Pedia ... 8elw ena kalo pack ... An einai dinaton ... Na min exei probs me to oti (mpenoune poli me hacks kai dimiourgoune lagzzzss).Na exei official files ki na einai oreo ...[shadow=red,left]An dn exete [/shadow] dn pirazi pite m eseis ti xrisimopihte kai ti protections exei kai link for download ...TY [move] plz help [/move]
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
bilakos21
Pedia ... 8elw ena kalo pack ... An einai dinaton ... Na min exei probs me to oti (mpenoune poli me hacks kai dimiourgoune lagzzzss).Na exei official files ki na einai oreo ...[shadow=red,left]An dn exete [/shadow] dn pirazi pite m eseis ti xrisimopihte kai ti protections exei kai link for download ...TY [move] plz help [/move]
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