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help pls


l2trianta

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geia sas paidia eimai neo sto katapliktiko sas forum ;D

lipon evala auton tn buffer http://www.maxcheaters.com/forum/index.php?topic=66513.0 ola kala ala sta songs einai mono ena lepto :( 8a sas parakoylasa opios mporei na m to ftiaxei dld ta songs apo 1 lepto na ginoun 9wres

 

euxaristo!! ;)

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file  pigene edo GameServer \data\jscript\custom\9999_NPCBuffer\__init__

 

kai anoi3e to __init__ mesa ekei    breis ayto ed o

 


		#Wind Walk
		if event == "1":
			st.takeItems
			SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Acument
		if event == "2":
			st.takeItems
			SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Agility
		if event == "3":
			st.takeItems
			SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Berserker Spirit
		if event == "4":
			st.takeItems
			SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

                        #Bless Shield
		if event == "5":
			st.takeItems
			SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Blessed Body
		if event == "6":
			st.takeItems
			SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Blessed Soul
	        if event == "7":
			st.takeItems
			SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)		
			st.setState(COMPLETED)

		#Concentration
		if event == "8":
			st.takeItems
			SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Death Whisper
		if event == "9":
			st.takeItems
			SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Empower
		if event == "10":
			st.takeItems
			SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Focus
		if event == "11":
			st.takeItems
			SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Guidance
		if event == "12":
			st.takeItems
			SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Haste
		if event == "13":
			st.takeItems
			SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Magic Barrier
		if event == "14":
			st.takeItems
			SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Mental Shield
		if event == "15":
			st.takeItems
			SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Might
		if event == "16":
			st.takeItems
			SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Resist Shock
		if event == "17":
			st.takeItems
			SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Shield
		if event == "18":
			st.takeItems
			SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Vampiric Rage
		if event == "19":
			st.takeItems
			SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Dance of Aqua Guard
		if event == "30":
			st.takeItems
			SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)


		#Dance of Concentration
		if event == "31":
			st.takeItems
			SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Earth Guard
		if event == "32":
			st.takeItems
			SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Fire
		if event == "33":
			st.takeItems
			SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Fury
		if event == "34":
			st.takeItems
			SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Inspiration
		if event == "35":
			st.takeItems
			SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Light
		if event == "36":
			st.takeItems
			SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of the Mystic
		if event == "37":
			st.takeItems
			SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Protection
		if event == "38":
			st.takeItems
			SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Siren's Dance
		if event == "39":
			st.takeItems
			SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of the Vampire
		if event == "40":
			st.takeItems
			SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of the Warrior
		if event == "41":
			st.takeItems
			SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Song of Champion
		if event == "50":
			st.takeItems
			SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Earth
		if event == "51":
			st.takeItems
			SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Flame Guard
		if event == "52":
			st.takeItems
			SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Hunter
		if event == "53":
			st.takeItems
			SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Invocation
		if event == "54":
			st.takeItems
			SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Life
		if event == "55":
			st.takeItems
			SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Meditation
		if event == "56":
			st.takeItems
			SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Renewal
		if event == "57":
			st.takeItems
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Storm Guard
		if event == "58":
			st.takeItems
			SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Vengeance
		if event == "59":
			st.takeItems
			SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Vitality
		if event == "60":
			st.takeItems
			SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Warding
		if event == "61":
			st.takeItems
			SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)
		#Song of Water
		if event == "62":
			st.takeItems
			SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)
		#Song of Wind
		if event == "63":
			st.takeItems
			SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)


		#Greater Might
		if event == "64":
			st.takeItems
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Greater Shield
		if event == "65":
			st.takeItems
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Chant of Victory
		if event == "66":
			st.takeItems
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Prophecy of Fire
		if event == "67":
			st.takeItems
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Prophecy of Water
		if event == "68":
			st.takeItems
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Prophecy of Wind
		if event == "69":
			st.takeItems
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Cancellation
		if event == "70":
			st.takeItems
			SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())
			st.getPlayer().stopAllEffects()
			return "1.htm"
			st.setState(State.COMPLETED)

		#MP-HP
		if event == "71":
			st.takeItems
			st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
			return "1.htm"				
			st.setState(COMPLETED)	

        		#Chant of Magnus
		if event == "74":
			st.takeItems
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)


       			#Wild Magic
		if event == "75":
			st.takeItems
			SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

 

kai 8a breis tou ka8e buff pou kanei i buffer  to id  meta pigene Gameserver \data\stats\skills

 

kai alla3e to time kai eisai ok.. kane ena reload skills i restart ton server kai 8a eisai ok

 

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paidia euxaristo gia tn voi8ia sas ala autos o buffer dn xerw einai kapos alios  :-[ mipos exete kapion diko sas kalon kai i wra tou na einai ok ton 8elw peripou san ki auto pou sas edeixa gt einai pl kalos dld kanei ola ta buffs gia fighter kai mage ::)

 

8a sas euxaristousa poloi an me voi8ousate oso to sintomotero dinaton gt exw anixei server  :D

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file ta ekana ala dn ta vriskw ekei sta skil einai ala gt i buffer pou exw dn exei mesa na valw skill kai dn ta vriskw xanome ekei pera ::)

 

an mporeis anevase m ena kalo buffer san ki auto pou s edeixa i an mporeis ftiaxe m etima ekei sta skill kai an mporeis anevase m ta gt dn mporw prospa8w 2wres ala tpt :S

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Akou ti tha kaneis.

 

1) Pigene gameserver/data/stats/skills.

 

2) Briskeis ta id ton buffs pou thes na alakseis kai anigeis ta antistoixa arxeia.

 

P.x An breis ena buff me to id 4234 tha anikseis esy to arxeio pou periexei auton ton arithmo.

 

3) Molis breis to buff an pas ligo kato tha deis ena p leei type=Buff i kati tetoio kai apo dipla tha sou exei to time.

 

Esy alazeis to time kai kaneis save to arxeio.

 

PS : 3600=1 Ora,7200=2 Ores kai outo kathe ksis ...

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ok paidia to eftiaxaDD

lipon paidia ston server m exw liga provlimata lipon arxizw :P

1)exw provlima me to varos dld gemizei eukola kai 8elw na to ftiaxw

2)se mago otan paw na skotoso terata sto lost nest feugei pl eukola i magia:Skai 8elw na to ftiaxw

3)8elw na vgalw apo ena gm shop tis life stone pou poulaei pws mporw? :-\

4)otan enas kainourios pextis xtipaei ena terataki 8elw na pigenei kateu8eian 50lvl isa isa gia na kanei ta 2 quest

5)8elw an mporeite na m vreite kapio gia na kanei nobles dld na pataei enas kai na gnt nobless

 

euxaristo paidia eistai kai i prwti se auto to katapliktiko forum

 

kai euxaristo autous pou me voi8isan me ta time buff ;D

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lpn file m epidi i buffer einai dikia m k 3erw ti exei xD stile m pm me to msn sou i kaneme add edw nostimino@hotmail.com na sou pw ti 9a kaneis... dn einai tpt diskolo oste na se diskolevi toso... perimeno add na sto ftia3w...

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ok paidia to eftiaxaDD

lipon paidia ston server m exw liga provlimata lipon arxizw :P

1)exw provlima me to varos dld gemizei eukola kai 8elw na to ftiaxw

2)se mago otan paw na skotoso terata sto lost nest feugei pl eukola i magia:Skai 8elw na to ftiaxw

3)8elw na vgalw apo ena gm shop tis life stone pou poulaei pws mporw? :-\

4)otan enas kainourios pextis xtipaei ena terataki 8elw na pigenei kateu8eian 50lvl isa isa gia na kanei ta 2 quest

5)8elw an mporeite na m vreite kapio gia na kanei nobles dld na pataei enas kai na gnt nobless

 

euxaristo paidia eistai kai i prwti se auto to katapliktiko forum

 

kai euxaristo autous pou me voi8isan me ta time buff ;D

 

Prin ka8e erwthsh na les ti pack xrhsimopoieis. Anyway.

 

1)Mpes C:\server\gameserver\configs\altsettings

Pata alt + G kai sto kouti grapse 29.

8a se steilei se mia seira pou 8a grafei AltWeightLimit = . Meta apo to = prepei na valeis 9999 kai den 8a 8a gemizei efkola.

 

2) Ti ennoeis fevgei polu efkola h magia?

 

3) Mpes C:\server\gameserver\data\multisell kai vres to multisell pou poulaei tis lifestones.

Kanto delete.

Epeita mpes C:\server\gameserver\data\html\merchant, vres to id tou gm shop sou kai mpes sto arxeio pou deixnei to ti poulaei

p.x. scrolls, potions, Dyes etc.

Vres ekei pou leei gia tis lifestone kai kanto delete.

 

4) Shift kai aristero klik sto mob pou 8es na se phgainei 50 lvl.

Vres ekei pou leei "XP" kai kanto edit opws 8es, etsi wste otan enas paixths to skotwnei, na ton phgainei auto lvl 50.

Kane merika test kai sto telos 8a ftaseis sto swsto value.

 

5) Kane search gia ena tetoio NPC, uparxoun polla sto forum mas, h polu apla ftiakse ena item me to opoio ginetai kapoios noblesse.

H poula to Caradine's letter sto GM Shop sou.

 

Links pou isws se voh8hsoun gia twra h kai gia to mellon:

Gia Buffer

Custom Stuff

Gia GM Shop

Allo ena gia Buffer

 

 

Regards.

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