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Posted

NullPvPFlag.java

 

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;


/**
*
* @Author Revenger
*
*/

public class NullPvPFlag implements IVoicedCommandHandler
{

  private static final String[] VOICED_COMMANDS = { "null_pvp_flag" };


public boolean useVoicedCommand(String command, L2PcInstance activeChar,String target)
{
    if (command.equalsIgnoreCase("null_pvp_flag"))
    {
     if (activeChar.getPvpFlag() != 0 )
     {
    	 activeChar.setPvpFlag(0);
     }
     else if (activeChar.isParalyzed() || activeChar.isRooted() || activeChar.isDead() 
    		 || activeChar.isAlikeDead() || activeChar.isConfused() || activeChar.isBetrayed()
    		 || activeChar.isFakeDeath() || activeChar.isFlying() || activeChar.isMounted()
    		 || activeChar.isInDuel() || activeChar.isInOlympiadMode() || activeChar.inObserverMode()
    		 || activeChar.isInJail())
    		 
     {
    	 activeChar.sendMessage("You Cannot Use This Command Right Now!");
    	 return false;
     }
    }
    return true;
}

public String[] getVoicedCommandList()
{
    return VOICED_COMMANDS;
}

    }

 

then register it on the gameserver

 

import net.sf.l2j.gameserver.handler.voicedcommandhandlers.NullPvPFlag;

 

_voicedCommandHandler.registerVoicedCommandHandler(new NullPvPFlag());

Posted

yeah... its quite scammable... unless it takes some item and sets your pvp flag to 0 after ~5 secs...

 

BTW... i find this as more propper way

 

  if (activeChar.isParalyzed() || activeChar.isRooted() || activeChar.isDead()

    || activeChar.isAlikeDead() || activeChar.isConfused() || activeChar.isBetrayed()

    || activeChar.isFakeDeath() || activeChar.isFlying() || activeChar.isMounted()

    || activeChar.isInDuel() || activeChar.isInOlympiadMode() || activeChar.inObserverMode()

    || activeChar.isInJail())

   

    {

    activeChar.sendMessage("You Cannot Use This Command Right Now!");

    return false;

    }

  else if (activeChar.getPvpFlag() != 0 )

    {

    activeChar.setPvpFlag(0);

    }

    }

Posted

well well well maybe Revenger soon can make bit bigger things?^^

my first share was..

enterworld.java

if (!activeChar.isHero())
{
activeChar.setHero();
}

lol :D

its a nice start though.

Posted

my first share was..

enterworld.java

if (!activeChar.isHero())
{
activeChar.setHero();
}

lol :D

its a nice start though.

 

my first share was all class subclass to all class :D

nobody born smart good thing that some ppl start to learn^^

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