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[HELP] ONLY FOR L2 PROf DEVS ;)


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Posted

Loipon paidia 8elw apo kapoion pou na xerei pragmatika mia sumvouli gia poio datapack na dialexw gia ena sovaro C6 PvP FULL ANTI-HACK blepe= L2 Death Whisper

ta custom kai npc kai auta ta bazw kai meta APLWS 8ELW ENA PACK POU NA DOULEUEI KAI NA EINAI FULL ANTI HACK... PLZ help me (kalitera oxi preconfigured  ;))

MHN APANTATE MONO KAI MONO NA PARETE POSTS PEITE M MONO AN EISTE SIGOUROI GIA KATI H EXETE DOKIMASEI

 

STHN XEIROTERH 8A MA8W NA KANW COMPILE xD :P

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Katarxa Apo Tin Stigmh Pou Dn 3ereis  Compile Dn Mporeis Na KAneis Kati Sobaro Paradigma Briskeis Ena Bug KAi Dior8onete Meso Java Ti 8a Kaneis?(Dn Uparxei Kapio Pack Xwris Bug's)Opote Gia Kati Sobaro Ma8e Compile www.l2info.info Filika Panta Kai Gl

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Posted

Egw s protinw to pack t petmezis.Einai l2 dot.Auto exw k egw.Episis exei k anti phx

den iparxei antiphx kai antihlapex kai antihacks mono compile iparxei;)

Opote Gia Kati Sobaro Ma8e Compile www.l2info.info 4l3xandros 

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Posted

opws leei kai o teogr

To kalitero einai na ksekiniseis na kaneis diko sou pack me compile na baleis ta antihacks mono sou etc den tha exeis kanena error

Des Edw!

tytorial video gia compile tha se boithisi poly opws boithise kai emena!

By GoDofAdeN!

 

to compile den einai tpt akoma kai gia enan newbie o odhgos tou god einai teleios . To thema einai meta na kaneis edit ta java na valeis deika sou pragmata an den exeis gnwseis mhn to epixhrhseis kan an den exeis kapoia help apo empeiro den nomizw na ta katafereis filika panta

 

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Posted

Filarako min balis petmezeis akoume pou s lew...ine to xirotero pack pou iparxi..to ixa palia k me ixane taraksi

sto hack kai sta bug k bare9ika na ftiaxnw bugs k hacking tools..olo gia protections k tetia epsaxna ..giauto sou

protinw l2jarchid na exeis to kefali s isixo ! kai to pack apla ta spaeei !

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  • Posts

    • i saw somewhere that: $var = (int) $_POST['some_id'] ?? string::error_class('text'); it was when i gave up and deleted the sources let him, he does not even understand what cross site or mitm means   still waiting for any client of yours so i can play with them     DUDE IM GONNA CALL YOU BoberKurwa FROM NOW ON!! rename your account aswell! BoberKurwa!   Note: what happend to your chatgpt answers boberkurwa did your subscription of $12.5/$20 ended?   it is PSR12 standard
    • if i was you i would check first argentinian developer team to learn and contribute then start my own project privatly and then practice in free coding for my self, then you would be ready to learn standards and code out of nothing, and if you fail means you are in good path, if you win you are in for higher level, whatever you do be persistent and focused, thats what i did when i had time.
    • Dude, seriously , how are you okay with publishing something like this as a public repo? I spent just 30 minutes reviewing your source code and already managed to bypass your API wall on the admin routes. You really need to rethink your server to client logic. What's the point of saving data both to your API and to the user's database? You first fetch the servers from your API and then save them to the database. What’s stopping someone from simply fetching their server data directly from the database and bypassing all the API logic? The client you provide as a public repo should only act as a wrapper around your service API and that's it. The API should handle all the logic, including connecting to the corresponding servers based on  authentication key requests and so on. I don't even want to get started on the fact that your codebase is a complete mess...... unused variables  everywhere, empty classes, and zero input validation. Anyone can pass whatever payload they want without restrictions. You seriously need to fix these issues before some poor guy who has no idea ends up buying your service. And don’t even start with "I'm still waiting for my server to get hacked" because  no one is going to waste time trying to hack something that's not even worth the effort. just by checking this im 90% confident someone can find something.  Also, you claim that 250 domains are already using your service? I seriously doubt that.   also LOL   
    • 🌟 Arena Fights – PvP System for Lineage II servers 📋 Overview The Arena Fights Manager is a fully automated and battle-proven PvP tournament system built for Lineage 2 servers (based on aCis pack standards). It offers hourly or custom-scheduled 1v1 fights, spectator options, disconnection handling, automatic NPC managers, and dynamic rescheduling, ensuring continuous and engaging PvP without the need for GM intervention. Ideal for any serious server that wants to offer competitive, organized, rewarding PvP content.   ⚙️ Features ✅ Full Automation Automatic start/stop based on your custom schedule (Config.ARENA_FIGHTS_SCHEDULE). Reschedules every day at 23:59 for the next day's tournaments. Server restarts during an event? No problem — the system self-detects and continues! ✅ Matchmaking System Smart queue system for 1v1 match creation. Automatic pairing: when two players are queued, a match is instantly created. Validation checks to remove disconnected or invalid players from the queue. ✅ Dynamic PvP Arenas Predefined player teleport locations for fair 1v1 battles. Spectator mode available: players can view live battles through the event interface. ✅ NPC Manager Control Spawns special Arena Manager NPCs during event times. NPCs are deleted when the event finishes to keep the world clean. Multiple Managers can be placed easily. ✅ Robust Player Handling Handles disconnects gracefully: Saves disconnected players. Restores them to a safe location on reconnection. Removes them from the queue or match without crashes or bugs. Players receive a system message upon restoration. ✅ Clean Coding Practices Fully integrated with ThreadPool tasks for efficient, non-blocking performance. Uses CopyOnWriteArrayList for thread-safe collections (queues, matches, disconnected players). Singleton Pattern ensures only one Arena Manager instance exists. ✅ Visual Enhancements World Announcements during important event phases ("Arena Fights have started!", "Battles are over!"). Red Sky Effect (ExRedSky) during Arena start and end for immersive atmosphere. ✅ Admin-Friendly Commands Allows NPC broadcast announcements. Easy to check current running matches and spectate them. Display list of ongoing matches dynamically.   📦 Technical Highlights Built with a modular and clean structure. Zero dependency on hardcoded values — everything configurable via the server Config. Handles dynamic spawning and safe deletion of NPCs through SpawnTable. Utilizes InstanceManager to safely handle player instances.   🎯 Why Choose This Arena System? Feature Other           Arena Fights Disconnection handling ❌ ✅ Fully automatic scheduling ❌ ✅ Daily rescheduling ❌ ✅ Manager NPC auto-spawn/despawn ❌ ✅ Queue matchmaking without GMs ❌ ✅ Clean code with thread-safety ❌ ✅ Integrated visual effects (Red Sky) ❌ ✅ Instant spectating capabilities ❌ ✅ 📈 Expandability Can be adapted to reward players with custom currencies (e.g., Arena Trophy). Could integrate ranking systems based on wins/loses. Room to add betting systems for spectators!   🔥 Screenshots / Preview (Optional) Lobby NPC screenshots Battle happening Spectator UI Disconnection restoration notification   💬 Final Words The Arena Fights Manager is not just a PvP mini-event — it's a major daily PvP engine that will boost: Player activity Server competitiveness Community engagement   It’s optimized for performance, designed for smoothness, and built for growth.   🛒 Available for purchase! Interested? Contact me and let's make your server shine.   PM me directly for inquiries and purchases. Discord: @Luminous   Pricing: Full License: 70e (One-time payment) Support & Updates: included on full licence
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