Jump to content
  • 0

[Looking] For Developer !


SySt3MGaM3RFr3aKs

Question

Hello, I Am Managing To Start a New ! Stable Project ! And New Server !

 

And I Want Help From More Experienced Developers !

 

I Am Waiting For Your Comments ! :O

 

We Not Gonna Leech From Other Projects ! Without Permision ! Or Without Giving Credits !

 

And YES ! I Am 100% Sure that I Can Not Make It Alone !

 

;D i Can Not !

Link to comment
Share on other sites

10 answers to this question

Recommended Posts

  • 0

Hello, I Am Managing To Start a New ! Stable Project ! And New Server !

 

And I Want Help From More Experienced Developers !

 

I Am Waiting For Your Comments ! :O

 

We Not Gonna Leech From Other Projects ! Without Permision ! Or Without Giving Credits !

 

And YES ! I Am 100% Sure that I Can Not Make It Alone !

 

;D i Can Not !

 

let me think it...HELL NO!

 

you cant even realize an NPE error and you want a project?!?!?!?!?!?

Please dont lie to yourself...

Link to comment
Share on other sites

  • 0

let me think it...HELL NO!

 

you cant even realize an NPE error and you want a project?!?!?!?!?!?

Please dont lie to yourself...

I am learning everyday!! who knows :/

 

stable version sorry but i dont think you have the necessary knowpladge for making a serius project

 

Thanks For Your Comment ! :>

Link to comment
Share on other sites

  • 0

I am learning everyday!! who knows :/

 

Thanks For Your Comment ! :>

i tell you all this friendly man i dont have something with you i tell you only my opinion ok?
Link to comment
Share on other sites

  • 0

Doesnt matter if the owner doesnt have any knowledge at all... the only thing matters is motivation and seriousness. If you are pro dev, but dun have any motivation or seriousness, your server will prolly die... but if you are motivated and serious, you will do everything to keep ur server up... even hire a dev to code ur server to make it better...

So, if the owner is newb in developing doesnt mean that the server will suck.

Link to comment
Share on other sites

  • 0
Hello, I Am Managing To Start a New ! Stable Project ! And New Server !

 

And I Want Help From More Experienced Developers !

The server will be based on this project...

and for the project, its not so important if the owner doesnt have knowledge... its important to keep it up

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • adapt for 409 version wtih old config/sql/html's only the core update!   package net.sf.l2j.gameserver.model.actor.instance; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.StringTokenizer; import net.sf.l2j.commons.lang.StringUtil; import net.sf.l2j.commons.math.MathUtil; import net.sf.l2j.Config; import net.sf.l2j.gameserver.data.SkillTable; import net.sf.l2j.gameserver.data.manager.BufferManager; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.actor.Summon; import net.sf.l2j.gameserver.model.actor.template.NpcTemplate; import net.sf.l2j.gameserver.network.serverpackets.ItemList; import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.skills.L2Skill; public class SchemmerBuffer extends Folk { private static final int PAGE_LIMIT = 6; public SchemmerBuffer(int objectId, NpcTemplate template) { super(objectId, template); } private void showMainWindow(Player activeChar) { final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(getNpcId(), 0)); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%name%", activeChar.getName()); html.replace("%buffcount%", "You have " + activeChar.getBuffCount() + "/" + activeChar.getMaxBuffCount() + " buffs."); activeChar.sendPacket(html); } @Override public void onBypassFeedback(Player player, String command) { if (player.getPvpFlag() > 0 && Config.PRESTRICT_USE_BUFFER_ON_PVPFLAG) { player.sendMessage("You can't use buffer when you are pvp flagged."); return; } if (player.isInCombat() && Config.PRESTRICT_USE_BUFFER_IN_COMBAT) { player.sendMessage("You can't use buffer when you are in combat."); return; } if (player.isDead()) return; StringTokenizer st = new StringTokenizer(command, " "); String actualCommand = st.nextToken(); if (actualCommand.startsWith("bufflist")) { autoBuffFunction(player, st.nextToken()); } else if (actualCommand.startsWith("restore")) { String noble = st.nextToken(); player.getStatus().setMaxCpHpMp(); if (noble.equals("true")) { SkillTable.getInstance().getInfo(1323, 1).getEffects(player, player); player.broadcastPacket(new MagicSkillUse(this, player, 1323, 1, 850, 0)); } final Summon summon = player.getSummon(); if (summon != null) summon.getStatus().setMaxHpMp(); showMainWindow(player); } else if (actualCommand.startsWith("cancellation")) { L2Skill buff; buff = SkillTable.getInstance().getInfo(1056, 1); buff.getEffects(this, player); player.stopAllEffectsExceptThoseThatLastThroughDeath(); player.broadcastPacket(new MagicSkillUse(this, player, 1056, 1, 850, 0)); player.stopAllEffects(); final Summon summon = player.getSummon(); if (summon != null) summon.stopAllEffects(); showMainWindow(player); } else if (actualCommand.startsWith("openlist")) { String category = st.nextToken(); String htmfile = st.nextToken(); NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); if (category.startsWith("null")) { html.setFile("data/html/mods/buffer/" + htmfile + ".htm"); // First Page if (htmfile.equals("index")) { html.replace("%name%", player.getName()); html.replace("%buffcount%", "You have " + player.getBuffCount() + "/" + player.getMaxBuffCount() + " buffs."); } } else html.setFile("data/html/mods/buffer/" + category + "/" + htmfile + ".htm"); html.replace("%objectId%", String.valueOf(getObjectId())); player.sendPacket(html); } else if (actualCommand.startsWith("dobuff")) { int buffid = Integer.valueOf(st.nextToken()); int bufflevel = Integer.valueOf(st.nextToken()); String category = st.nextToken(); String windowhtml = st.nextToken(); String votebuff = null; if (st.hasMoreTokens()) votebuff = st.nextToken(); if (windowhtml.equals("malaria")) { if (player.getInventory().getItemCount(Config.PVOTE_BUFF_ITEM_ID, 0) >= 1) { player.getInventory().destroyItemByItemId("VoteCoins", Config.PVOTE_BUFF_ITEM_ID, 1, player, null); player.sendPacket(new ItemList(player, true)); player.sendMessage(1 + " Vote eye destroyed."); } else { player.sendMessage("You dont have enough (" + 1 + ") vote item for buff."); return; } } if (votebuff != null) { if (player.getInventory().getItemCount(Config.PVOTE_BUFF_ITEM_ID, 0) >= Config.PVOTE_BUFF_ITEM_COUNT) { player.getInventory().destroyItemByItemId("VoteCoins", Config.PVOTE_BUFF_ITEM_ID, Config.PVOTE_BUFF_ITEM_COUNT, player, null); player.sendPacket(new ItemList(player, true)); player.sendMessage(Config.PVOTE_BUFF_ITEM_COUNT + " vote stone destroyed."); } else { player.sendMessage("You dont have enough (" + Config.PVOTE_BUFF_ITEM_COUNT + ") vote item for buff."); return; } } Creature target = player; if (category.startsWith("pet")) { if (player.getSummon() == null) { player.sendMessage("Incorrect Pet"); showMainWindow(player); return; } target = player.getSummon(); } MagicSkillUse mgc = new MagicSkillUse(this, target, buffid, bufflevel, 1150, 0); player.sendPacket(mgc); player.broadcastPacket(mgc); SkillTable.getInstance().getInfo(buffid, bufflevel).getEffects(this, target); NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/mods/buffer/" + category + "/" + windowhtml + ".htm"); html.replace("%objectId%", String.valueOf(getObjectId())); html.replace("%name%", player.getName()); player.sendPacket(html); } else if (actualCommand.startsWith("getbuff")) { int buffid = Integer.valueOf(st.nextToken()); int bufflevel = Integer.valueOf(st.nextToken()); if (buffid != 0) { SkillTable.getInstance().getInfo(buffid, bufflevel).getEffects(this, player); broadcastPacket(new MagicSkillUse(this, player, buffid, bufflevel, 450, 0)); showMainWindow(player); } } else if (actualCommand.startsWith("support")) { showGiveBuffsWindow(player); } else if (actualCommand.startsWith("givebuffs")) { final String schemeName = st.nextToken(); final int cost = Integer.parseInt(st.nextToken()); Creature target = null; if (st.hasMoreTokens()) { final String targetType = st.nextToken(); if (targetType != null && targetType.equalsIgnoreCase("pet")) target = player.getSummon(); } else target = player; if (target == null) player.sendMessage("You don't have a pet."); else if (cost == 0 || player.reduceAdena("NPC Buffer", cost, this, true)) BufferManager.getInstance().applySchemeEffects(this, target, player.getObjectId(), schemeName); } else if (actualCommand.startsWith("editschemes")) { showEditSchemeWindow(player, st.nextToken(), st.nextToken(), Integer.parseInt(st.nextToken())); } else if (actualCommand.startsWith("skill")) { final String groupType = st.nextToken(); final String schemeName = st.nextToken(); final int skillId = Integer.parseInt(st.nextToken()); final int page = Integer.parseInt(st.nextToken()); final List<Integer> skills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); if (actualCommand.startsWith("skillselect") && !schemeName.equalsIgnoreCase("none")) { if (skills.size() < player.getMaxBuffCount()) skills.add(skillId); else player.sendMessage("This scheme has reached the maximum amount of buffs."); } else if (actualCommand.startsWith("skillunselect")) skills.remove(Integer.valueOf(skillId)); showEditSchemeWindow(player, groupType, schemeName, page); } else if (actualCommand.startsWith("createscheme")) { try { final String schemeName = st.nextToken(); if (schemeName.length() > 14) { player.sendMessage("Scheme's name must contain up to 14 chars. Spaces are trimmed."); return; } final Map<String, ArrayList<Integer>> schemes = BufferManager.getInstance().getPlayerSchemes(player.getObjectId()); if (schemes != null) { if (schemes.size() == Config.PBUFFER_MAX_SCHEMES) { player.sendMessage("Maximum schemes amount is already reached."); return; } if (schemes.containsKey(schemeName)) { player.sendMessage("The scheme name already exists."); return; } } BufferManager.getInstance().setScheme(player.getObjectId(), schemeName.trim(), new ArrayList<>()); showGiveBuffsWindow(player); } catch (Exception e) { player.sendMessage("Scheme's name must contain up to 14 chars. Spaces are trimmed."); } } else if (actualCommand.startsWith("deletescheme")) { try { final String schemeName = st.nextToken(); final Map<String, ArrayList<Integer>> schemes = BufferManager.getInstance().getPlayerSchemes(player.getObjectId()); if (schemes != null && schemes.containsKey(schemeName)) schemes.remove(schemeName); } catch (Exception e) { player.sendMessage("This scheme name is invalid."); } showGiveBuffsWindow(player); } super.onBypassFeedback(player, command); } @Override public String getHtmlPath(int npcId, int val) { String filename = ""; if (val == 0) filename = "" + npcId; else filename = npcId + "-" + val; return "data/html/mods/buffer/" + filename + ".htm"; } /** * Send an html packet to the {@link Player} set a parameter with Give Buffs menu info for player and pet, depending on targetType parameter {player, pet}. * @param player : The {@link Player} to make checks on. */ private void showGiveBuffsWindow(Player player) { final StringBuilder sb = new StringBuilder(200); final Map<String, ArrayList<Integer>> schemes = BufferManager.getInstance().getPlayerSchemes(player.getObjectId()); if (schemes == null || schemes.isEmpty()) sb.append("<font color=\"LEVEL\">You haven't defined any scheme.</font>"); else { for (Map.Entry<String, ArrayList<Integer>> scheme : schemes.entrySet()) { final int cost = getFee(scheme.getValue()); StringUtil.append(sb, "<font color=\"LEVEL\">", scheme.getKey(), " [", scheme.getValue().size(), " / ", player.getMaxBuffCount(), "]", ((cost > 0) ? " - cost: " + StringUtil.formatNumber(cost) : ""), "</font><br1>"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_givebuffs ", scheme.getKey(), " ", cost, "\">Use on Me</a>&nbsp;|&nbsp;"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_givebuffs ", scheme.getKey(), " ", cost, " pet\">Use on Pet</a>&nbsp;|&nbsp;"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_editschemes Buffs ", scheme.getKey(), " 1\">Edit</a>&nbsp;|&nbsp;"); StringUtil.append(sb, "<a action=\"bypass npc_%objectId%_deletescheme ", scheme.getKey(), "\">Delete</a><br>"); } } final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile(getHtmlPath(getNpcId(), 1)); html.replace("%schemes%", sb.toString()); html.replace("%max_schemes%", Config.PBUFFER_MAX_SCHEMES); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } /** * Send an html packet to the {@link Player} set as parameter with Edit Scheme Menu info. This allows the {@link Player} to edit each created scheme (add/delete skills) * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param page : The current checked page. */ private void showEditSchemeWindow(Player player, String groupType, String schemeName, int page) { final NpcHtmlMessage html = new NpcHtmlMessage(0); final List<Integer> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); html.setFile(getHtmlPath(getNpcId(), 2)); html.replace("%schemename%", schemeName); html.replace("%count%", schemeSkills.size() + " / " + player.getMaxBuffCount()); html.replace("%typesframe%", getTypesFrame(groupType, schemeName)); html.replace("%skilllistframe%", getGroupSkillList(player, groupType, schemeName, page)); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } /** * @param player : The {@link Player} to make checks on. * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @param page : The current checked page. * @return A {@link String} representing skills available for selection for a given groupType. */ private String getGroupSkillList(Player player, String groupType, String schemeName, int page) { // Retrieve the entire skills list based on group type. List<Integer> skills = BufferManager.getInstance().getSkillsIdsByType(groupType); if (skills.isEmpty()) return "That group doesn't contain any skills."; // Calculate page number. final int max = MathUtil.countPagesNumber(skills.size(), PAGE_LIMIT); if (page > max) page = max; // Cut skills list up to page number. skills = skills.subList((page - 1) * PAGE_LIMIT, Math.min(page * PAGE_LIMIT, skills.size())); final List<Integer> schemeSkills = BufferManager.getInstance().getScheme(player.getObjectId(), schemeName); final StringBuilder sb = new StringBuilder(skills.size() * 150); int row = 0; for (int skillId : skills) { final String icon = (skillId < 100) ? "icon.skill00" + skillId : (skillId < 1000) ? "icon.skill0" + skillId : "icon.skill" + skillId; sb.append(((row % 2) == 0 ? "<table width=\"280\" bgcolor=\"000000\"><tr>" : "<table width=\"280\"><tr>")); if (schemeSkills.contains(skillId)) StringUtil.append(sb, "<td height=40 width=40><img src=\"", icon, "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skillId).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillunselect ", groupType, " ", schemeName, " ", skillId, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomout2\" fore=\"L2UI_CH3.mapbutton_zoomout1\"></td>"); else StringUtil.append(sb, "<td height=40 width=40><img src=\"", icon, "\" width=32 height=32></td><td width=190>", SkillTable.getInstance().getInfo(skillId, 1).getName(), "<br1><font color=\"B09878\">", BufferManager.getInstance().getAvailableBuff(skillId).getDescription(), "</font></td><td><button action=\"bypass npc_%objectId%_skillselect ", groupType, " ", schemeName, " ", skillId, " ", page, "\" width=32 height=32 back=\"L2UI_CH3.mapbutton_zoomin2\" fore=\"L2UI_CH3.mapbutton_zoomin1\"></td>"); sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>"); row++; } for (int i = PAGE_LIMIT; i > row; i--) StringUtil.append(sb, "<img height=41>"); // Build page footer. sb.append("<br><img src=\"L2UI.SquareGray\" width=277 height=1><table width=\"100%\" bgcolor=000000><tr>"); if (page > 1) StringUtil.append(sb, "<td align=left width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page - 1, "\">Previous</a></td>"); else StringUtil.append(sb, "<td align=left width=70>Previous</td>"); StringUtil.append(sb, "<td align=center width=100>Page ", page, "</td>"); if (page < max) StringUtil.append(sb, "<td align=right width=70><a action=\"bypass npc_" + getObjectId() + "_editschemes ", groupType, " ", schemeName, " ", page + 1, "\">Next</a></td>"); else StringUtil.append(sb, "<td align=right width=70>Next</td>"); sb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>"); return sb.toString(); } /** * @param groupType : The group of skills to select. * @param schemeName : The scheme to make check. * @return A {@link String} representing all groupTypes available. The group currently on selection isn't linkable. */ private static String getTypesFrame(String groupType, String schemeName) { final StringBuilder sb = new StringBuilder(500); sb.append("<table>"); int count = 0; for (String type : BufferManager.getInstance().getSkillTypes()) { if (count == 0) sb.append("<tr>"); if (groupType.equalsIgnoreCase(type)) StringUtil.append(sb, "<td width=65>", type, "</td>"); else StringUtil.append(sb, "<td width=65><a action=\"bypass npc_%objectId%_editschemes ", type, " ", schemeName, " 1\">", type, "</a></td>"); count++; if (count == 4) { sb.append("</tr>"); count = 0; } } if (!sb.toString().endsWith("</tr>")) sb.append("</tr>"); sb.append("</table>"); return sb.toString(); } /** * @param list : A {@link List} of skill ids. * @return a global fee for all skills contained in the {@link List}. */ private static int getFee(ArrayList<Integer> list) { if (Config.PBUFFER_STATIC_BUFF_COST > 0) return list.size() * Config.PBUFFER_STATIC_BUFF_COST; int fee = 0; for (int sk : list) fee += BufferManager.getInstance().getAvailableBuff(sk).getPrice(); return fee; } private void autoBuffFunction(Player player, String bufflist) { ArrayList<L2Skill> skills_to_buff = new ArrayList<>(); List<Integer> list = null; if (bufflist.equalsIgnoreCase("fighter")) list = Config.PFIGHTER_SKILL_LIST; else if (bufflist.equalsIgnoreCase("mage")) list = Config.PMAGE_SKILL_LIST; if (list != null) { for (int skillId : list) { L2Skill skill = SkillTable.getInstance().getInfo(skillId, SkillTable.getInstance().getMaxLevel(skillId)); if (skill != null) skills_to_buff.add(skill); } for (L2Skill sk : skills_to_buff) sk.getEffects(player, player); player.updateEffectIcons(); list = null; } skills_to_buff.clear(); showMainWindow(player); } }  
    • L2 OPIUM - AUTO FARM HTML    
    • json_extract does not exist. -> wrong mysql server version.
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hood-services https://campsite.bio/utchihaamkt  
  • Topics

×
×
  • Create New...