Kabamaru® Posted August 22, 2009 Share Posted August 22, 2009 Hello people i wanna ask if someone know how to fix thoose skills : eva's will spirit of phoenix summon of phoenix pain of shilien champion favor Increase Sonic Force Seed of revenge if someone know how to fix thoose skill leave a messege to help me to find a solution x_X thanks. Link to comment Share on other sites More sharing options...
0 =Legend= Posted August 22, 2009 Share Posted August 22, 2009 hope this helps http://www.4shared.com/file/126940998/e02c79e8/skills.html what are the ids of the others? Link to comment Share on other sites More sharing options...
0 Kabamaru® Posted August 22, 2009 Author Share Posted August 22, 2009 hope this helps http://www.4shared.com/file/126940998/e02c79e8/skills.html what are the ids of the others? well i dont need the xml files or skill_tress for navicat i want the code for the core anyway thanks. Link to comment Share on other sites More sharing options...
0 Kabamaru® Posted August 23, 2009 Author Share Posted August 23, 2009 champion favor Increase Sonic Force thoose skills fixed XD any idea for the other skills? o.0 leave a reply :P Link to comment Share on other sites More sharing options...
0 danvandan Posted August 24, 2009 Share Posted August 24, 2009 <skill id="912" levels="1" name="Summon Imperial Phoenix"> <set name="mpConsume" val="145"/> <set name="itemConsumeId" val="1461"/> <set name="itemConsumeCount" val="2"/> <set name="itemConsumeIdOT" val="1461"/> <set name="itemConsumeCountOT" val="1"/> <set name="itemConsumeSteps" val="4"/> <set name="summonTotalLifeTime" val="1200000"/> <set name="summonTimeLostIdle" val="500"/> <set name="summonTimeLostActive" val="1000"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="45000"/> <set name="hitTime" val="15000"/> <set name="skillType" val="SUMMON"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="npcId" val="14918"/> </skill> <skill id="761" levels="1" name="Seed of Revenge"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5561"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <add order="0x40" stat="pAtk" val="75"/> <add order="0x40" stat="earthRes" val="20"/> </effect> </for> </skill> <skill id="5561" levels="1" name="Seed of Revenge"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <add order="0x40" stat="pAtk" val="118"/> <mul order="0x30" stat="cAtk" val="1.10"/> </effect> </for> </skill> <skill id="786" levels="1" name="Eva's Will"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5563"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <add order="0x40" stat="mDef" val="75"/> <add order="0x40" stat="waterRes" val="20"/> </effect> </for> </skill> <skill id="5563" levels="1" name="Eva's Will"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <mul order="0x30" stat="mDef" val="1.10"/> <add order="0x40" stat="rCrit" val="18"/> </effect> </for> </skill> <skill id="788" levels="1" name="Pain of Shilen"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5564"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <mul order="0x30" stat="cAtk" val="1.05"/> <add order="0x40" stat="windRes" val="20"/> </effect> </for> </skill> <skill id="5564" levels="3" name="Pain of Shillien"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <mul order="0x30" stat="cAtk" val="1.10"/> <add order="0x40" stat="absorbDam" val="8"/> </effect> </for> </skill> <skill id="784" levels="1" name="Spirit of Phoenix"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5562"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <add order="0x40" stat="pDef" val="75"/> <add order="0x40" stat="fireRes" val="20"/> </effect> </for> </skill> <skill id="5562" levels="1" name="Spirit of Phoenix"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <mul order="0x30" stat="pDef" val="1.10"/> <mul order="0x30" stat="gainHp" val="1.5"/> </effect> </for> </skill> Link to comment Share on other sites More sharing options...
0 Kabamaru® Posted August 24, 2009 Author Share Posted August 24, 2009 <skill id="912" levels="1" name="Summon Imperial Phoenix"> <set name="mpConsume" val="145"/> <set name="itemConsumeId" val="1461"/> <set name="itemConsumeCount" val="2"/> <set name="itemConsumeIdOT" val="1461"/> <set name="itemConsumeCountOT" val="1"/> <set name="itemConsumeSteps" val="4"/> <set name="summonTotalLifeTime" val="1200000"/> <set name="summonTimeLostIdle" val="500"/> <set name="summonTimeLostActive" val="1000"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="45000"/> <set name="hitTime" val="15000"/> <set name="skillType" val="SUMMON"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="npcId" val="14918"/> </skill> <skill id="761" levels="1" name="Seed of Revenge"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5561"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <add order="0x40" stat="pAtk" val="75"/> <add order="0x40" stat="earthRes" val="20"/> </effect> </for> </skill> <skill id="5561" levels="1" name="Seed of Revenge"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <add order="0x40" stat="pAtk" val="118"/> <mul order="0x30" stat="cAtk" val="1.10"/> </effect> </for> </skill> <skill id="786" levels="1" name="Eva's Will"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5563"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <add order="0x40" stat="mDef" val="75"/> <add order="0x40" stat="waterRes" val="20"/> </effect> </for> </skill> <skill id="5563" levels="1" name="Eva's Will"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <mul order="0x30" stat="mDef" val="1.10"/> <add order="0x40" stat="rCrit" val="18"/> </effect> </for> </skill> <skill id="788" levels="1" name="Pain of Shilen"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5564"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <mul order="0x30" stat="cAtk" val="1.05"/> <add order="0x40" stat="windRes" val="20"/> </effect> </for> </skill> <skill id="5564" levels="3" name="Pain of Shillien"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <mul order="0x30" stat="cAtk" val="1.10"/> <add order="0x40" stat="absorbDam" val="8"/> </effect> </for> </skill> <skill id="784" levels="1" name="Spirit of Phoenix"> <set name="mpConsume" val="36"/> <set name="hitTime" val="2500"/> <set name="coolTime" val="1666"/> <set name="reuseDelay" val="95000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="triggeredId" val="5562"/> <set name="triggeredLevel" val="1"/> <for> <effect count="1" name="BestowSkill" time="60" noicon="1" val="0"/> <effect count="1" name="Buff" time="60" val="0" stackOrder="1" stackType="special_buff"> <add order="0x40" stat="pDef" val="75"/> <add order="0x40" stat="fireRes" val="20"/> </effect> </for> </skill> <skill id="5562" levels="1" name="Spirit of Phoenix"> <set name="activationChance" val="5"/> <set name="chanceType" val="ON_ATTACKED"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <effect count="1" name="Buff" time="20" val="0" stackOrder="1" stackType="knight_buff"> <mul order="0x30" stat="pDef" val="1.10"/> <mul order="0x30" stat="gainHp" val="1.5"/> </effect> </for> </skill> well i dont need only the XML's i need the CODE FOR CORE SUPPORT :P any one has it? summon lesser phoenix fixed now i want EVA'S WILL SEED OF REVENGE PAIN OF SHILIEN SPIRIT OF PHOENIX :P sorry for the caps but i need this code for core support for thoose skill if someone has them please share it and i will reward him :P Link to comment Share on other sites More 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0 danvandan Posted August 25, 2009 Share Posted August 25, 2009 you mean trigger system??!! because i don't see other ... what you can need ... Link to comment Share on other sites More sharing options...
0 Intrepid Posted August 25, 2009 Share Posted August 25, 2009 you mean trigger system??!! because i don't see other ... what you can need ... he means the current trigger system dont allow you to get increased trigger effect lvl Link to comment Share on other sites More sharing options...
0 Kabamaru® Posted August 26, 2009 Author Share Posted August 26, 2009 he means the current trigger system dont allow you to get increased trigger effect lvl yes intrepid is right any idea guys? Link to comment Share on other sites More sharing options...
0 Intrepid Posted August 27, 2009 Share Posted August 27, 2009 yes intrepid is right any idea guys? http://trac-l2emu.no-ip.info:8060/changelog/L2Emu/?cs=1551 ;) Link to comment Share on other sites More sharing options...
0 Kabamaru® Posted August 27, 2009 Author Share Posted August 27, 2009 http://trac-l2emu.no-ip.info:8060/changelog/L2Emu/?cs=1551 ;) well i fix Pain of Shilen the other skill are not done Mr. Intrepid ;) i check the emu svn and they are not ready yet x_X anyway when they are ready let a reply here to know :P thanks. P.S http://trac-l2emu.no-ip.info:8060/changelog/L2Emu/?cs=1551 here some skills arent fixed 100% and as i saw in the SVN of l2emu it's not done ;/ Link to comment Share on other sites More sharing options...
0 Kabamaru® Posted August 29, 2009 Author Share Posted August 29, 2009 BUMP. Link to comment Share on other sites More sharing options...
0 Kabamaru® Posted August 29, 2009 Author Share Posted August 29, 2009 sorry for the double post but all skills fixed ;) topic locked Link to comment Share on other sites More sharing options...
Question
Kabamaru®
Hello people i wanna ask if someone know how to fix thoose skills :
eva's will
spirit of phoenix
summon of phoenix
pain of shilien
champion favor
Increase Sonic Force
Seed of revenge
if someone know how to fix thoose skill leave a messege to help me to find a solution x_X
thanks.
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