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Posted

again me,i already added a custom set of weapons(hard set) and it worked..now i was trying to add the 17heroes weapons..i added succefully on navicat,server data but i have problem on itemname,skillgpr,skillname and weapongrp.dat..i edited these DAT files succefully but now i get this error when launching l2

 

2009.10.10 19:37:51

OS : Windows Vista 6.0 (Build: 6001)

CPU : GenuineIntel  Intel® Core2 Quad CPU    Q6600  @ 2.40GHz @ 2406 MHz 3070MB RAM

Video : No Video

PosCode : LS1(83) 0:0:0 4/0 [427]

 

General protection fault!

 

History: TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

what's wrong?

 

 

Posted

again me,i already added a custom set of weapons(hard set) and it worked..now i was trying to add the 17heroes weapons..i added succefully on navicat,server data but i have problem on itemname,skillgpr,skillname and weapongrp.dat..i edited these DAT files succefully but now i get this error when launching l2

 

2009.10.10 19:37:51

OS : Windows Vista 6.0 (Build: 6001)

CPU : GenuineIntel  Intel® Core2 Quad CPU    Q6600  @ 2.40GHz @ 2406 MHz 3070MB RAM

Video : No Video

PosCode : LS1(83) 0:0:0 4/0 [427]

 

General protection fault!

 

History: TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

 

what's wrong?

 

 

u put the files in the end of the file??? put it in the middle and try again...
Posted

Cloud seriously is it hard to understand ?

This is the development help section not the client modding section.

 

Thread Closed.

 

Reason:

Wrong Section;

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