CameraRotationOn | UseAutoTrackingPawnOff | StopMouse | CameraRotationOff OnRelease | UseAutoTrackingPawnOn OnRelease | MoveMouse OnRelease | set Engine.LineagePlayerController MaxZoomingDist 65535 | set Engine.LineagePlayerController MinZoomingDist -65535 ;RightMouse=CameraRotationModeOn | CameraRotationModeOff ;MiddleMouse=CameraRotationModeOn | CameraRotationModeOff ;MiddleMouse=FixedDefaultCamera ;End=FixedDefaultCamera MiddleMouse=TurnBack Left=LeftTurningStart | LeftTurningFinish OnRelease Right=RightTurningStart | RightTurningFinish OnRelease Up=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1 Down=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4 ;A=LeftTurningStart | LeftTurningFinish OnRelease ;D=RightTurningStart | RightTurningFinish OnRelease ;W=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1 ;S=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4 ;NumLock=KeyboardPermanentMove ;Equals=GroundSpeedUp ;Minus=GroundSpeedDown ;PageUp=FixedDefaultCamera Down ;PageDown=FixedDefaultCamera Up ;Home=FixedDefaultCamera ;End=TurnBack ;for camera walking E=KeyboardMoveStart Dir=16 | KeyboardMoveFinish OnRelease Dir=16 | PauseReplay OnRelease C=KeyboardMoveStart Dir=32 | KeyboardMoveFinish OnRelease Dir=32 GreySlash=ModAirSpeedAccelRateStart Rate=+200.f | ModAirSpeedAccelRateFinish OnRelease GreyStar=ModAirSpeedAccelRateStart Rate=-200.f | ModAirSpeedAccelRateFinish OnRelease GreyPlus=ModMaxAirSpeedStart Speed=+80.f | ModMaxAirSpeedFinish OnRelease | IncReplaySpeed OnRelease GreyMinus=ModMaxAirSpeedStart Speed=-80.f | ModMaxAirSpeedFinish OnRelease | DecReplaySpeed OnRelease Escape=CameraModeSelectingCancel ;Left=TurnLeft ;Right=TurnRight ;Left=StrafeLeft ;Right=StrafeRight ;Up=MoveForward ;Down=StopPawnMoving ;GreyPlus=ZoomInPress Speed=20.0 ;GreyMinus=ZoomOutPress Speed=20.0 ;Comma=CameraViewHeightAdjust Speed=+5.0 ;Period=CameraViewHeightAdjust Speed=-5.0 ;O=Perspective Speed=5.0 ;P=Perspective Speed=-5.0 ;F=DistanceFog ;Z=DistanceFogRange Range=+100.0 ;X=DistanceFogRange Range=-100.0 ;F2=ViewFix MouseX=CameraYaw Speed=+3600.0 MouseY=CameraPitch Speed=+3600.0 ;B=AnimPlay Anim=Breatrend bone ;R=AnimPlay Refresh Anim=Run ;S=AnimPlay Anim=Spin ;W=ChangeAnim Move Anim=AttackWalk ;R=ChangeAnim Move Anim=Run ;1=ChangeAnim Wait Anim=breath02 ;2=ChangeAnim Wait Anim=breath01 ;5=AnimPlay Anim=Attack01 ;6=AnimPlay Anim=Attack02 ;N=ACTORCOLOR MouseWheelDown=ZoomInPress Speed=100.0 MouseWheelUp=ZoomOutPress Speed=100.0 ;MouseWheelDown=FixedDefaultCamera Up ;MouseWheelUp=FixedDefaultCamera Down ;O=FixedDefaultCamera Down ;P=FixedDefaultCamera Up ;PageDown=ZoomInHold Speed=1000.0 ;PageUp=ZoomOutHold Speed=1000.0 ;D=DefaultCamera Yaw=0 Pitch=-2700 Distance=100.0 ;T=TurnBack ;A=SpawnActor Class=LineageWarrior.MFighter ;S=SpawnPlayerPawn Class=LineageWarrior.MFighter ;Escape=SelectingCancel ;I=Show radii ;F2=SocialAction Action=Victory ;P=SocialAction Action=Victory ;S=WaitModeChange ;M=MoveModeChange ;GreyPlus=GroundSpeedUp ;GreyMinus=GroundSpeedDown ;f7=SPAWNMAGICTEST [Engine.PlayerController] DesiredFOV=60.0 DefaultFOV=60.0 [Engine.LineagePlayerController] CameraViewHeightAdjust=0.0 bUseAutoTrackingPawn=false bUseVolumeCamera=false bUseHitCheckCamera=false AutoTrackingPawnSpeed=0.4 VolumeCameraRadius=1000 HitCheckCameraMinDist=200 FixedDefaultViewNum=4 MaxZoomingDist=65535 MinZoomingDist=-600 ;0 FixedDefaultCameraYaw[0]=0 FixedDefaultCameraPitch[0]=-3072 FixedDefaultCameraDist[0]=640 FixedDefaultCameraViewHeight[0]=0.0 FixedDefaultCameraHidePlayer[0]=0 FixedDefaultCameraDisableZoom[0]=0 ;1 FixedDefaultCameraYaw[1]=0 FixedDefaultCameraPitch[1]=-3072 FixedDefaultCameraDist[1]=320 FixedDefaultCameraViewHeight[1]=0.0 FixedDefaultCameraHidePlayer[1]=0 FixedDefaultCameraDisableZoom[1]=0 ;2 FixedDefaultCameraYaw[2]=0 FixedDefaultCameraPitch[2]=-3072 FixedDefaultCameraDist[2]=2560 FixedDefaultCameraViewHeight[2]=0.0 FixedDefaultCameraHidePlayer[2]=0 FixedDefaultCameraDisableZoom[2]=0 ;3 FixedDefaultCameraYaw[3]=0 FixedDefaultCameraPitch[3]=-3072 FixedDefaultCameraDist[3]=2240 FixedDefaultCameraViewHeight[3]=0.0 FixedDefaultCameraHidePlayer[3]=0 FixedDefaultCameraDisableZoom[3]=0 ;4 FixedDefaultCameraYaw[4]=0 FixedDefaultCameraPitch[4]=-3072 FixedDefaultCameraDist[4]=1920 FixedDefaultCameraViewHeight[4]=0.0 FixedDefaultCameraHidePlayer[4]=0 FixedDefaultCameraDisableZoom[4]=0 ;5 FixedDefaultCameraYaw[5]=0 FixedDefaultCameraPitch[5]=-3072 FixedDefaultCameraDist[5]=1600 FixedDefaultCameraViewHeight[5]=0.0 FixedDefaultCameraHidePlayer[5]=0 FixedDefaultCameraDisableZoom[5]=0 ;6 FixedDefaultCameraYaw[6]=0 FixedDefaultCameraPitch[6]=-3072 FixedDefaultCameraDist[6]=1280 FixedDefaultCameraViewHeight[6]=0.0 FixedDefaultCameraHidePlayer[6]=0 FixedDefaultCameraDisableZoom[6]=0 ;7 FixedDefaultCameraYaw[7]=0 FixedDefaultCameraPitch[7]=-3072 FixedDefaultCameraDist[7]=960 FixedDefaultCameraViewHeight[7]=0.0 FixedDefaultCameraHidePlayer[7]=0 FixedDefaultCameraDisableZoom[7]=0 [Engine.HUD] HudMode=0 Crosshair=0 [Warriors.ChallengeHUD] bUseTeamColor=true FavoriteHUDColor=(R=0,G=0,B=16) CrosshairColor=(R=0,G=16,B=0) HudScale=+1.0 Opacity=15 StatusScale=1.0 WeaponScale=0.8 bHideAllWeapons=false bHideStatus=false bHideAmmo=false bHideTeamInfo=false bHideFrags=false bHideHUD=false bHideNoviceMessages=false bHideFaces=false [Warriors.ChallengeBotInfo] bAdjustSkill=False bRandomOrder=True Difficulty=1 BotNames[0]=Archon BotNames[1]=Aryss BotNames[2]=Alarik BotNames[3]=Dessloch BotNames[4]=Cryss BotNames[5]=Nikita BotNames[6]=Drimacus BotNames[7]=Rhea BotNames[8]=Raynor BotNames[9]=Kira BotNames[10]=Karag BotNames[11]=Zenith BotNames[12]=Cali BotNames[13]=Alys BotNames[14]=Kosak BotNames[15]=Illana BotNames[16]=Barak BotNames[17]=Kara BotNames[18]=Tamerlane BotNames[19]=Arachne BotNames[20]=Liche BotNames[21]=Jared BotNames[22]=Ichthys BotNames[23]=Tamara BotNames[24]=Loque BotNames[25]=Athena BotNames[26]=Cilia BotNames[27]=Sarena BotNames[28]=Malakai BotNames[29]=Visse BotNames[30]=Necroth BotNames[31]=Kragoth BotTeams[0]=255 BotTeams[1]=0 BotTeams[2]=255 BotTeams[3]=1 BotTeams[4]=255 BotTeams[5]=2 BotTeams[6]=255 BotTeams[7]=3 BotTeams[8]=255 BotTeams[9]=0 BotTeams[10]=255 BotTeams[11]=1 BotTeams[12]=255 BotTeams[13]=2 BotTeams[14]=255 BotTeams[15]=3 BotTeams[16]=255 BotTeams[17]=0 BotTeams[18]=255 BotTeams[19]=1 BotTeams[20]=255 BotTeams[21]=2 BotTeams[22]=255 BotTeams[23]=3 BotTeams[24]=255 BotTeams[25]=0 BotTeams[26]=255 BotTeams[27]=1 BotTeams[28]=255 BotTeams[29]=2 BotTeams[30]=255 BotTeams[31]=3 Quote
NLObP Posted November 10, 2009 Posted November 10, 2009 man what you want do ? atack with 1,2,3,4,5 button ? Quote
roska Posted November 10, 2009 Author Posted November 10, 2009 I want to change keys for all three skillbars. Quote
NLObP Posted November 10, 2009 Posted November 10, 2009 I want to change keys for all three skillbars. sure that it is possible ? I never see some this .... Quote
CryStaliN Posted November 10, 2009 Posted November 10, 2009 Damn man,you use w,e,r,t,s? You should beggin to use F1,F2 is better,and easy :) Well now remain on your choice.. Quote
roska Posted November 10, 2009 Author Posted November 10, 2009 sure that it is possible ? I never see some this .... It's possible from ingame options, at least. Look from under enter chat tab. Damn man,you use w,e,r,t,s? You should beggin to use F1,F2 is better,and easy :) Well now remain on your choice.. No, it's impossible to use default keys when you need +15 different buttons. Besides qwert based is much easier even with just a few skills. Quote
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