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Posted

I want to ask how to make "Primeval Isle" When some players die to respawn at different spot. some like "random respawn"

can you help me?

Posted

well

its almost like creating a teleport + some adds

well done mate ...usefull guide for newbie GM's ;D

 

In order to make a random spawn just insert many spawn points. For Example:

 

             

<spawn X="147408" Y="-46448" Z="-963" />
<spawn X="147520" Y="-46432" Z="-963" />
<spawn X="147408" Y="-46896" Z="-963" />
<spawn X="147536" Y="-46896" Z="-963" />

Posted

In order to make a random spawn just insert many spawn points. For Example:

 

             

<spawn X="147408" Y="-46448" Z="-963" />
<spawn X="147520" Y="-46432" Z="-963" />
<spawn X="147408" Y="-46896" Z="-963" />
<spawn X="147536" Y="-46896" Z="-963" />

 

thanx i didnt know that

Posted

My Zone.html look like:

 

<zone id="11037" type="Town" shape="Cuboid" minZ="-2000" maxZ="-4000">

<stat name="name" val="Primeval Isle"/>

<stat name="townId" val="19"/>

<stat name="taxById" val="8"/>

<stat name="isPeaceZone" val="false"/>

<stat name="spawnX" val="10468" />

<stat name="spawnY" val="-24569" />

<stat name="spawnZ" val="-3650" />

</zone>

 

How i have to edit to get "random respawn"

Con you help me?

i try add more X,Y and Z

but nothing i take only last x,y,z cod respawn...

Posted

  <zone id="11037" type="Town" shape="Cuboid" minZ="-2000" maxZ="-4000">

      <stat name="name" val="Primeval Isle"/>

      <stat name="townId" val="19"/>

      <stat name="taxById" val="8"/>

      <stat name="isPeaceZone" val="false"/>

      <stat name="spawnX" val="10468" />

      <stat name="spawnY" val="-24569" />

      <stat name="spawnZ" val="-3650" />

      <stat name="spawnX" val="14468" />

      <stat name="spawnY" val="-23569" />

      <stat name="spawnZ" val="-3250" />

 

do it that way add more location (its example its wrong numbers) just add more :

      <stat name="spawnX" val="x" />

      <stat name="spawnY" val="-y" />

      <stat name="spawnZ" val="-z" />

Posted

 <zone id="11037" type="Town" shape="Cuboid" minZ="-2000" maxZ="-4000">

     <stat name="name" val="Primeval Isle"/>

     <stat name="townId" val="19"/>

     <stat name="taxById" val="8"/>

     <stat name="isPeaceZone" val="false"/>

     <stat name="spawnX" val="10468" />

     <stat name="spawnY" val="-24569" />

     <stat name="spawnZ" val="-3650" />

     <stat name="spawnX" val="14468" />

     <stat name="spawnY" val="-23569" />

     <stat name="spawnZ" val="-3250" />

 

do it that way add more location (its example its wrong numbers) just add more :

     <stat name="spawnX" val="x" />

     <stat name="spawnY" val="-y" />

     <stat name="spawnZ" val="-z" />

 

I make it But i take respawn only at last X,Y and Z coords (exam: X14468 Y-23569 Z-3250)

every "to village" put me at :

<stat name="spawnX" val="14468" />

      <stat name="spawnY" val="-23569" />

      <stat name="spawnZ" val="-3250" />

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