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Posted

Very nice ReV.

 

I was wondering: I don't know if you do requests(?) but it would be awesome if you could make something similar for Castle siege and Fortress siege; instead of having the clan leaders to walk all way to the stupid register dude ^^

 

Thanks in advance

Posted

Very nice ReV.

 

I was wondering: I don't know if you do requests(?) but it would be awesome if you could make something similar for Castle siege and Fortress siege; instead of having the clan leaders to walk all way to the stupid register dude ^^

 

Thanks in advance

example .registergiran etc?

 

WHY HELL NOT?;D

 

Thanks for this idea ;)

Posted

Very nice ReV.

 

I was wondering: I don't know if you do requests(?) but it would be awesome if you could make something similar for Castle siege and Fortress siege; instead of having the clan leaders to walk all way to the stupid register dude ^^

 

Thanks in advance

erm i started this idea today morning <,< u fucking bitches are on my mind? :S ask leeroy i told him about it :D
Posted

erm i started this idea today morning <,< u -beep-ing bitches are on my mind? :S ask leeroy i told him about it :D

Great minds think alike? :O

 

example .registergiran etc?

 

WHY HELL NOT?;D

 

Thanks for this idea ;)

You're welcome, and thanks already :)
Posted

Loading Server Scripts
----------
1. ERROR in \MasterHandler.java (at line 223)
        VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Joni
Oly());
                                                                            ^^^^
^^^
JoniOly cannot be resolved to a type
----------
----------
2. ERROR in F:\L2DOT TEST\gameserver\data\scripts\handlers\voicedcommandhandlers
\JoniOly.java (at line 32)
        public class JoinOly implements IVoicedCommandHandler
                     ^^^^^^^
The public type JoinOly must be defined in its own file
----------
2 problems (2 errors)The public type JoinOly must be defined in its own file
JoniOly cannot be resolved to a type
Failed executing script: F:\L2DOT TEST\gameserver\data\scripts\handlers\MasterHa
ndler.java. See MasterHandler.java.error.log for details.
Compiled Scripts Cache is disabled.
Loaded: 537 quests
Loaded: 97 transformations.

 

private static void loadVoicedHandlers()
{
	VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new stats());
	VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new JoniOly());
	if (Config.L2JMOD_ALLOW_WEDDING)
		VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Wedding());
	if (Config.BANKING_SYSTEM_ENABLED)
		VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Banking());
		VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new ChangePassword());
	if (Config.TVT_ALLOW_VOICED_COMMAND)
		VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new TvTVoicedInfo());
	_log.config("Loaded " + VoicedCommandHandler.getInstance().size() + " VoicedHandlers");
}

 

http://rapidshare.com/files/292187792/JoniOly.java.html

 

What's the problem?

  • 3 weeks later...
Posted

w8 a minute... :/ shouldnt there be 3 commands ? 1 for join oly WITH class restriction (lets say .joinolyclass) and one for whatever class ? (.joinolyall for ex.) and 1 for unregister ?

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