Jump to content

Recommended Posts

Posted

i think is wrong to put vesper out :O cuz the set is very cool and its very difficult to get recipes and parts.... crafting is difficult too so i dont think that there will be many players with vesper on a 5x server

btw [bG] ima bg admin?!?!?! wtf?[/bG]

1000 + hehe stop dreaming :)

and what? do you think that all ppl play interlude? (FAIL) in bfdr there was 5k ppl on the opening and i see that there are more ppl on gracia. and there are many ppl who tell their friends for that server, dont look the site. so i think there will be 1000-2000ppl ... gl with server i think is will be a big success

last edit: add the server in hopzone, extreme top 100 and topzone ;)

Posted

If creat by yourself how you call this off :S ?  and the 50% and the 49% creat by yourself working is joke there are not even a interlude off server that working  retail like 99% beause they dont have the same coder who code the retail one.

Posted

I a talking about :

 

# Talisman System

# Gracia Final Clan System

# Completed Geodata

#All Quests ( Primeval/Hellbound/Gracia Continent)

Max Equipment is till s80 (s84 will never added for balance reasons, Seed of Infinity,Seed of Destruction instances working allthough)

# Skill Enchantment (fixed and working as Final)

# Jewel Augmentation (All Rings,Earnings,Necklaces)

# Level  1-80 skills (working 100% Official like)

# Level 81-83 skills (working 100% Official like)

Gracia Final Instances:

 

    * Kamaloka (working in All levels)

    * Darkcloud Mansion

    * Crystal Caverns

    * Steel Citadel

    * Tully's Workshop

    * Tower of Naia

    * Rim Paliaka, Rune

    * Hellbound Town

    * Seed of Infinity

    * Seed of Destruction

    * Gracia Continent (99% working retail like)

 

Events:

 

    * Alchemist's Event

    * Master of Enchanting

    * Mob Event ( created and scripted by our team, taking place once a week)

 

Posted

If you have played on official 3 years and know all about his features, and being developer in l2 project more than 1 year ,

then yes you can code instances , and all the features i said up working like official.

The pack we use is not a shared pack , its a real job by us and we call it Official (like)

 

Posted

1000+ Players online Expected by the first days!

 

e no bad! but dude for me ENOUGHT WITH LOW RATES - I BORING L2......

 

i just play any pvp with my friend 4fun! many times!

 

GL...

Posted

If creat by yourself how you call this off :S ?  and the 50% and the 49% creat by yourself working is joke there are not even a interlude off server that working  retail like 99% beause they dont have the same coder who code the retail one.

ahhhh stop talking for that interlude :@ interlude isnt the whole world. Now its gracia time

1000+ Players online Expected by the first days!

 

e no bad! but dude for me ENOUGHT WITH LOW RATES - I BORING L2......

 

i just play any pvp with my friend 4fun! many times!

 

GL...

dude PvP servers for about a week, maybe 2. on the most pvp servers there are around 20-30 ppl online, on the low rate server there is the real PvP there you can show all how good are you realy. the PvPs on low rate are better then in PvP servers i think. that my opinion :D

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..