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Posted

This might sound really retarded, but where do add all of these files. I cannot even find the map entity, or clientpackets etc. I am confused where i have to add all of these. If someone can helpme out with this by guiding me a bit it would be really appreciated!

 

Thanks in advance!

nlajay

  • 1 month later...
Posted

Freya L2Characker.java Peace zone attack

 

//return;

+ if(!player.isInFunEvent() || !player.getTarget().isInFunEvent())

{

player.sendPacket(new SystemMessage(SystemMessageId.TARGET_IN_PEACEZONE));

player.sendPacket(ActionFailed.STATIC_PACKET);

}

 

Freya L2PcInstance.java Peace zonel attack and skill attack

 

// Check if the attacker is in TvT and TvT is started

if (TvTEvent.isStarted() && TvTEvent.isPlayerParticipant(getObjectId()))

return true;

 

+

+ if(!this.isInFunEvent() || !attacker.isInFunEvent())

+ return false;

 

// Check if this is offensive magic skill

if (skill.isOffensive())

{

if ((isInsidePeaceZone(this, target)) && !getAccessLevel().allowPeaceAttack())

{

+ if(!this.isInFunEvent() || !target.isInFunEvent())

+                               return false;

Posted

Can anybody add some random spawns for the players when the event start and when they res. It will be nice if the players spawns in different location instead of spawning all in the same place.

 

Also it is working in my epilogue server.

Posted

Hi  at all, I tryed to implement this share on L2J Freja server but I have encountered some problems.

 

On Core in the file L2PcInstance.java

@@ -4052,6 +4060,14 @@

player.sendPacket(ActionFailed.STATIC_PACKET);

return;

}

+ if (DM._started && !Config.DM_ALLOW_INTERFERENCE)

+ {

+ if ((_inEventDM && !player._inEventDM) || (!_inEventDM && player._inEventDM))

+ {

+ sendPacket(ActionFailed.STATIC_PACKET);

+ return;

+ }

+ }

 

// Check if the L2PcInstance is confused

if (player.isOutOfControl())

 

@@ -4091,7 +4107,7 @@

else

{

// Check if this L2PcInstance is autoAttackable

- if (isAutoAttackable(player))

+ if (isAutoAttackable(player) || (player._inEventDM && DM._started))

{

// Player with lvl < 21 can't attack a cursed weapon holder

// And a cursed weapon holder  can't attack players with lvl < 21

 

@@ -8933,6 +9008,8 @@

        // finally, after passing all conditions

        return true;

}

+ return dontMove;

+ }

 

public boolean checkIfOkToUseStriderSiegeAssault(boolean isCheckOnly)

{

 

This diff @@ -4052,6 +4060,14 @@ and @@ -4091,7 +4107,7 @@ doesn't more supported in that class, maybe are moved in other ?

This diff @@ -8933,6 +9008,8 @@ I think are an error

 

 

 

On Core in the file L2Npc.java

@@ -685,6 +687,8 @@

{

L2Event.showEventHtml(player, String.valueOf(getObjectId()));

}

+ else if (_isEventMobDM)

+ DM.showEventHtml(player, String.valueOf(getObjectId()));

else

{

Quest[] qlsa = getTemplate().getEventQuests(Quest.QuestEventType.QUEST_START);

+ continue;

+ }

if (player.isInDuel())

{

if (player.getDuelId() != obj.getDuelId())

 

This diff @@ -685,6 +687,8 @@ doesn't more supported in that class, maybe are moved in other ?

 

 

 

On Datapack the file Recall.java doesn't exist anymore.

On Datapack the file Potions.java doesn't exist anymore.

 

 

Anyone can help me ? thx alot.

 

 

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